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- //---------------------------------------------------------------------------
- #ifndef Unit1H
- #define Unit1H
- //---------------------------------------------------------------------------
- #include <System.Classes.hpp>
- #include <Vcl.Controls.hpp>
- #include <Vcl.StdCtrls.hpp>
- #include <Vcl.Forms.hpp>
- #include <Vcl.Dialogs.hpp>
- #include <Vcl.ExtCtrls.hpp>
- #include <Vcl.Menus.hpp>
- #include "GLBaseClasses.hpp"
- #include "GLBitmapFont.hpp"
- #include "GLCadencer.hpp"
- #include "GLCoordinates.hpp"
- #include "GLCrossPlatform.hpp"
- #include "GLHUDObjects.hpp"
- #include "GLScene.hpp"
- #include "GLTeapot.hpp"
- #include "GLWin32Viewer.hpp"
- #include "GLWindowsFont.hpp"
- #include "Unit2.h"
- //---------------------------------------------------------------------------
- class TForm1 : public TForm
- {
- __published: // IDE-managed Components
- TGLSceneViewer *GLSceneViewer1;
- TGLScene *GLScene1;
- TGLLightSource *GLLightSource1;
- TGLTeapot *Teapot1;
- TGLHUDText *HUDText1;
- TGLHUDText *HUDText2;
- TGLHUDText *HUDText3;
- TGLCamera *GLCamera1;
- TGLCadencer *GLCadencer1;
- TTimer *Timer1;
- TGLWindowsBitmapFont *WindowsBitmapFont1;
- TMainMenu *MainMenu1;
- TMenuItem *MIPickFont;
- TMenuItem *MIViewTexture;
- TMenuItem *MIFPS;
- TFontDialog *FontDialog1;
- void __fastcall FormCreate(TObject *Sender);
- void __fastcall MIPickFontClick(TObject *Sender);
- void __fastcall MIViewTextureClick(TObject *Sender);
- void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime);
- void __fastcall Timer1Timer(TObject *Sender);
- void __fastcall GLSceneViewer1Click(TObject *Sender);
- private: // User declarations
- public: // User declarations
- __fastcall TForm1(TComponent* Owner);
- };
- //---------------------------------------------------------------------------
- extern PACKAGE TForm1 *Form1;
- //---------------------------------------------------------------------------
- #endif
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