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- object Form1: TForm1
- Left = 0
- Top = 0
- Caption = 'Camera'
- ClientHeight = 429
- ClientWidth = 503
- Color = clBtnFace
- Font.Charset = DEFAULT_CHARSET
- Font.Color = clWindowText
- Font.Height = -11
- Font.Name = 'Tahoma'
- Font.Style = []
- OldCreateOrder = False
- OnKeyPress = FormKeyPress
- OnMouseWheel = FormMouseWheel
- DesignSize = (
- 503
- 429)
- PixelsPerInch = 96
- TextHeight = 13
- object GLSceneViewer1: TGLSceneViewer
- Left = 0
- Top = 0
- Width = 503
- Height = 429
- Camera = GLCamera1
- VSync = vsmSync
- Buffer.BackgroundColor = clTeal
- FieldOfView = 153.757293701171900000
- PenAsTouch = False
- Align = alClient
- OnMouseDown = GLSceneViewer1MouseDown
- OnMouseMove = GLSceneViewer1MouseMove
- TabOrder = 0
- end
- object RadioGroup1: TRadioGroup
- Left = 4
- Top = 335
- Width = 181
- Height = 73
- Anchors = [akLeft, akBottom]
- Caption = 'Style'
- ItemIndex = 0
- Items.Strings = (
- 'Perspective'
- 'Infinite perspective'
- 'Perspective, keep field of view'
- 'Custom')
- TabOrder = 1
- OnClick = RadioGroup1Click
- end
- object RadioGroup2: TRadioGroup
- Left = 289
- Top = 351
- Width = 145
- Height = 57
- Anchors = [akRight, akBottom]
- Caption = 'Keep mode'
- ItemIndex = 0
- Items.Strings = (
- 'Horizontal'
- 'Vertical')
- TabOrder = 2
- OnClick = RadioGroup2Click
- end
- object GLScene1: TGLScene
- Left = 32
- Top = 8
- object GLLightSource1: TGLLightSource
- ConstAttenuation = 1.000000000000000000
- Position.Coordinates = {0000204100002041000020410000803F}
- SpotCutOff = 180.000000000000000000
- end
- object Teapot1: TGLTeapot
- Material.FrontProperties.Diffuse.Color = {9493133F0000803F9291113F0000803F}
- Direction.Coordinates = {0000803F000000000000000000000000}
- Scale.Coordinates = {00000040000000400000004000000000}
- Up.Coordinates = {00000080000000000000803F00000000}
- end
- object DummyCube1: TGLDummyCube
- ShowAxes = True
- CubeSize = 1.000000000000000000
- VisibleAtRunTime = True
- object GLCamera1: TGLCamera
- DepthOfView = 10.000000000000000000
- FocalLength = 50.000000000000000000
- TargetObject = DummyCube1
- OnCustomPerspective = GLCamera1CustomPerspective
- Position.Coordinates = {00004040000000400000803F0000803F}
- Direction.Coordinates = {2EF964BF2EF9E43E0000000000000000}
- Up.Coordinates = {00000000000000000000803F00000000}
- end
- end
- end
- object GLCadencer1: TGLCadencer
- Scene = GLScene1
- OnProgress = GLCadencer1Progress
- Left = 112
- Top = 8
- end
- end
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