Unit1.dfm 5.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211
  1. object Form1: TForm1
  2. Left = 0
  3. Top = 0
  4. Caption = 'Skeletal Animation'
  5. ClientHeight = 434
  6. ClientWidth = 561
  7. Color = clBtnFace
  8. Font.Charset = DEFAULT_CHARSET
  9. Font.Color = clWindowText
  10. Font.Height = -11
  11. Font.Name = 'Tahoma'
  12. Font.Style = []
  13. OldCreateOrder = False
  14. OnCreate = FormCreate
  15. OnMouseWheel = FormMouseWheel
  16. PixelsPerInch = 96
  17. TextHeight = 13
  18. object GLSceneViewer1: TGLSceneViewer
  19. Left = 0
  20. Top = 0
  21. Width = 454
  22. Height = 393
  23. Camera = GLCamera1
  24. Buffer.BackgroundColor = clSilver
  25. Buffer.Lighting = False
  26. FieldOfView = 151.447769165039100000
  27. Align = alClient
  28. OnMouseDown = GLSceneViewer1MouseDown
  29. OnMouseMove = GLSceneViewer1MouseMove
  30. TabOrder = 0
  31. end
  32. object Panel1: TPanel
  33. Left = 454
  34. Top = 0
  35. Width = 107
  36. Height = 393
  37. Align = alRight
  38. BevelOuter = bvNone
  39. Font.Charset = ANSI_CHARSET
  40. Font.Color = clWindowText
  41. Font.Height = -13
  42. Font.Name = 'Arial'
  43. Font.Style = []
  44. ParentFont = False
  45. TabOrder = 1
  46. DesignSize = (
  47. 107
  48. 393)
  49. object LabelFPS: TLabel
  50. Left = 32
  51. Top = 27
  52. Width = 26
  53. Height = 16
  54. Alignment = taCenter
  55. Anchors = []
  56. Caption = 'FPS'
  57. Font.Charset = ANSI_CHARSET
  58. Font.Color = clWindowText
  59. Font.Height = -13
  60. Font.Name = 'Arial'
  61. Font.Style = []
  62. ParentFont = False
  63. ExplicitTop = 24
  64. end
  65. object BULongJump: TButton
  66. Left = 16
  67. Top = 152
  68. Width = 81
  69. Height = 25
  70. Caption = 'Long Jump'
  71. TabOrder = 0
  72. OnClick = BULongJumpClick
  73. end
  74. object CheckBox1: TCheckBox
  75. Left = 16
  76. Top = 240
  77. Width = 81
  78. Height = 17
  79. Caption = 'Skeleton'
  80. Checked = True
  81. State = cbChecked
  82. TabOrder = 1
  83. OnClick = CheckBox1Click
  84. end
  85. object BUHighJump: TButton
  86. Left = 16
  87. Top = 192
  88. Width = 81
  89. Height = 25
  90. Caption = 'High Jump'
  91. TabOrder = 2
  92. OnClick = BUHighJumpClick
  93. end
  94. object RBWalk: TRadioButton
  95. Left = 16
  96. Top = 88
  97. Width = 65
  98. Height = 17
  99. Caption = 'Walk'
  100. Checked = True
  101. TabOrder = 3
  102. TabStop = True
  103. OnClick = RBWalkClick
  104. end
  105. object RBRun: TRadioButton
  106. Left = 16
  107. Top = 112
  108. Width = 73
  109. Height = 17
  110. Caption = 'Run'
  111. TabOrder = 4
  112. OnClick = RBRunClick
  113. end
  114. end
  115. object Panel2: TPanel
  116. Left = 0
  117. Top = 393
  118. Width = 561
  119. Height = 41
  120. Align = alBottom
  121. BevelOuter = bvNone
  122. TabOrder = 2
  123. DesignSize = (
  124. 561
  125. 41)
  126. object TrackBar1: TTrackBar
  127. Left = 64
  128. Top = 0
  129. Width = 497
  130. Height = 34
  131. Anchors = [akLeft, akTop, akRight, akBottom]
  132. Max = 100
  133. Position = 50
  134. TabOrder = 0
  135. TickMarks = tmBoth
  136. OnChange = TrackBar1Change
  137. end
  138. object CBBlend: TCheckBox
  139. Left = 8
  140. Top = 12
  141. Width = 49
  142. Height = 17
  143. Caption = 'Blend'
  144. TabOrder = 1
  145. OnClick = CBBlendClick
  146. end
  147. end
  148. object GLScene1: TGLScene
  149. Left = 32
  150. Top = 8
  151. object GLLightSource1: TGLLightSource
  152. Ambient.Color = {0000803F0000803F0000803F0000803F}
  153. ConstAttenuation = 1.000000000000000000
  154. Position.Coordinates = {0000C8420000C8420000C8420000803F}
  155. SpotCutOff = 180.000000000000000000
  156. end
  157. object Actor1: TGLActor
  158. Direction.Coordinates = {000000000000803F0000000000000000}
  159. Scale.Coordinates = {0000003F0000003F0000003F00000000}
  160. Up.Coordinates = {0000000000000080000080BF00000000}
  161. AnimationMode = aamLoop
  162. Interval = 100
  163. OnEndFrameReached = Actor1EndFrameReached
  164. MaterialLibrary = GLMaterialLibrary1
  165. end
  166. object DummyCube1: TGLDummyCube
  167. CubeSize = 1.000000000000000000
  168. end
  169. object XYZGrid1: TGLXYZGrid
  170. Position.Coordinates = {00000000000090C1000000000000803F}
  171. LineColor.Color = {1283803E1283003F1283003F0000803F}
  172. XSamplingScale.Min = -12.000000000000000000
  173. XSamplingScale.Max = 12.000000000000000000
  174. XSamplingScale.Step = 4.000000000000000000
  175. YSamplingScale.Step = 1.000000000000000000
  176. ZSamplingScale.Min = -20.000000000000000000
  177. ZSamplingScale.Max = 20.000000000000000000
  178. ZSamplingScale.Step = 4.000000000000000000
  179. Parts = [gpX, gpZ]
  180. end
  181. object GLCamera1: TGLCamera
  182. DepthOfView = 500.000000000000000000
  183. FocalLength = 50.000000000000000000
  184. TargetObject = DummyCube1
  185. Position.Coordinates = {000048420000A0410000A0400000803F}
  186. Direction.Coordinates = {00000000000000000000803F00000000}
  187. Up.Coordinates = {000000000000803F0000008000000000}
  188. Left = 224
  189. Top = 160
  190. end
  191. end
  192. object GLMaterialLibrary1: TGLMaterialLibrary
  193. Left = 160
  194. Top = 8
  195. end
  196. object Timer1: TTimer
  197. OnTimer = Timer1Timer
  198. Left = 272
  199. Top = 8
  200. end
  201. object GLCadencer1: TGLCadencer
  202. Scene = GLScene1
  203. OnProgress = GLCadencer1Progress
  204. Left = 32
  205. Top = 64
  206. end
  207. object AnimationControler1: TGLAnimationControler
  208. Left = 160
  209. Top = 64
  210. end
  211. end