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- object Form1: TForm1
- Left = 0
- Top = 0
- Caption = 'Subdivide'
- ClientHeight = 380
- ClientWidth = 567
- Color = clBtnFace
- Font.Charset = DEFAULT_CHARSET
- Font.Color = clWindowText
- Font.Height = -11
- Font.Name = 'Tahoma'
- Font.Style = []
- OldCreateOrder = False
- Position = poScreenCenter
- WindowState = wsMaximized
- PixelsPerInch = 96
- TextHeight = 13
- object Label1: TLabel
- Left = 450
- Top = 0
- Width = 2
- Height = 380
- Align = alRight
- AutoSize = False
- ExplicitLeft = 382
- ExplicitHeight = 324
- end
- object GLSceneViewer1: TGLSceneViewer
- Left = 0
- Top = 0
- Width = 450
- Height = 380
- Camera = GLCamera1
- Buffer.BackgroundColor = 13619151
- Buffer.FaceCulling = False
- FieldOfView = 150.512878417968800000
- Align = alClient
- OnMouseDown = GLSceneViewer1MouseDown
- OnMouseMove = GLSceneViewer1MouseMove
- TabOrder = 0
- end
- object Panel1: TPanel
- Left = 452
- Top = 0
- Width = 115
- Height = 380
- Align = alRight
- BevelOuter = bvLowered
- TabOrder = 1
- object LASubdivideTime: TLabel
- Left = 8
- Top = 168
- Width = 97
- Height = 13
- Alignment = taCenter
- AutoSize = False
- Caption = 'LASubdivideTime'
- end
- object BULoad: TButton
- Left = 16
- Top = 8
- Width = 83
- Height = 25
- Caption = 'Load'
- TabOrder = 0
- OnClick = BULoadClick
- end
- object BUSubdivide: TButton
- Left = 8
- Top = 112
- Width = 99
- Height = 25
- Caption = 'Subdivide'
- Enabled = False
- TabOrder = 1
- OnClick = BUSubdivideClick
- end
- object TrackBar1: TTrackBar
- Left = 8
- Top = 144
- Width = 97
- Height = 17
- Hint = 'Subdivision smoothness'
- Position = 5
- TabOrder = 2
- ThumbLength = 10
- end
- object RBWireFrame: TRadioButton
- Left = 16
- Top = 40
- Width = 81
- Height = 17
- Caption = 'Wireframe'
- TabOrder = 3
- OnClick = RBWireFrameClick
- end
- object RBSolid: TRadioButton
- Left = 16
- Top = 56
- Width = 89
- Height = 17
- Caption = 'Solid'
- Checked = True
- TabOrder = 4
- TabStop = True
- OnClick = RBSolidClick
- end
- object CBAnimate: TCheckBox
- Left = 16
- Top = 80
- Width = 81
- Height = 17
- Caption = 'Animate'
- TabOrder = 5
- OnClick = CBAnimateClick
- end
- end
- object GLScene1: TGLScene
- Left = 40
- Top = 16
- object GLActor1: TGLActor
- Material.Texture.TextureMode = tmReplace
- Direction.Coordinates = {000000000000803F0000000000000000}
- Scale.Coordinates = {CDCCCC3DCDCCCC3DCDCCCC3D00000000}
- Up.Coordinates = {0000000000000000000080BF00000000}
- Interval = 100
- AutoCentering = [macCenterX, macCenterY, macCenterZ]
- end
- object GLLightSource1: TGLLightSource
- ConstAttenuation = 1.000000000000000000
- Position.Coordinates = {0000204100002041000020410000803F}
- SpotCutOff = 180.000000000000000000
- end
- object GLCamera1: TGLCamera
- DepthOfView = 100.000000000000000000
- FocalLength = 50.000000000000000000
- TargetObject = GLActor1
- Position.Coordinates = {0000A04000008040000040400000803F}
- end
- end
- object GLMaterialLibrary1: TGLMaterialLibrary
- Left = 128
- Top = 16
- end
- object Timer1: TTimer
- OnTimer = Timer1Timer
- Left = 216
- Top = 16
- end
- object GLCadencer1: TGLCadencer
- Scene = GLScene1
- OnProgress = GLCadencer1Progress
- Left = 40
- Top = 72
- end
- end
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