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- object Form1: TForm1
- Left = 0
- Top = 0
- Caption = 'ODE Machine'
- ClientHeight = 408
- ClientWidth = 629
- Color = clBtnFace
- Font.Charset = DEFAULT_CHARSET
- Font.Color = clWindowText
- Font.Height = -11
- Font.Name = 'Tahoma'
- Font.Style = []
- OldCreateOrder = False
- PixelsPerInch = 96
- TextHeight = 13
- object GLSceneViewer1: TGLSceneViewer
- Left = 0
- Top = 0
- Width = 629
- Height = 408
- Camera = GLCamera1
- FieldOfView = 152.456802368164100000
- PenAsTouch = False
- Align = alClient
- OnMouseDown = GLSceneViewer1MouseDown
- OnMouseMove = GLSceneViewer1MouseMove
- TabOrder = 0
- end
- object GLScene1: TGLScene
- Left = 24
- Top = 8
- object GLDummyCube1: TGLDummyCube
- Position.Coordinates = {0000803F00000000000000000000803F}
- CubeSize = 1.000000000000000000
- object GLCamera1: TGLCamera
- DepthOfView = 100.000000000000000000
- FocalLength = 50.000000000000000000
- TargetObject = GLDummyCube1
- Position.Coordinates = {00000040000060400000C0400000803F}
- object GLLightSource1: TGLLightSource
- ConstAttenuation = 1.000000000000000000
- SpotCutOff = 180.000000000000000000
- end
- end
- end
- object Machine: TGLDummyCube
- CubeSize = 1.000000000000000000
- object Wheel: TGLCylinder
- Material.FrontProperties.Diffuse.Color = {938C0C3E938C0C3E938E0E3F0000803F}
- Position.Coordinates = {000020C000000000000000000000803F}
- BottomRadius = 2.000000000000000000
- Height = 0.500000000000000000
- Slices = 32
- TopRadius = 2.000000000000000000
- object Axle: TGLCylinder
- Material.FrontProperties.Diffuse.Color = {938C0C3EDCD6D63E938E0E3F0000803F}
- Position.Coordinates = {00000000000000C0000000000000803F}
- BottomRadius = 0.500000000000000000
- Height = 5.000000000000000000
- TopRadius = 0.500000000000000000
- end
- object Pin1: TGLCylinder
- Material.FrontProperties.Diffuse.Color = {938C0C3EDCD6D63E938E0E3F0000803F}
- Position.Coordinates = {000000000000003F0000C0BF0000803F}
- BottomRadius = 0.250000000000000000
- Height = 1.000000000000000000
- TopRadius = 0.250000000000000000
- end
- end
- object Arm: TGLCube
- Material.FrontProperties.Diffuse.Color = {CDCC0C3FEC51B83DEC51B83D0000803F}
- Direction.Coordinates = {4B413AB4000000000000803F00000000}
- Position.Coordinates = {0000003F0000403F0000C0BF0000803F}
- CubeSize = {0000F0400000803E0000403F}
- end
- object Pin2: TGLCylinder
- Material.FrontProperties.Diffuse.Color = {938C0C3EDCD6D63E938E0E3F0000803F}
- Position.Coordinates = {000060400000003F0000C0BF0000803F}
- BottomRadius = 0.250000000000000000
- Height = 1.000000000000000000
- TopRadius = 0.250000000000000000
- end
- object Slider: TGLCube
- Material.FrontProperties.Diffuse.Color = {1F856B3F14AE473F52B81E3F0000803F}
- Position.Coordinates = {00005040000000000000C0BF0000803F}
- CubeSize = {000080400000003F0000803F}
- end
- end
- object ODERenderPoint: TGLRenderPoint
- end
- object GLHUDText1: TGLHUDText
- Position.Coordinates = {0000204100002041000000000000803F}
- BitmapFont = GLWindowsBitmapFont1
- Rotation = 0.000000000000000000
- ModulateColor.Color = {0000000000000000000000000000803F}
- end
- end
- object GLODEManager1: TGLODEManager
- Solver = osmQuickStep
- Iterations = 3
- MaxContacts = 8
- RenderPoint = ODERenderPoint
- Visible = True
- VisibleAtRunTime = False
- Left = 128
- Top = 8
- end
- object GLODEJointList1: TGLODEJointList
- Left = 248
- Top = 8
- end
- object GLCadencer1: TGLCadencer
- Scene = GLScene1
- MaxDeltaTime = 0.020000000000000000
- OnProgress = GLCadencer1Progress
- Left = 24
- Top = 64
- end
- object GLWindowsBitmapFont1: TGLWindowsBitmapFont
- Font.Charset = DEFAULT_CHARSET
- Font.Color = clWhite
- Font.Height = -11
- Font.Name = 'MS Sans Serif'
- Font.Style = [fsBold]
- Left = 248
- Top = 64
- end
- end
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