Unit1.dfm 4.7 KB

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  1. object Form1: TForm1
  2. Left = 0
  3. Top = 0
  4. Caption = 'Blur'
  5. ClientHeight = 437
  6. ClientWidth = 573
  7. Color = clBtnFace
  8. Font.Charset = DEFAULT_CHARSET
  9. Font.Color = clWindowText
  10. Font.Height = -11
  11. Font.Name = 'Tahoma'
  12. Font.Style = []
  13. OldCreateOrder = False
  14. OnCreate = FormCreate
  15. PixelsPerInch = 96
  16. TextHeight = 13
  17. object GLSceneViewer1: TGLSceneViewer
  18. Left = 0
  19. Top = 45
  20. Width = 573
  21. Height = 392
  22. Camera = GLCamera1
  23. Buffer.FogEnvironment.FogColor.Color = {1283003F1283003F0000803F0000803F}
  24. Buffer.FogEnvironment.FogStart = 1.000000000000000000
  25. Buffer.FogEnvironment.FogEnd = 3.000000000000000000
  26. Buffer.BackgroundColor = clBackground
  27. Buffer.AmbientColor.Color = {0000000000000000000000000000803F}
  28. FieldOfView = 151.377914428710900000
  29. Align = alClient
  30. OnMouseMove = GLSceneViewer1MouseMove
  31. TabOrder = 0
  32. end
  33. object Panel1: TPanel
  34. Left = 0
  35. Top = 0
  36. Width = 573
  37. Height = 45
  38. Align = alTop
  39. Caption = ' '
  40. TabOrder = 1
  41. object Label1: TLabel
  42. Left = 8
  43. Top = 4
  44. Width = 56
  45. Height = 13
  46. Caption = 'Blur Preset:'
  47. end
  48. object Label2: TLabel
  49. Left = 216
  50. Top = 4
  51. Width = 61
  52. Height = 13
  53. Caption = 'Render Size:'
  54. end
  55. object LabelFPS: TLabel
  56. Left = 376
  57. Top = 26
  58. Width = 18
  59. Height = 13
  60. Caption = 'FPS'
  61. end
  62. object ComboBox1: TComboBox
  63. Left = 8
  64. Top = 20
  65. Width = 161
  66. Height = 21
  67. Style = csDropDownList
  68. ItemIndex = 0
  69. TabOrder = 0
  70. Text = 'pNone (no change)'
  71. OnChange = ComboBox1Change
  72. Items.Strings = (
  73. 'pNone (no change)'
  74. 'pGlossy'
  75. 'pBeastView'
  76. 'pOceanDepth'
  77. 'pDream'
  78. 'pOverBlur'
  79. 'pAdvancedBlur')
  80. end
  81. object ComboBox2: TComboBox
  82. Left = 225
  83. Top = 18
  84. Width = 145
  85. Height = 21
  86. Style = csDropDownList
  87. ItemIndex = 5
  88. TabOrder = 1
  89. Text = '256'
  90. OnChange = ComboBox2Change
  91. Items.Strings = (
  92. '8'
  93. '16'
  94. '32'
  95. '64'
  96. '128'
  97. '256'
  98. '512')
  99. end
  100. end
  101. object GLScene1: TGLScene
  102. ObjectsSorting = osRenderFarthestFirst
  103. Left = 44
  104. Top = 64
  105. object GLLightSource1: TGLLightSource
  106. Ambient.Color = {BEC0403FBEC0403FBEC0403F0000803F}
  107. ConstAttenuation = 1.000000000000000000
  108. Diffuse.Color = {BEC0403FBEC0403FBEC0403F0000803F}
  109. Position.Coordinates = {56551B40F9FF2D40F6FF3B400000803F}
  110. LightStyle = lsOmni
  111. SpotCutOff = 180.000000000000000000
  112. end
  113. object GLCube1: TGLCube
  114. Material.MaterialLibrary = GLMaterialLibrary1
  115. Material.LibMaterialName = 'LibMaterial'
  116. Direction.Coordinates = {82B16B3E068E77BF3986DFBD00000000}
  117. PitchAngle = -95.500000000000000000
  118. Position.Coordinates = {DB9FEC3E806395BE509F213F0000803F}
  119. TurnAngle = 6.500000000000000000
  120. Up.Coordinates = {DD7324BEE3EB17BE6BCE793F00000000}
  121. end
  122. object GLSphere1: TGLSphere
  123. Material.MaterialLibrary = GLMaterialLibrary1
  124. Material.LibMaterialName = 'LibMaterial'
  125. Position.Coordinates = {6E3D38BF0A5515BE733C1CBF0000803F}
  126. Radius = 0.500000000000000000
  127. end
  128. object GLDummyCube1: TGLDummyCube
  129. CubeSize = 1.000000000000000000
  130. end
  131. object GLCamera1: TGLCamera
  132. DepthOfView = 100.000000000000000000
  133. FocalLength = 50.000000000000000000
  134. NearPlaneBias = 0.100000001490116100
  135. TargetObject = GLDummyCube1
  136. Position.Coordinates = {41A38A3F6847033F2894FA3F0000803F}
  137. Direction.Coordinates = {A5C4F6BE96EA77BE3E9257BF00000000}
  138. Up.Coordinates = {B74DF6BD4B62783F582A57BE00000000}
  139. end
  140. end
  141. object GLMaterialLibrary1: TGLMaterialLibrary
  142. Materials = <
  143. item
  144. Name = 'LibMaterial'
  145. Tag = 0
  146. Material.Texture.ImageClassName = 'TGLPicFileImage'
  147. Material.Texture.Image.PictureFileName = 'marbletiles.jpg'
  148. Material.Texture.MagFilter = maNearest
  149. Material.Texture.MinFilter = miNearest
  150. Material.Texture.TextureMode = tmModulate
  151. Material.Texture.Compression = tcNone
  152. Material.Texture.Disabled = False
  153. Material.MaterialLibrary = GLMaterialLibrary1
  154. Material.LibMaterialName = 'marbletiles'
  155. end>
  156. TexturePaths = '..\\..\\..\\..\\media\\'
  157. Left = 140
  158. Top = 64
  159. end
  160. object GLCadencer1: TGLCadencer
  161. Scene = GLScene1
  162. SleepLength = 0
  163. OnProgress = GLCadencer1Progress
  164. Left = 44
  165. Top = 144
  166. end
  167. object Timer1: TTimer
  168. OnTimer = Timer1Timer
  169. Left = 260
  170. Top = 64
  171. end
  172. end