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- object Form1: TForm1
- Left = 0
- Top = 0
- Caption = 'Sky Box'
- ClientHeight = 460
- ClientWidth = 572
- Color = clBtnFace
- Font.Charset = DEFAULT_CHARSET
- Font.Color = clWindowText
- Font.Height = -11
- Font.Name = 'Tahoma'
- Font.Style = []
- OldCreateOrder = False
- WindowState = wsMaximized
- OnCreate = FormCreate
- PixelsPerInch = 96
- TextHeight = 13
- object GLSceneViewer1: TGLSceneViewer
- Left = 0
- Top = 0
- Width = 572
- Height = 460
- Camera = GLCamera1
- Buffer.BackgroundColor = 7168
- Buffer.AmbientColor.Color = {0000803F0000803F0000803F0000803F}
- FieldOfView = 160.268386840820300000
- Align = alClient
- TabOrder = 0
- end
- object GLScene1: TGLScene
- Left = 32
- Top = 24
- object GLSkyBox1: TGLSkyBox
- Direction.Coordinates = {9598A23144F7DFB20000803F00000000}
- Up.Coordinates = {1DB356B30000803FB3FA87B300000000}
- MaterialLibrary = GLMaterialLibrary1
- MatNameTop = 'Top'
- MatNameBottom = 'Bottom'
- MatNameLeft = 'Left'
- MatNameRight = 'Right'
- MatNameFront = 'Front'
- MatNameBack = 'Back'
- MatNameClouds = 'Clouds'
- CloudsPlaneOffset = 0.119999997317791000
- CloudsPlaneSize = 2.000000000000000000
- object GLSphere1: TGLSphere
- Material.MaterialLibrary = GLMaterialLibrary1
- Direction.Coordinates = {18EBC2BE6823FE3E49BA47BF00000000}
- PitchAngle = 86.500000000000000000
- Position.Coordinates = {000000C000008040000080BF0000803F}
- TurnAngle = 10.500000000000000000
- Up.Coordinates = {CE00D4BE9A8D58BF0519ACBE00000000}
- Radius = 1.000000000000000000
- object GLSphere2: TGLSphere
- Material.MaterialLibrary = GLMaterialLibrary1
- Direction.Coordinates = {000000000000803F0000000000000000}
- PitchAngle = -8.000000000000000000
- Position.Coordinates = {0000000000000000000000400000803F}
- TurnAngle = 91.500000000000000000
- Up.Coordinates = {0000000000000000000080BF00000000}
- Radius = 0.300000011920929000
- end
- end
- end
- object GLSkyBox2: TGLSkyBox
- Direction.Coordinates = {00000000000000800000803F00000000}
- MaterialLibrary = GLMaterialLibrary1
- MatNameClouds = 'Clouds'
- CloudsPlaneOffset = 0.100000001490116100
- CloudsPlaneSize = 4.000000000000000000
- end
- object Castle: TGLDummyCube
- CubeSize = 1.000000000000000000
- object GLCube1: TGLCube
- Material.MaterialLibrary = GLMaterialLibrary1
- Position.Coordinates = {0BD43940FFFF7FC018230B400000803F}
- CubeSize = {0000803F000000420000803F}
- object GLCube2: TGLCube
- Material.MaterialLibrary = GLMaterialLibrary1
- Position.Coordinates = {000040C0000000BFCDCCCC3D0000803F}
- CubeSize = {0000C0400000803F0000803F}
- end
- end
- object GLCube11: TGLCube
- Material.MaterialLibrary = GLMaterialLibrary1
- Direction.Coordinates = {000080BF000000001AE1F7B300000000}
- Position.Coordinates = {F42B46C0FFFF7FC018230B400000803F}
- TurnAngle = -90.000000000000000000
- CubeSize = {0000803F000000420000803F}
- object GLCube21: TGLCube
- Material.MaterialLibrary = GLMaterialLibrary1
- Position.Coordinates = {000040C0000000BFCDCCCC3D0000803F}
- CubeSize = {0000C0400000803F0000803F}
- end
- end
- object GLCube111: TGLCube
- Material.MaterialLibrary = GLMaterialLibrary1
- Direction.Coordinates = {0000803F00000000B28FF03200000000}
- Position.Coordinates = {0CD43940FFFF7FC0E8DC74C00000803F}
- TurnAngle = 90.000000000000000000
- CubeSize = {0000803F000000420000803F}
- object GLCube211: TGLCube
- Material.MaterialLibrary = GLMaterialLibrary1
- Position.Coordinates = {000040C0000000BFCDCCCC3D0000803F}
- CubeSize = {0000C0400000803F0000803F}
- end
- end
- object GLCube112: TGLCube
- Material.MaterialLibrary = GLMaterialLibrary1
- Direction.Coordinates = {647F2B3300000000000080BF00000000}
- Position.Coordinates = {F42B46C0FFFF7FC0E8DC74C00000803F}
- TurnAngle = -180.000000000000000000
- CubeSize = {0000803F000000420000803F}
- object GLCube212: TGLCube
- Material.MaterialLibrary = GLMaterialLibrary1
- Position.Coordinates = {000040C0000000BFCDCCCC3D0000803F}
- CubeSize = {0000C0400000803F0000803F}
- end
- end
- end
- object GLLightSource1: TGLLightSource
- Ambient.Color = {BEC0403FBEC0403FBEC0403F0000803F}
- ConstAttenuation = 1.000000000000000000
- QuadraticAttenuation = 0.000099999997473788
- Position.Coordinates = {000088C100003042C0C6B5420000803F}
- LightStyle = lsOmni
- SpotCutOff = 180.000000000000000000
- object GLLensFlare1: TGLLensFlare
- Seed = 1465
- FlareIsNotOccluded = True
- end
- end
- object GLCamera1: TGLCamera
- DepthOfView = 300.000000000000000000
- FocalLength = 40.000000000000000000
- NearPlaneBias = 0.200000002980232200
- Position.Coordinates = {61EB8D3FD98541C02CCF94C00000803F}
- Direction.Coordinates = {E2CB26BF5D9A063F40FD0B3F00000000}
- Up.Coordinates = {A633CE3EC0C1593F8711ADBE00000000}
- end
- end
- object GLMaterialLibrary1: TGLMaterialLibrary
- Left = 112
- Top = 24
- end
- object GLNavigator1: TGLNavigator
- VirtualUp.Coordinates = {000000000000803F000000000000803F}
- MovingObject = GLCamera1
- UseVirtualUp = True
- AutoUpdateObject = True
- MaxAngle = 90.000000000000000000
- MinAngle = -90.000000000000000000
- Left = 208
- Top = 24
- end
- object GLCadencer1: TGLCadencer
- Scene = GLScene1
- OnProgress = GLCadencer1Progress
- Left = 32
- Top = 80
- end
- object GLUserInterface1: TGLUserInterface
- MouseSpeed = 16.000000000000000000
- GLNavigator = GLNavigator1
- Left = 296
- Top = 24
- end
- object GLSimpleNavigation1: TGLSimpleNavigation
- Form = Owner
- GLSceneViewer = GLSceneViewer1
- FormCaption = 'GLScene SkyBox - %FPS'
- KeyCombinations = <
- item
- ShiftState = [ssLeft, ssRight]
- Action = snaZoom
- end
- item
- ShiftState = [ssLeft]
- Action = snaMoveAroundTarget
- end
- item
- ShiftState = [ssRight]
- Action = snaMoveAroundTarget
- end>
- Left = 296
- Top = 88
- end
- end
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