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- //---------------------------------------------------------------------------
- #ifndef Unit1H
- #define Unit1H
- //---------------------------------------------------------------------------
- #include <System.Classes.hpp>
- #include <Vcl.Controls.hpp>
- #include <Vcl.StdCtrls.hpp>
- #include <Vcl.Forms.hpp>
- #include "GLBaseClasses.hpp"
- #include "GLBlur.hpp"
- #include "GLCadencer.hpp"
- #include "GLCoordinates.hpp"
- #include "GLCrossPlatform.hpp"
- #include "GLGeomObjects.hpp"
- #include "GLMaterial.hpp"
- #include "GLObjects.hpp"
- #include "GLPolyhedron.hpp"
- #include "GLScene.hpp"
- #include "GLSimpleNavigation.hpp"
- #include "GLTeapot.hpp"
- #include "GLWin32Viewer.hpp"
- //---------------------------------------------------------------------------
- class TForm1 : public TForm
- {
- __published: // IDE-managed Components
- TGLSceneViewer *GLSceneViewer1;
- TGLScene *GLScene1;
- TGLLightSource *Light;
- TGLCube *GLCube1;
- TGLSphere *GLSphere1;
- TGLTorus *GLTorus1;
- TGLIcosahedron *GLIcosahedron1;
- TGLTeapot *GLTeapot1;
- TGLMotionBlur *GLMotionBlur1;
- TGLCube *GLCube2;
- TGLCube *GLCube3;
- TGLCamera *Cam;
- TGLCadencer *GLCadencer1;
- TGLMaterialLibrary *GLMaterialLibrary1;
- TGLSimpleNavigation *GLSimpleNavigation1;
- void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime);
- private: // User declarations
- public: // User declarations
- __fastcall TForm1(TComponent* Owner);
- };
- //---------------------------------------------------------------------------
- extern PACKAGE TForm1 *Form1;
- //---------------------------------------------------------------------------
- #endif
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