DiffuseShader.dpr 576 B

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  1. {:
  2. GLSL Diffuse Specular Shader Demo
  3. A demo that shows how to use the TGLSLDiffuseSpecularShader component.
  4. Version history:
  5. 24/07/09 - DaStr - Added fog support
  6. 02/07/07 - DaStr - Removed old Timer leftovers
  7. (GLSimpleNavigation component now does this stuff)
  8. 20/03/07 - DaStr - Initial version
  9. }
  10. program DiffuseShader;
  11. uses
  12. Forms,
  13. fDiffuseShader in 'fDiffuseShader.pas' {FormDiffuseShader};
  14. {$R *.res}
  15. begin
  16. Application.Initialize;
  17. Application.CreateForm(TFormDiffuseShader, FormDiffuseShader);
  18. Application.Run;
  19. end.