fMultiMaterialC.h 2.1 KB

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  1. //---------------------------------------------------------------------------
  2. #ifndef fMultiMaterialCH
  3. #define fMultiMaterialCH
  4. //---------------------------------------------------------------------------
  5. #include <System.Classes.hpp>
  6. #include <Vcl.Controls.hpp>
  7. #include <Vcl.StdCtrls.hpp>
  8. #include <Vcl.Forms.hpp>
  9. #include <Vcl.Imaging.Jpeg.hpp>
  10. #include "GLS.Scene.hpp"
  11. #include "GLS.Objects.hpp"
  12. #include "GLS.SceneViewer.hpp"
  13. #include "GLS.Texture.hpp"
  14. #include "GLS.VectorGeometry.hpp"
  15. #include "GLS.Cadencer.hpp"
  16. #include "GLSL.MultiMaterialShader.hpp"
  17. #include "GLSL.TextureShaders.hpp"
  18. #include "GLS.Material.hpp"
  19. #include "GLS.Coordinates.hpp"
  20. #include "GLS.BaseClasses.hpp"
  21. #include "GLS.Utils.hpp"
  22. #include "GLSL.MultiMaterialShader.hpp"
  23. #include "GLSL.TextureShaders.hpp"
  24. //---------------------------------------------------------------------------
  25. class TForm1 : public TForm
  26. {
  27. __published: // IDE-managed Components
  28. TGLSceneViewer *GLSceneViewer1;
  29. TGLScene *GLScene1;
  30. TGLDummyCube *GLDummyCube1;
  31. TGLCamera *GLCamera1;
  32. TGLLightSource *GLLightSource1;
  33. TGLCube *GLCube1;
  34. TGLMaterialLibrary *GLMaterialLibrary1;
  35. TGLMaterialLibrary *GLMaterialLibrary2;
  36. TGLMultiMaterialShader *GLMultiMaterialShader1;
  37. TGLCadencer *GLCadencer1;
  38. TGLTexCombineShader *GLTexCombineShader1;
  39. void __fastcall FormCreate(TObject *Sender);
  40. void __fastcall GLSceneViewer1MouseDown(TObject *Sender, TMouseButton Button, TShiftState Shift,
  41. int X, int Y);
  42. void __fastcall FormMouseWheel(TObject *Sender, TShiftState Shift, int WheelDelta,
  43. TPoint &MousePos, bool &Handled);
  44. void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime);
  45. void __fastcall GLSceneViewer1MouseMove(TObject *Sender, TShiftState Shift, int X,
  46. int Y);
  47. private: // User declarations
  48. public: // User declarations
  49. int mx,my;
  50. __fastcall TForm1(TComponent* Owner);
  51. };
  52. //---------------------------------------------------------------------------
  53. extern PACKAGE TForm1 *Form1;
  54. //---------------------------------------------------------------------------
  55. #endif