Unit1.dfm 3.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104
  1. object Form1: TForm1
  2. Left = 221
  3. Top = 107
  4. BorderWidth = 3
  5. Caption = 'Joystick'
  6. ClientHeight = 189
  7. ClientWidth = 262
  8. Color = clBtnFace
  9. Font.Charset = DEFAULT_CHARSET
  10. Font.Color = clWindowText
  11. Font.Height = -11
  12. Font.Name = 'MS Sans Serif'
  13. Font.Style = []
  14. OldCreateOrder = False
  15. OnCreate = FormCreate
  16. PixelsPerInch = 96
  17. TextHeight = 13
  18. object GLSceneViewer1: TGLSceneViewer
  19. Left = 0
  20. Top = 0
  21. Width = 262
  22. Height = 189
  23. Camera = GLCamera1
  24. Buffer.BackgroundColor = clBtnShadow
  25. FieldOfView = 124.233322143554700000
  26. PenAsTouch = False
  27. Align = alClient
  28. TabOrder = 0
  29. end
  30. object GLScene1: TGLScene
  31. Left = 24
  32. Top = 8
  33. object GLLightSource1: TGLLightSource
  34. ConstAttenuation = 1.000000000000000000
  35. Position.Coordinates = {0000A0C000002041000070410000803F}
  36. SpotCutOff = 180.000000000000000000
  37. end
  38. object Cube1: TGLCube
  39. Material.FrontProperties.Diffuse.Color = {A9A5253FB1A8283EB1A8283E0000803F}
  40. Direction.Coordinates = {D9B35D3FEE83043EE646F7BE00000000}
  41. Position.Coordinates = {000080BF000000C0000000000000803F}
  42. Scale.Coordinates = {00000040000000400000004000000000}
  43. ShowAxes = True
  44. Up.Coordinates = {B85863B2EA46773FEF83843E00000000}
  45. CubeSize = {000000400000003F00000040}
  46. object DummyCube1: TGLDummyCube
  47. Position.Coordinates = {000000000000803E000000000000803F}
  48. CubeSize = 1.000000000000000000
  49. object Cylinder1: TGLCylinder
  50. Material.FrontProperties.Ambient.Color = {8D8C0C3F8A89093FD1D0D03D0000803F}
  51. Material.FrontProperties.Diffuse.Color = {F9F8783FE1E0E03DC1C0403C0000803F}
  52. Position.Coordinates = {000000000000803F000000000000803F}
  53. BottomRadius = 0.200000002980232200
  54. Height = 2.000000000000000000
  55. Stacks = 1
  56. TopRadius = 0.200000002980232200
  57. end
  58. end
  59. end
  60. object DummyCube2: TGLDummyCube
  61. Position.Coordinates = {0000904000000000000000000000803F}
  62. CubeSize = 1.000000000000000000
  63. object Sphere1: TGLSphere
  64. Position.Coordinates = {0000000000004040000000000000803F}
  65. Radius = 0.500000000000000000
  66. end
  67. object Sphere2: TGLSphere
  68. Position.Coordinates = {000000000000803F000000000000803F}
  69. Radius = 0.500000000000000000
  70. end
  71. object Sphere3: TGLSphere
  72. Position.Coordinates = {00000000000080BF000000000000803F}
  73. Radius = 0.500000000000000000
  74. end
  75. object Sphere4: TGLSphere
  76. Position.Coordinates = {00000000000040C0000000000000803F}
  77. Radius = 0.500000000000000000
  78. end
  79. end
  80. object DummyCube3: TGLDummyCube
  81. CubeSize = 1.000000000000000000
  82. end
  83. object GLCamera1: TGLCamera
  84. DepthOfView = 100.000000000000000000
  85. FocalLength = 50.000000000000000000
  86. TargetObject = DummyCube3
  87. Position.Coordinates = {00000000000000000000A0410000803F}
  88. end
  89. end
  90. object Joystick1: TGLJoystick
  91. Capture = True
  92. JoystickID = jidJoystick1
  93. Threshold = 500
  94. OnJoystickButtonChange = Joystick1JoystickButtonChange
  95. Left = 144
  96. Top = 8
  97. end
  98. object GLCadencer1: TGLCadencer
  99. Scene = GLScene1
  100. OnProgress = GLCadencer1Progress
  101. Left = 24
  102. Top = 64
  103. end
  104. end