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- #ifndef FLOAT_EDIT_FORM
- #define FLOAT_EDIT_FORM
- #include "..\..\..\common_h\gui.h"
- #define FLOATEDIT_WINDOWNAME "Float"
- class FloatAttribute;
- class TFloatEdit : public GUIWindow
- {
-
- public:
- void OnCreate();
- void KeyPressed(int key, bool bSysKey);
-
- FloatAttribute* MasterAttrib;
- GUIButton* btnOK;
- GUIButton* btnCancel;
- GUIEdit* eValue;
- TFloatEdit (int posX, int posY);
- ~TFloatEdit ();
- void _cdecl OnDataChange (GUIControl* sender);
- void _cdecl OnButtonOK (GUIControl* sender);
- void _cdecl OnButtonCancel (GUIControl* sender);
- bool ProcessMessages (GUIMessage message, DWORD lparam, DWORD hparam);
-
- };
- #endif
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