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Эх сурвалжийг харах

Update Modules section (#406)

Just a few modules updated from 3 -> 4 here.
Jacob King 2 сар өмнө
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1 өөрчлөгдсөн 3 нэмэгдсэн , 3 устгасан
  1. 3 3
      README.md

+ 3 - 3
README.md

@@ -359,7 +359,10 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
 - [godot-jolt](https://github.com/godot-jolt/godot-jolt) - Allows you to use the [Jolt Physics Engine](https://github.com/jrouwe/JoltPhysics).
 - [godot-luaAPI](https://github.com/WeaselGames/godot_luaAPI) - Module for creating sandboxed modding APIs with Lua. *(Godot 3 and 4)*
 - [godot-rapier-2d](https://github.com/appsinacup/godot-rapier-2d) - A 2D [Rapier](https://github.com/dimforge/rapier) physics server for Godot.
+- [GodotSteam](https://github.com/Gramps/GodotSteam) - Steam API library binding for Godot. Supports Windows, macOS and Linux.
+- [godot-voxel](https://github.com/Zylann/godot_voxel) - Module for creating volumetric worlds.
 - [Keyring](https://github.com/shomykohai/godot-keyring) - Utility to interact with the OS keyring to store credentials.
+- [spout-gd](https://github.com/you-win/spout-gd) - Share OpenGL textures across Windows applications through your GPU using [Spout](https://github.com/leadedge/Spout2).
 - [Texture Packer](https://github.com/Relintai/texture_packer) - Tools to layer, pack, and merge textures at runtime. *(Godot 3 and 4)*
 - [Voxelman](https://github.com/Relintai/voxelman) - A voxel engine with more focus on editor integration, gameplay-related features, and extendability. *(Godot 3 and 4)*
 
@@ -374,12 +377,9 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
 - [godot-python](https://github.com/touilleMan/godot-python) - Python support for Godot 3.
 - [godot-simple-state](https://github.com/tavurth/godot-simple-state) - A minimal finite state machine using nodes, perfect for Jam games.
 - [Godot-Slicer](https://github.com/cj-dimaggio/godot-slicer) - A port of [Ezy-Slicer](https://github.com/DavidArayan/ezy-slice) for Godot.
-- [GodotSteam](https://github.com/Gramps/GodotSteam) - Steam API library binding for Godot. Supports Windows, macOS and Linux.
-- [godot-voxel](https://github.com/Zylann/godot_voxel) - Module for creating volumetric worlds.
 - [Goost](https://github.com/goostengine/goost) - A general-purpose, extensible and customizable extension.
 - [PortAudio](https://github.com/sebastian-heinz/portaudio) - Wrapper methods and Godot-friendly types to use [PortAudio](http://www.portaudio.com).
 - [Speech to Text](https://github.com/menip/godot_speech_to_text) - Captures the user's microphone input and converts it to text.
-- [spout-gd](https://github.com/you-win/spout-gd) - Share OpenGL textures across Windows applications through your GPU using [Spout](https://github.com/leadedge/Spout2).
 
 #### Godot version unknown