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Merge pull request #152 from joealam/master

(README) Fix misleading typo regarding generate_bindings
Thomas Herzog %!s(int64=7) %!d(string=hai) anos
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09409f5c37
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      README.md

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README.md

@@ -27,7 +27,7 @@ $ cd ..
 resulting libraries will be placed under `bin/` and the generated headers will be placed under `include/*`
 
 **Note:**
-> `regenerate_bindings=yes` is used to force regenerating C++ bindings (`godot_api.json` - Godot API)
+> `generate_bindings=yes` is used to force regenerating C++ bindings (`godot_api.json` - Godot API)
 
 > Include `use_llvm=yes` for using clang++