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Merge pull request #371 from NHodgesVFX/VectorBounceReflectFix

Fix Vector's Bounce Reflect
Marc 5 years ago
parent
commit
ca800d63c8
2 changed files with 4 additions and 4 deletions
  1. 2 2
      include/core/Vector2.hpp
  2. 2 2
      include/core/Vector3.hpp

+ 2 - 2
include/core/Vector2.hpp

@@ -193,8 +193,8 @@ struct Vector2 {
 		return -reflect(p_normal);
 		return -reflect(p_normal);
 	}
 	}
 
 
-	inline Vector2 reflect(const Vector2 &p_vec) const {
-		return p_vec - *this * this->dot(p_vec) * 2.0;
+	inline Vector2 reflect(const Vector2 &p_normal) const {
+		return -(*this - p_normal * this->dot(p_normal) * 2.0);
 	}
 	}
 
 
 	inline real_t angle() const {
 	inline real_t angle() const {

+ 2 - 2
include/core/Vector3.hpp

@@ -251,8 +251,8 @@ struct Vector3 {
 		return v;
 		return v;
 	}
 	}
 
 
-	inline Vector3 reflect(const Vector3 &by) const {
-		return by - *this * this->dot(by) * 2.f;
+	inline Vector3 reflect(const Vector3 &p_normal) const {
+		return -(*this - p_normal * this->dot(p_normal) * 2.0);
 	}
 	}
 
 
 	inline Vector3 rotated(const Vector3 &axis, const real_t phi) const {
 	inline Vector3 rotated(const Vector3 &axis, const real_t phi) const {