Historique des commits

Auteur SHA1 Message Date
  David Snopek 075b517d96 Synchronize most shared variant code with Godot 4.4 il y a 5 mois
  Thaddeus Crews 7056c996dd Style: Replace header guards with `#pragma once` il y a 5 mois
  Thaddeus Crews 89fd27608f Style: Replace `_NO_DISCARD_` macro with `[[nodiscard]]` il y a 6 mois
  A Thousand Ships b65970860e Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` il y a 1 an
  Jakub Mateusz Marcowski b733102f4a Add `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to` il y a 1 an
  Rémi Verschelde 931f1a3f34 Sync license copyright with upstream GH-70885 il y a 2 ans
  Aaron Franke 0455f72ede Use struct instead of class for core structures il y a 2 ans
  Aaron Franke d479208a8f Update Vector2/2i/3/3i to match the engine il y a 2 ans
  bruvzg 91c56a0ad1 Add bindings for Vector4, Vector4i, Projection built-in types. il y a 3 ans
  Rémi Verschelde 1632322ce0 Update copyright year il y a 3 ans
  Rémi Verschelde 7e3321d1b2 Use forward declares for vector math types il y a 3 ans
  bruvzg bf8fc4c53d Add `ptr()` / `ptrw()` to the arrays, add missing `String` methods, add missing `CharString` method implementations. il y a 3 ans
  Bastiaan Olij 94efe3d410 Fixing compiler warnings around implicit type casting loosing precision il y a 3 ans
  George Marques dfa526ce16 Fix formatting of files il y a 4 ans
  Bastiaan Olij 46c63af715 Re-introduce build-in type code for core types il y a 4 ans