提交歷史

作者 SHA1 備註 提交日期
  David Snopek 075b517d96 Synchronize most shared variant code with Godot 4.4 7 月之前
  Thaddeus Crews 7056c996dd Style: Replace header guards with `#pragma once` 6 月之前
  Thaddeus Crews 89fd27608f Style: Replace `_NO_DISCARD_` macro with `[[nodiscard]]` 7 月之前
  A Thousand Ships b65970860e Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 年之前
  Jakub Mateusz Marcowski b733102f4a Add `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to` 1 年之前
  A Thousand Ships 52eb77efd4 Add remaining component-wise `min/max` functions to `Vector*` 2 年之前
  Rémi Verschelde 931f1a3f34 Sync license copyright with upstream GH-70885 2 年之前
  Aaron Franke 65eeb94f75 Update core data structures to match the engine 3 年之前
  Aaron Franke 0455f72ede Use struct instead of class for core structures 3 年之前
  Aaron Franke fc879c04c8 Update Vector4/4i to match the engine 3 年之前
  bruvzg 91c56a0ad1 Add bindings for Vector4, Vector4i, Projection built-in types. 3 年之前