Browse Source

Merge pull request #2402 from ERIIX/master

Properly free enemies after death in 3d platformer demo.
Juan Linietsky 9 years ago
parent
commit
0dd3288c17
2 changed files with 2 additions and 1 deletions
  1. 2 1
      3d/platformer/enemy.gd
  2. BIN
      3d/platformer/enemy.scn

+ 2 - 1
3d/platformer/enemy.gd

@@ -91,4 +91,5 @@ func _ready():
 	# Initalization here
 	pass
 
-
+func _die():
+	queue_free()

BIN
3d/platformer/enemy.scn