#godot #demo #demos #quickstart #projects

Hugo Locurcio 84eabb3cf7 Add `.clang-format` and use it to format shader files (#1249) 6 ore fa
.github d588eb58ce Bump actions/checkout from 4 to 5 1 mese fa
2d 84eabb3cf7 Add `.clang-format` and use it to format shader files (#1249) 6 ore fa
3d 84eabb3cf7 Add `.clang-format` and use it to format shader files (#1249) 6 ore fa
audio a445398c60 Add an audio effects demo (#1201) 3 mesi fa
compute b45ef5497b Fix uniform sets in Compute Texture demo (#1247) 1 settimana fa
gui bf4d1038d6 Minor spelling fixes in strings, comments and non-code files. (#1236) 1 mese fa
loading c97a648356 Improve Run-time File Saving and Loading demo (#1196) 3 mesi fa
misc bf4d1038d6 Minor spelling fixes in strings, comments and non-code files. (#1236) 1 mese fa
mobile 4d49bbd1b8 Update demos for Godot 4.4 6 mesi fa
mono 1280ef63e7 Fix project main scene path in Pong demos (#1217) 2 mesi fa
networking bf4d1038d6 Minor spelling fixes in strings, comments and non-code files. (#1236) 1 mese fa
plugins bf4d1038d6 Minor spelling fixes in strings, comments and non-code files. (#1236) 1 mese fa
viewport 84eabb3cf7 Add `.clang-format` and use it to format shader files (#1249) 6 ore fa
xr 84eabb3cf7 Add `.clang-format` and use it to format shader files (#1249) 6 ore fa
.clang-format 84eabb3cf7 Add `.clang-format` and use it to format shader files (#1249) 6 ore fa
.editorconfig 40aec7c068 Update README for the new 3.2 branch 4 anni fa
.gitattributes fe9fd7d7e4 Update gitignore for 4.x and add gitattributes 5 anni fa
.gitignore 90f309174d Add Sprite3D and AnimatedSprite3D demo (#1191) 5 mesi fa
CONTRIBUTING.md bac1e69164 Use static typing in all demos (#1063) 1 anno fa
LICENSE.md 83af3223df Change copyright year to "present" in LICENSE.md 2 anni fa
README.md 98e9176b73 Update README for new branches 1 anno fa
file_format.sh fe9fd7d7e4 Update gitignore for 4.x and add gitattributes 5 anni fa

README.md

Godot demo projects

Each folder containing a project.godot file is a demo project meant to be used with Godot Engine, the open source 2D and 3D game engine.

Godot versions

  • The master branch is compatible with Godot's master development branch (next 4.x release).
  • The 3.x branch is compatible with Godot's 3.x development branch (next 3.x release).
  • The other branches are compatible with the matching stable versions of Godot:
    • 4.2 branch for Godot 4.2.x.
    • 4.1 branch for Godot 4.1.x.
    • 4.0 branch for Godot 4.0.x.
    • 3.5 branch for Godot 3.5.x.
    • 3.4 branch for Godot 3.4.x.
    • 3.3 branch for Godot 3.3.x.
    • 3.2 branch for Godot 3.2.x.
    • 3.1 branch for Godot 3.1.x.
    • 3.0 branch for Godot 3.0.x.
    • 2.1 branch for Godot 2.1.x.

Importing all demos

To import all demos at once in the project manager:

  • Clone this repository or download a ZIP archive.
    • If you've downloaded a ZIP archive, extract it somewhere.
  • Open the Godot project manager and click the Scan button on the right.
  • Choose the path to the folder containing all demos.
  • All demos should now appear in the project manager.

Try the demos in your browser

Most of the demos are exported to GitHub Pages. They can be viewed here.

Note: The performance of Godot in a browser is lower than natively on desktop. For the best performance, consider downloading the demos.

Useful links

License

Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.