@@ -9,10 +9,15 @@ const IMAGE_SIZE = Vector2(930, 720)
# Enums for the various modes and brush shapes that can be applied.
enum BrushModes {
- PENCIL, ERASER, CIRCLE_SHAPE, RECTANGLE_SHAPE
+ PENCIL,
+ ERASER,
+ CIRCLE_SHAPE,
+ RECTANGLE_SHAPE,
}
+
enum BrushShapes {
- RECTANGLE, CIRCLE
+ RECTANGLE,
+ CIRCLE,
# The top-left position of the canvas.
@@ -5,7 +5,7 @@ const WALK_SPEED = 50
enum State {
WALKING,
- DYING
+ DYING,
var state = State.WALKING
@@ -4,7 +4,7 @@ extends Actor
- DEAD
+ DEAD,
var _state = State.WALKING
@@ -6,7 +6,7 @@ namespace AndroidInAppPurchasesWithCSharp.GodotGooglePlayBilling
public enum PurchaseType
{
InApp,
- Subs
+ Subs,
public class GooglePlayBilling : Node
@@ -9,7 +9,7 @@ namespace AndroidInAppPurchasesWithCSharp.GodotGooglePlayBilling
UnspecifiedState = 0,
Purchased = 1,
- Pending = 2
+ Pending = 2,
public class Purchase