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Merge pull request #1211 from Calinou/move-compute-shader-heightmap-demo

Move Compute Shader Heightmap demo to the `compute/` folder
Rémi Verschelde 3 сар өмнө
parent
commit
1cd5f27f8e

+ 2 - 2
misc/compute_shader_heightmap/README.md → compute/heightmap/README.md

@@ -20,7 +20,7 @@ The dimensions of the image can be set on the exported **Dimensions** property
 on the main scene. By default, it's set to 2048, which creates a 2048×2048
 heightmap.
 
-> **Note**
+> [!NOTE]
 >
 > The shader code has been structured to be followed step-by-step by the user,
 > and may not necessarily represent best practices. The CPU code is also less
@@ -31,4 +31,4 @@ Languages: GDScript, GLSL
 
 Renderer: Mobile
 
-![Compute Shader Heightmap](screenshots/compute_shader_heightmap.webp)
+![Compute Shader Heightmap](screenshots/heightmap.webp)

+ 0 - 0
misc/compute_shader_heightmap/compute_shader.glsl → compute/heightmap/compute_shader.glsl


+ 0 - 0
misc/compute_shader_heightmap/compute_shader.glsl.import → compute/heightmap/compute_shader.glsl.import


+ 0 - 0
misc/compute_shader_heightmap/icon.webp → compute/heightmap/icon.webp


+ 0 - 0
misc/compute_shader_heightmap/icon.webp.import → compute/heightmap/icon.webp.import


+ 0 - 0
misc/compute_shader_heightmap/main.gd → compute/heightmap/main.gd


+ 0 - 0
misc/compute_shader_heightmap/main.gd.uid → compute/heightmap/main.gd.uid


+ 0 - 0
misc/compute_shader_heightmap/main.tscn → compute/heightmap/main.tscn


+ 0 - 0
misc/compute_shader_heightmap/project.godot → compute/heightmap/project.godot


+ 0 - 0
misc/compute_shader_heightmap/screenshots/.gdignore → compute/heightmap/screenshots/.gdignore


+ 0 - 0
misc/compute_shader_heightmap/screenshots/compute_shader_heightmap.webp → compute/heightmap/screenshots/heightmap.webp