The demos still work on 4.5.1.stable, so there's no need to increase the project version.
@@ -14,7 +14,7 @@ config/name="Hexagonal Game"
config/description="Very simple demo showing a hexagonal TileMap and TileSet."
config/tags=PackedStringArray("2d", "demo", "official", "tilemap")
run/main_scene="res://map.tscn"
-config/features=PackedStringArray("4.6")
+config/features=PackedStringArray("4.5")
config/icon="res://icon.webp"
[debug]
@@ -16,7 +16,7 @@ CharacterBody2D. The character moves around, is affected by moving
platforms, can jump through one-way collision platforms, etc."
config/tags=PackedStringArray("2d", "demo", "official", "physics")
run/main_scene="res://world.tscn"
@@ -17,7 +17,7 @@ but can be more difficult to handle, as they require
manual modification of the RigidBody3D velocity."
config/tags=PackedStringArray("2d", "demo", "official", "physics", "tilemap")
run/main_scene="res://stage.tscn"
@@ -13,7 +13,7 @@ config_version=5
config/name="2D Physics Tests"
run/main_scene="res://main.tscn"
[autoload]
@@ -16,7 +16,7 @@ Godot's Skeleton2D node. There are several movement-related animations and
there is a simple character controller that controls the animations."
config/tags=PackedStringArray("2d", "animation", "demo", "official", "rendering")
run/main_scene="res://level.tscn"