Selaa lähdekoodia

Use ETC instead of ETC2 for all GLES2 demos

Aaron Franke 4 vuotta sitten
vanhempi
commit
2ee9b47f6c
62 muutettua tiedostoa jossa 126 lisäystä ja 9 poistoa
  1. 2 0
      2d/finite_state_machine/project.godot
  2. 2 0
      2d/gd_paint/project.godot
  3. 2 0
      2d/hexagonal_map/project.godot
  4. 2 0
      2d/instancing/project.godot
  5. 2 0
      2d/isometric/project.godot
  6. 2 0
      2d/kinematic_character/project.godot
  7. 2 0
      2d/light2d_as_mask/project.godot
  8. 2 0
      2d/lights_and_shadows/project.godot
  9. 2 0
      2d/navigation/project.godot
  10. 2 0
      2d/navigation_astar/project.godot
  11. 2 0
      2d/physics_tests/project.godot
  12. 2 0
      2d/pong/project.godot
  13. 2 0
      2d/role_playing_game/project.godot
  14. 2 0
      2d/sprite_shaders/project.godot
  15. 2 0
      2d/tween/project.godot
  16. 3 3
      3d/navmesh/particle.png.import
  17. 2 0
      3d/navmesh/project.godot
  18. 2 0
      3d/physics_tests/project.godot
  19. 3 3
      3d/truck_town/Images/cement.png.import
  20. 3 3
      3d/truck_town/Images/grass.png.import
  21. 2 0
      3d/truck_town/project.godot
  22. 2 0
      audio/bpm_sync/project.godot
  23. 2 0
      audio/device_changer/project.godot
  24. 2 0
      audio/generator/project.godot
  25. 2 0
      audio/mic_record/project.godot
  26. 2 0
      audio/spectrum/project.godot
  27. 2 0
      gui/drag_and_drop/project.godot
  28. 2 0
      gui/input_mapping/project.godot
  29. 2 0
      gui/regex/project.godot
  30. 2 0
      gui/rich_text_bbcode/project.godot
  31. 2 0
      gui/translation/project.godot
  32. 2 0
      loading/autoload/project.godot
  33. 2 0
      loading/background_load/project.godot
  34. 2 0
      loading/multiple_threads_loading/project.godot
  35. 2 0
      loading/scene_changer/project.godot
  36. 2 0
      loading/threads/project.godot
  37. 2 0
      misc/2.5d/project.godot
  38. 2 0
      misc/joypads/project.godot
  39. 2 0
      misc/matrix_transform/project.godot
  40. 2 0
      misc/pause/project.godot
  41. 2 0
      misc/window_management/project.godot
  42. 2 0
      mobile/android_iap/project.godot
  43. 2 0
      mobile/multitouch_cubes/project.godot
  44. 2 0
      mobile/multitouch_view/project.godot
  45. 2 0
      mobile/sensors/project.godot
  46. 2 0
      mono/2.5d/project.godot
  47. 1 0
      mono/android_iap/project.godot
  48. 2 0
      mono/multiplayer_pong/project.godot
  49. 2 0
      mono/pong/project.godot
  50. 2 0
      networking/multiplayer_pong/project.godot
  51. 2 0
      networking/webrtc_minimal/project.godot
  52. 2 0
      networking/webrtc_signaling/project.godot
  53. 2 0
      networking/websocket_chat/project.godot
  54. 2 0
      networking/websocket_minimal/project.godot
  55. 2 0
      networking/websocket_multiplayer/project.godot
  56. 2 0
      viewport/2d_in_3d/project.godot
  57. 2 0
      viewport/3d_scaling/project.godot
  58. 2 0
      viewport/dynamic_split_screen/project.godot
  59. 2 0
      viewport/screen_capture/project.godot
  60. 2 0
      visual_script/circle_pop/project.godot
  61. 2 0
      visual_script/multitouch_view/project.godot
  62. 2 0
      visual_script/pong/project.godot

+ 2 - 0
2d/finite_state_machine/project.godot

@@ -102,3 +102,5 @@ attack={
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
2d/gd_paint/project.godot

@@ -37,3 +37,5 @@ singletons=[  ]
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
2d/hexagonal_map/project.godot

@@ -68,4 +68,6 @@ move_up={
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 environment/default_clear_color=Color( 0.172549, 0.219608, 0.129412, 1 )

+ 2 - 0
2d/instancing/project.godot

@@ -39,4 +39,6 @@ singletons=[  ]
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 environment/default_clear_color=Color( 0.301961, 0.301961, 0.301961, 1 )

+ 2 - 0
2d/isometric/project.godot

@@ -80,4 +80,6 @@ use_pixel_snap=true
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 environment/default_clear_color=Color( 0.0784314, 0.105882, 0.145098, 1 )

+ 2 - 0
2d/kinematic_character/project.godot

@@ -76,4 +76,6 @@ multithread/thread_rid_pool_prealloc=60
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 environment/default_clear_color=Color( 0.156, 0.1325, 0.25, 1 )

+ 2 - 0
2d/light2d_as_mask/project.godot

@@ -37,3 +37,5 @@ shadow_filter=3
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
2d/lights_and_shadows/project.godot

@@ -41,3 +41,5 @@ shadow_filter=2
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
2d/navigation/project.godot

@@ -46,4 +46,6 @@ click={
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 environment/default_clear_color=Color( 0.160784, 0.172549, 0.278431, 1 )

+ 2 - 0
2d/navigation_astar/project.godot

@@ -38,3 +38,5 @@ click={
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
2d/physics_tests/project.godot

@@ -120,5 +120,7 @@ limits/message_queue/max_size_kb=10240
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 environment/default_clear_color=Color( 0.184314, 0.184314, 0.184314, 1 )
 quality/filters/msaa=2

+ 2 - 0
2d/pong/project.godot

@@ -71,4 +71,6 @@ right_move_up={
 
 quality/driver/driver_name="GLES2"
 quality/2d/use_pixel_snap=true
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 viewport/default_clear_color=Color( 0, 0, 0, 1 )

+ 2 - 0
2d/role_playing_game/project.godot

@@ -68,3 +68,5 @@ ui_down={
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
2d/sprite_shaders/project.godot

@@ -30,3 +30,5 @@ window/stretch/aspect="expand"
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
2d/tween/project.godot

@@ -45,4 +45,6 @@ multithread/thread_rid_pool_prealloc=60
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 environment/default_clear_color=Color( 0.2349, 0.2349, 0.27, 1 )

+ 3 - 3
3d/navmesh/particle.png.import

@@ -3,16 +3,16 @@
 importer="texture"
 type="StreamTexture"
 path.s3tc="res://.import/particle.png-c2ba3d91e96c62035d672392a1197218.s3tc.stex"
-path.etc2="res://.import/particle.png-c2ba3d91e96c62035d672392a1197218.etc2.stex"
+path.etc="res://.import/particle.png-c2ba3d91e96c62035d672392a1197218.etc.stex"
 metadata={
-"imported_formats": [ "s3tc", "etc2" ],
+"imported_formats": [ "s3tc", "etc" ],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://particle.png"
-dest_files=[ "res://.import/particle.png-c2ba3d91e96c62035d672392a1197218.s3tc.stex", "res://.import/particle.png-c2ba3d91e96c62035d672392a1197218.etc2.stex" ]
+dest_files=[ "res://.import/particle.png-c2ba3d91e96c62035d672392a1197218.s3tc.stex", "res://.import/particle.png-c2ba3d91e96c62035d672392a1197218.etc.stex" ]
 
 [params]
 

+ 2 - 0
3d/navmesh/project.godot

@@ -31,5 +31,7 @@ singletons=[  ]
 
 quality/driver/driver_name="GLES2"
 quality/intended_usage/framebuffer_allocation=3
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 quality/shadows/filter_mode=2
 quality/filters/msaa=2

+ 2 - 0
3d/physics_tests/project.godot

@@ -92,5 +92,7 @@ toggle_pause={
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 environment/default_clear_color=Color( 0.184314, 0.184314, 0.184314, 1 )
 quality/filters/msaa=2

+ 3 - 3
3d/truck_town/Images/cement.png.import

@@ -3,16 +3,16 @@
 importer="texture"
 type="StreamTexture"
 path.s3tc="res://.import/cement.png-702c83258feb3e054c70d5eef03c8880.s3tc.stex"
-path.etc2="res://.import/cement.png-702c83258feb3e054c70d5eef03c8880.etc2.stex"
+path.etc="res://.import/cement.png-702c83258feb3e054c70d5eef03c8880.etc.stex"
 metadata={
-"imported_formats": [ "s3tc", "etc2" ],
+"imported_formats": [ "s3tc", "etc" ],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://Images/cement.png"
-dest_files=[ "res://.import/cement.png-702c83258feb3e054c70d5eef03c8880.s3tc.stex", "res://.import/cement.png-702c83258feb3e054c70d5eef03c8880.etc2.stex" ]
+dest_files=[ "res://.import/cement.png-702c83258feb3e054c70d5eef03c8880.s3tc.stex", "res://.import/cement.png-702c83258feb3e054c70d5eef03c8880.etc.stex" ]
 
 [params]
 

+ 3 - 3
3d/truck_town/Images/grass.png.import

@@ -3,16 +3,16 @@
 importer="texture"
 type="StreamTexture"
 path.s3tc="res://.import/grass.png-6ab6f9e06dc0919bf6b674e512573aeb.s3tc.stex"
-path.etc2="res://.import/grass.png-6ab6f9e06dc0919bf6b674e512573aeb.etc2.stex"
+path.etc="res://.import/grass.png-6ab6f9e06dc0919bf6b674e512573aeb.etc.stex"
 metadata={
-"imported_formats": [ "s3tc", "etc2" ],
+"imported_formats": [ "s3tc", "etc" ],
 "vram_texture": true
 }
 
 [deps]
 
 source_file="res://Images/grass.png"
-dest_files=[ "res://.import/grass.png-6ab6f9e06dc0919bf6b674e512573aeb.s3tc.stex", "res://.import/grass.png-6ab6f9e06dc0919bf6b674e512573aeb.etc2.stex" ]
+dest_files=[ "res://.import/grass.png-6ab6f9e06dc0919bf6b674e512573aeb.s3tc.stex", "res://.import/grass.png-6ab6f9e06dc0919bf6b674e512573aeb.etc.stex" ]
 
 [params]
 

+ 2 - 0
3d/truck_town/project.godot

@@ -78,6 +78,8 @@ shadow_filter=3
 
 quality/driver/driver_name="GLES2"
 quality/intended_usage/framebuffer_allocation=3
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 quality/shadows/filter_mode=2
 quality/filters/msaa=2
 environment/default_environment="res://default_env.tres"

+ 2 - 0
audio/bpm_sync/project.godot

@@ -23,3 +23,5 @@ config/icon="res://icon.png"
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
audio/device_changer/project.godot

@@ -100,3 +100,5 @@ ui_end={
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
audio/generator/project.godot

@@ -24,3 +24,5 @@ run/main_scene="res://generator.tscn"
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
audio/mic_record/project.godot

@@ -36,3 +36,5 @@ window/stretch/aspect="expand"
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
audio/spectrum/project.godot

@@ -23,3 +23,5 @@ config/icon="res://icon.png"
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
gui/drag_and_drop/project.godot

@@ -36,3 +36,5 @@ singletons=[  ]
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
gui/input_mapping/project.godot

@@ -67,3 +67,5 @@ dash={
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
gui/regex/project.godot

@@ -34,3 +34,5 @@ singletons=[  ]
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
gui/rich_text_bbcode/project.godot

@@ -37,4 +37,6 @@ multithread/thread_rid_pool_prealloc=60
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 environment/default_clear_color=Color( 0.145098, 0.145098, 0.164706, 1 )

+ 2 - 0
gui/translation/project.godot

@@ -46,4 +46,6 @@ multithread/thread_rid_pool_prealloc=60
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 environment/default_clear_color=Color( 0.145098, 0.145098, 0.164706, 1 )

+ 2 - 0
loading/autoload/project.godot

@@ -40,3 +40,5 @@ multithread/thread_rid_pool_prealloc=60
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
loading/background_load/project.godot

@@ -110,3 +110,5 @@ ui_end={
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
loading/multiple_threads_loading/project.godot

@@ -24,3 +24,5 @@ config/icon="res://icon.png"
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
loading/scene_changer/project.godot

@@ -36,3 +36,5 @@ singletons=[  ]
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
loading/threads/project.godot

@@ -36,3 +36,5 @@ multithread/thread_rid_pool_prealloc=60
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
misc/2.5d/project.godot

@@ -196,3 +196,5 @@ exit={
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
misc/joypads/project.godot

@@ -44,3 +44,5 @@ singletons=[  ]
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
misc/matrix_transform/project.godot

@@ -38,4 +38,6 @@ config/icon="res://icon.png"
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 environment/default_environment="res://default_env.tres"

+ 2 - 0
misc/pause/project.godot

@@ -34,4 +34,6 @@ singletons=[  ]
 
 quality/driver/driver_name="GLES2"
 quality/intended_usage/framebuffer_allocation=3
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 quality/filters/msaa=2

+ 2 - 0
misc/window_management/project.godot

@@ -79,4 +79,6 @@ move_right={
 
 quality/driver/driver_name="GLES2"
 quality/intended_usage/framebuffer_allocation=3
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 quality/filters/msaa=2

+ 2 - 0
mobile/android_iap/project.godot

@@ -40,3 +40,5 @@ singletons=[  ]
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
mobile/multitouch_cubes/project.godot

@@ -28,5 +28,7 @@ singletons=[  ]
 quality/driver/driver_name="GLES2"
 quality/intended_usage/framebuffer_allocation=0
 quality/intended_usage/framebuffer_allocation.mobile=0
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 environment/default_clear_color=Color( 0.113725, 0.133333, 0.196078, 1 )
 environment/default_environment="res://default_env.tres"

+ 2 - 0
mobile/multitouch_view/project.godot

@@ -35,4 +35,6 @@ pointing/emulate_touch_from_mouse=true
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 environment/default_clear_color=Color( 0.113725, 0.133333, 0.196078, 1 )

+ 2 - 0
mobile/sensors/project.godot

@@ -26,4 +26,6 @@ singletons=[  ]
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 environment/default_environment="res://default_env.tres"

+ 2 - 0
mono/2.5d/project.godot

@@ -173,3 +173,5 @@ exit={
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 1 - 0
mono/android_iap/project.godot

@@ -37,3 +37,4 @@ singletons=[  ]
 
 quality/driver/driver_name="GLES2"
 vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
mono/multiplayer_pong/project.godot

@@ -54,3 +54,5 @@ move_up={
 
 quality/driver/driver_name="GLES2"
 quality/2d/use_pixel_snap=true
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
mono/pong/project.godot

@@ -69,4 +69,6 @@ right_move_up={
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 viewport/default_clear_color=Color( 0, 0, 0, 1 )

+ 2 - 0
networking/multiplayer_pong/project.godot

@@ -64,3 +64,5 @@ move_up={
 
 quality/driver/driver_name="GLES2"
 quality/2d/use_pixel_snap=true
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
networking/webrtc_minimal/project.godot

@@ -35,3 +35,5 @@ singletons=[  ]
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
networking/webrtc_signaling/project.godot

@@ -46,3 +46,5 @@ modules/webrtc_gdnative_script="res://demo/webrtc/webrtc.gdns"
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
networking/websocket_chat/project.godot

@@ -30,3 +30,5 @@ singletons=[  ]
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
networking/websocket_minimal/project.godot

@@ -21,3 +21,5 @@ run/main_scene="res://Main.tscn"
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
networking/websocket_multiplayer/project.godot

@@ -22,3 +22,5 @@ config/icon="res://icon.png"
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
viewport/2d_in_3d/project.godot

@@ -50,4 +50,6 @@ right_move_down={
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 environment/default_environment="res://default_env.tres"

+ 2 - 0
viewport/3d_scaling/project.godot

@@ -47,4 +47,6 @@ toggle_filtering={
 
 quality/driver/driver_name="GLES2"
 quality/intended_usage/framebuffer_allocation=3
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 environment/default_environment="res://default_env.tres"

+ 2 - 0
viewport/dynamic_split_screen/project.godot

@@ -90,6 +90,8 @@ move_right_player2={
 
 quality/driver/driver_name="GLES2"
 quality/intended_usage/framebuffer_allocation=3
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 quality/shadows/filter_mode=2
 environment/default_clear_color=Color( 1, 1, 1, 1 )
 environment/default_environment="res://default_env.tres"

+ 2 - 0
viewport/screen_capture/project.godot

@@ -37,3 +37,5 @@ singletons=[  ]
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false

+ 2 - 0
visual_script/circle_pop/project.godot

@@ -29,4 +29,6 @@ singletons=[  ]
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 environment/default_clear_color=Color( 0.113725, 0.133333, 0.196078, 1 )

+ 2 - 0
visual_script/multitouch_view/project.godot

@@ -36,4 +36,6 @@ pointing/emulate_touch_from_mouse=true
 [rendering]
 
 quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 environment/default_clear_color=Color( 0.113725, 0.133333, 0.196078, 1 )

+ 2 - 0
visual_script/pong/project.godot

@@ -71,4 +71,6 @@ right_move_up={
 
 quality/driver/driver_name="GLES2"
 quality/2d/use_pixel_snap=true
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
 viewport/default_clear_color=Color( 0, 0, 0, 1 )