Browse Source

Merge pull request #488 from aaronfranke/no-default-env

Clean up unused and outdated environment files
Aaron Franke 5 years ago
parent
commit
343669ca06
53 changed files with 57 additions and 371 deletions
  1. 0 7
      2d/dodge_the_creeps/default_env.tres
  2. 0 4
      2d/dodge_the_creeps/project.godot
  3. 0 13
      2d/finite_state_machine/default_env.tres
  4. 0 1
      2d/finite_state_machine/project.godot
  5. 0 14
      2d/gd_paint/default_env.tres
  6. 0 1
      2d/gd_paint/project.godot
  7. 0 13
      2d/navigation_astar/default_env.tres
  8. 0 1
      2d/navigation_astar/project.godot
  9. 0 14
      2d/role_playing_game/default_env.tres
  10. 0 1
      2d/role_playing_game/project.godot
  11. 0 13
      2d/sprite_shaders/default_env.tres
  12. 0 1
      2d/sprite_shaders/project.godot
  13. 1 0
      3d/material_testers/models/godot_ball.dae.import
  14. 1 0
      3d/material_testers/models/test_bed/test_bed.glb.import
  15. 1 1
      3d/material_testers/models/test_bed/test_bed.tscn
  16. 0 3
      3d/physics_tests/default_env.tres
  17. 0 1
      3d/physics_tests/project.godot
  18. 2 7
      3d/truck_town/default_env.tres
  19. 0 14
      audio/device_changer/default_env.tres
  20. 0 1
      audio/device_changer/project.godot
  21. 0 11
      audio/mic_record/default_env.tres
  22. 0 1
      audio/mic_record/project.godot
  23. 0 18
      loading/multiple_threads_loading/default_env.tres
  24. 0 1
      loading/multiple_threads_loading/project.godot
  25. 0 7
      misc/2.5d/default_env.tres
  26. 0 1
      misc/2.5d/project.godot
  27. 0 13
      misc/multitouch_view/default_env.tres
  28. 0 1
      misc/multitouch_view/project.godot
  29. 0 7
      misc/os_test/default_env.tres
  30. 0 1
      misc/os_test/project.godot
  31. 4 0
      misc/sensors/cube_6.png.import
  32. 0 7
      misc/sensors/default_env.tres
  33. 3 0
      misc/sensors/icon.png.import
  34. 0 1
      misc/sensors/main.tscn
  35. 0 7
      mono/2.5d/default_env.tres
  36. 0 1
      mono/2.5d/project.godot
  37. 0 11
      mono/dodge_the_creeps/default_env.tres
  38. 0 4
      mono/dodge_the_creeps/project.godot
  39. 0 14
      networking/websocket_multiplayer/default_env.tres
  40. 0 1
      networking/websocket_multiplayer/project.godot
  41. 1 28
      viewport/2d_in_3d/2D_in_3D.tscn
  42. 0 6
      viewport/2d_in_3d/default_env.tres
  43. 0 14
      viewport/3d_in_2d/default_env.tres
  44. 0 4
      viewport/3d_in_2d/project.godot
  45. 42 42
      viewport/dynamic_split_screen/SplitScreen.tscn
  46. 2 9
      viewport/dynamic_split_screen/default_env.tres
  47. 0 6
      viewport/gui_in_3d/default_env.tres
  48. 0 14
      viewport/screen_capture/default_env.tres
  49. 0 1
      viewport/screen_capture/project.godot
  50. 0 14
      visual_script/circle_pop/default_env.tres
  51. 0 1
      visual_script/circle_pop/project.godot
  52. 0 14
      visual_script/multitouch_view/default_env.tres
  53. 0 1
      visual_script/multitouch_view/project.godot

+ 0 - 7
2d/dodge_the_creeps/default_env.tres

@@ -1,7 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )

+ 0 - 4
2d/dodge_the_creeps/project.godot

@@ -64,7 +64,3 @@ move_down={
 , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
  ]
 }
-
-[rendering]
-
-environment/default_environment="res://default_env.tres"

+ 0 - 13
2d/finite_state_machine/default_env.tres

@@ -1,13 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
-sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
-sky_curve = 0.25
-ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
-ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
-ground_curve = 0.01
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )

+ 0 - 1
2d/finite_state_machine/project.godot

@@ -101,4 +101,3 @@ attack={
 [rendering]
 
 quality/driver/driver_name="GLES2"
-environment/default_environment="res://default_env.tres"

+ 0 - 14
2d/gd_paint/default_env.tres

@@ -1,14 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
-sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
-sky_curve = 0.25
-ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
-ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
-ground_curve = 0.01
-sun_energy = 16.0
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )

+ 0 - 1
2d/gd_paint/project.godot

@@ -36,4 +36,3 @@ singletons=[  ]
 [rendering]
 
 quality/driver/driver_name="GLES2"
-environment/default_environment="res://default_env.tres"

+ 0 - 13
2d/navigation_astar/default_env.tres

@@ -1,13 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
-sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
-sky_curve = 0.25
-ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
-ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
-ground_curve = 0.01
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )

+ 0 - 1
2d/navigation_astar/project.godot

@@ -37,4 +37,3 @@ click={
 [rendering]
 
 quality/driver/driver_name="GLES2"
-environment/default_environment="res://default_env.tres"

+ 0 - 14
2d/role_playing_game/default_env.tres

@@ -1,14 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
-sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
-sky_curve = 0.25
-ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
-ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
-ground_curve = 0.01
-sun_energy = 16.0
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )

+ 0 - 1
2d/role_playing_game/project.godot

@@ -67,4 +67,3 @@ ui_down={
 [rendering]
 
 quality/driver/driver_name="GLES2"
-environment/default_environment="res://default_env.tres"

+ 0 - 13
2d/sprite_shaders/default_env.tres

@@ -1,13 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
-sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
-sky_curve = 0.25
-ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
-ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
-ground_curve = 0.01
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )

+ 0 - 1
2d/sprite_shaders/project.godot

@@ -29,4 +29,3 @@ window/stretch/aspect="expand"
 [rendering]
 
 quality/driver/driver_name="GLES2"
-environment/default_environment="res://default_env.tres"

+ 1 - 0
3d/material_testers/models/godot_ball.dae.import

@@ -24,6 +24,7 @@ meshes/ensure_tangents=true
 meshes/storage=false
 meshes/light_baking=0
 meshes/lightmap_texel_size=0.1
+skins/use_named_skins=true
 external_files/store_in_subdir=true
 animation/import=true
 animation/fps=15

+ 1 - 0
3d/material_testers/models/test_bed/test_bed.glb.import

@@ -24,6 +24,7 @@ meshes/ensure_tangents=true
 meshes/storage=0
 meshes/light_baking=0
 meshes/lightmap_texel_size=0.1
+skins/use_named_skins=true
 external_files/store_in_subdir=false
 animation/import=true
 animation/fps=15

+ 1 - 1
3d/material_testers/models/test_bed/test_bed.tscn

@@ -4,7 +4,7 @@
 [ext_resource path="res://models/test_bed/small_material.tres" type="Material" id=2]
 [ext_resource path="res://models/test_bed/large_material.tres" type="Material" id=3]
 
-[node name="TestBed" index="0" instance=ExtResource( 1 )]
+[node name="TestBed" instance=ExtResource( 1 )]
 
 [node name="SmallPart" parent="." index="0"]
 material/0 = ExtResource( 2 )

+ 0 - 3
3d/physics_tests/default_env.tres

@@ -1,3 +0,0 @@
-[gd_resource type="Environment" format=2]
-
-[resource]

+ 0 - 1
3d/physics_tests/project.godot

@@ -65,4 +65,3 @@ restart_test={
 [rendering]
 
 quality/driver/driver_name="GLES2"
-environment/default_environment="res://default_env.tres"

+ 2 - 7
3d/truck_town/default_env.tres

@@ -1,13 +1,8 @@
 [gd_resource type="Environment" load_steps=2 format=2]
 
 [sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
-sky_horizon_color = Color( 0.482353, 0.784314, 0.94902, 1 )
-sky_curve = 0.25
-ground_bottom_color = Color( 0.193604, 0.40625, 0.33859, 1 )
-ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
-ground_curve = 0.01
-sun_energy = 16.0
+ground_bottom_color = Color( 0.192157, 0.407843, 0.337255, 1 )
+ground_horizon_color = Color( 0.839216, 0.917647, 0.980392, 1 )
 
 [resource]
 background_mode = 2

+ 0 - 14
audio/device_changer/default_env.tres

@@ -1,14 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
-sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
-sky_curve = 0.25
-ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
-ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
-ground_curve = 0.01
-sun_energy = 16.0
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )

+ 0 - 1
audio/device_changer/project.godot

@@ -100,4 +100,3 @@ ui_end={
 [rendering]
 
 quality/driver/driver_name="GLES2"
-environment/default_environment="res://default_env.tres"

+ 0 - 11
audio/mic_record/default_env.tres

@@ -1,11 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.647059, 0.839216, 0.945098, 1 )
-sky_horizon_color = Color( 0.839216, 0.917647, 0.980392, 1 )
-ground_bottom_color = Color( 0.156863, 0.184314, 0.211765, 1 )
-ground_horizon_color = Color( 0.423529, 0.396078, 0.372549, 1 )
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )

+ 0 - 1
audio/mic_record/project.godot

@@ -35,4 +35,3 @@ window/stretch/aspect="expand"
 [rendering]
 
 quality/driver/driver_name="GLES2"
-environment/default_environment="res://default_env.tres"

+ 0 - 18
loading/multiple_threads_loading/default_env.tres

@@ -1,18 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-radiance_size = 4
-sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
-sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
-sky_curve = 0.25
-ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
-ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
-ground_curve = 0.01
-sun_energy = 16.0
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )
-fog_height_min = 0.0
-fog_height_max = 100.0
-ssao_quality = 0

+ 0 - 1
loading/multiple_threads_loading/project.godot

@@ -24,4 +24,3 @@ config/icon="res://icon.png"
 [rendering]
 
 quality/driver/driver_name="GLES2"
-environment/default_environment="res://default_env.tres"

+ 0 - 7
misc/2.5d/default_env.tres

@@ -1,7 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )

+ 0 - 1
misc/2.5d/project.godot

@@ -196,4 +196,3 @@ exit={
 [rendering]
 
 quality/driver/driver_name="GLES2"
-environment/default_environment="res://default_env.tres"

+ 0 - 13
misc/multitouch_view/default_env.tres

@@ -1,13 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
-sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
-sky_curve = 0.25
-ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
-ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
-ground_curve = 0.01
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )

+ 0 - 1
misc/multitouch_view/project.godot

@@ -36,4 +36,3 @@ pointing/emulate_touch_from_mouse=true
 
 quality/driver/driver_name="GLES2"
 environment/default_clear_color=Color( 0.113725, 0.133333, 0.196078, 1 )
-environment/default_environment="res://default_env.tres"

+ 0 - 7
misc/os_test/default_env.tres

@@ -1,7 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )

+ 0 - 1
misc/os_test/project.godot

@@ -34,4 +34,3 @@ window/stretch/aspect="expand"
 quality/driver/driver_name="GLES2"
 vram_compression/import_etc=true
 vram_compression/import_etc2=false
-environment/default_environment="res://default_env.tres"

+ 4 - 0
misc/sensors/cube_6.png.import

@@ -4,6 +4,10 @@ importer="texture"
 type="StreamTexture"
 path.s3tc="res://.import/cube_6.png-0b954e2c88c21596044fe6448711988e.s3tc.stex"
 path.etc2="res://.import/cube_6.png-0b954e2c88c21596044fe6448711988e.etc2.stex"
+metadata={
+"imported_formats": [ "s3tc", "etc2" ],
+"vram_texture": true
+}
 
 [deps]
 

+ 0 - 7
misc/sensors/default_env.tres

@@ -1,14 +1,7 @@
 [gd_resource type="Environment" load_steps=2 format=2]
 
 [sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
-sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
-sky_curve = 0.25
-ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
-ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
-ground_curve = 0.01
 
 [resource]
 background_mode = 2
 background_sky = SubResource( 1 )
-

+ 3 - 0
misc/sensors/icon.png.import

@@ -3,6 +3,9 @@
 importer="texture"
 type="StreamTexture"
 path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
+metadata={
+"vram_texture": false
+}
 
 [deps]
 

+ 0 - 1
misc/sensors/main.tscn

@@ -130,4 +130,3 @@ material/0 = SubResource( 8 )
 
 [node name="DirectionalLight" type="DirectionalLight" parent="."]
 transform = Transform( 0.884838, -0.329433, 0.329449, 0, 0.707124, 0.707089, -0.4659, -0.625659, 0.62569, 0, 4.69444, 0 )
-

+ 0 - 7
mono/2.5d/default_env.tres

@@ -1,7 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )

+ 0 - 1
mono/2.5d/project.godot

@@ -173,4 +173,3 @@ exit={
 [rendering]
 
 quality/driver/driver_name="GLES2"
-environment/default_environment="res://default_env.tres"

+ 0 - 11
mono/dodge_the_creeps/default_env.tres

@@ -1,11 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.647059, 0.839216, 0.945098, 1 )
-sky_horizon_color = Color( 0.839216, 0.917647, 0.980392, 1 )
-ground_bottom_color = Color( 0.156863, 0.184314, 0.211765, 1 )
-ground_horizon_color = Color( 0.423529, 0.396078, 0.372549, 1 )
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )

+ 0 - 4
mono/dodge_the_creeps/project.godot

@@ -64,7 +64,3 @@ move_down={
 , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
  ]
 }
-
-[rendering]
-
-environment/default_environment="res://default_env.tres"

+ 0 - 14
networking/websocket_multiplayer/default_env.tres

@@ -1,14 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
-sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
-sky_curve = 0.25
-ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
-ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
-ground_curve = 0.01
-sun_energy = 16.0
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )

+ 0 - 1
networking/websocket_multiplayer/project.godot

@@ -22,4 +22,3 @@ config/icon="res://icon.png"
 [rendering]
 
 quality/driver/driver_name="GLES2"
-environment/default_environment="res://default_env.tres"

+ 1 - 28
viewport/2d_in_3d/2D_in_3D.tscn

@@ -1,4 +1,4 @@
-[gd_scene load_steps=18 format=2]
+[gd_scene load_steps=15 format=2]
 
 [ext_resource path="res://2D_in_3D.gd" type="Script" id=1]
 [ext_resource path="res://pong.gd" type="Script" id=2]
@@ -20,30 +20,6 @@ func e():
 roughness = 0.7
 script = SubResource( 2 )
 
-[sub_resource type="ProceduralSky" id=4]
-sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
-sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
-sky_curve = 0.25
-ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
-ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
-ground_curve = 0.01
-
-[sub_resource type="GDScript" id=5]
-script/source = "tool
-extends Object
-func e():
-	return .4
-"
-
-[sub_resource type="Environment" id=6]
-background_mode = 2
-background_sky = SubResource( 4 )
-background_color = Color( 0.445312, 0.445312, 0.445312, 1 )
-ambient_light_color = Color( 0.511719, 0.511719, 0.511719, 1 )
-ambient_light_sky_contribution = 0.4
-ssao_blur = 1
-script = SubResource( 5 )
-
 [sub_resource type="CubeMesh" id=7]
 
 [sub_resource type="SpatialMaterial" id=8]
@@ -76,9 +52,6 @@ transform = Transform( 4, 0, 0, 0, 4, 0, 0, 0, 4, 0, -1, -2 )
 mesh = SubResource( 1 )
 material/0 = SubResource( 3 )
 
-[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
-environment = SubResource( 6 )
-
 [node name="Pillar" type="Spatial" parent="."]
 transform = Transform( 0.6, 0, 0, 0, 0.6, 0, 0, 0, 0.6, -3, -0.2, -4 )
 

+ 0 - 6
viewport/2d_in_3d/default_env.tres

@@ -1,12 +1,6 @@
 [gd_resource type="Environment" load_steps=2 format=2]
 
 [sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
-sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
-sky_curve = 0.25
-ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
-ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
-ground_curve = 0.01
 
 [resource]
 background_mode = 2

+ 0 - 14
viewport/3d_in_2d/default_env.tres

@@ -1,14 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
-sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
-sky_curve = 0.25
-ground_bottom_color = Color( 0.34375, 0.287406, 0.167847, 1 )
-ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
-ground_curve = 0.01
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )
-ssao_blur = 1

+ 0 - 4
viewport/3d_in_2d/project.godot

@@ -28,7 +28,3 @@ window/stretch/aspect="expand"
 [gdnative]
 
 singletons=[  ]
-
-[rendering]
-
-environment/default_environment="res://default_env.tres"

+ 42 - 42
viewport/dynamic_split_screen/SplitScreen.tscn

@@ -38,132 +38,132 @@ size = Vector2( 200, 200 )
 [sub_resource type="BoxShape" id=9]
 
 [sub_resource type="SpatialMaterial" id=10]
-albedo_color = Color( 0.0163026, 0.114588, 0.818035, 1 )
+albedo_color = Color( 0.986259, 0.925681, 0.86168, 1 )
 
 [sub_resource type="CubeMesh" id=11]
 
 [sub_resource type="SpatialMaterial" id=12]
-albedo_color = Color( 0.442023, 0.852067, 0.785551, 1 )
+albedo_color = Color( 0.0157246, 0.614518, 0.655769, 1 )
 
 [sub_resource type="SpatialMaterial" id=13]
-albedo_color = Color( 0.133977, 0.584249, 0.0821372, 1 )
+albedo_color = Color( 0.763619, 0.81656, 0.8189, 1 )
 
 [sub_resource type="SpatialMaterial" id=14]
-albedo_color = Color( 0.395405, 0.147314, 0.511854, 1 )
+albedo_color = Color( 0.838479, 0.225506, 0.7848, 1 )
 
 [sub_resource type="SpatialMaterial" id=15]
-albedo_color = Color( 0.358208, 0.341966, 0.750179, 1 )
+albedo_color = Color( 0.306646, 0.197984, 0.175443, 1 )
 
 [sub_resource type="SpatialMaterial" id=16]
-albedo_color = Color( 0.0385181, 0.653927, 0.576283, 1 )
+albedo_color = Color( 0.051961, 0.476168, 0.381371, 1 )
 
 [sub_resource type="SpatialMaterial" id=17]
-albedo_color = Color( 0.443924, 0.573921, 0.930779, 1 )
+albedo_color = Color( 0.817832, 0.686439, 0.434, 1 )
 
 [sub_resource type="SpatialMaterial" id=18]
-albedo_color = Color( 0.128483, 0.778405, 0.110868, 1 )
+albedo_color = Color( 0.646348, 0.679158, 0.870667, 1 )
 
 [sub_resource type="SpatialMaterial" id=19]
-albedo_color = Color( 0.543521, 0.0840736, 0.594072, 1 )
+albedo_color = Color( 0.876495, 0.921738, 0.526445, 1 )
 
 [sub_resource type="SpatialMaterial" id=20]
-albedo_color = Color( 0.352389, 0.490206, 0.798489, 1 )
+albedo_color = Color( 0.308703, 0.873857, 0.0555805, 1 )
 
 [sub_resource type="SpatialMaterial" id=21]
-albedo_color = Color( 0.822321, 0.472029, 0.983391, 1 )
+albedo_color = Color( 0.643844, 0.83117, 0.845126, 1 )
 
 [sub_resource type="SpatialMaterial" id=22]
-albedo_color = Color( 0.583607, 0.676134, 0.544426, 1 )
+albedo_color = Color( 0.355191, 0.82697, 0.732479, 1 )
 
 [sub_resource type="SpatialMaterial" id=23]
-albedo_color = Color( 0.649951, 0.0237741, 0.247833, 1 )
+albedo_color = Color( 0.55911, 0.179656, 0.231, 1 )
 
 [sub_resource type="SpatialMaterial" id=24]
-albedo_color = Color( 0.353433, 0.617191, 0.257219, 1 )
+albedo_color = Color( 0.851414, 0.687831, 0.558395, 1 )
 
 [sub_resource type="SpatialMaterial" id=25]
-albedo_color = Color( 0.906253, 0.193018, 0.0109898, 1 )
+albedo_color = Color( 0.641439, 0.29455, 0.0790996, 1 )
 
 [sub_resource type="SpatialMaterial" id=26]
-albedo_color = Color( 0.36634, 0.452803, 0.191172, 1 )
+albedo_color = Color( 0.913605, 0.527365, 0.0273088, 1 )
 
 [sub_resource type="SpatialMaterial" id=27]
-albedo_color = Color( 0.349107, 0.206072, 0.887825, 1 )
+albedo_color = Color( 0.624077, 0.38607, 0.437502, 1 )
 
 [sub_resource type="SpatialMaterial" id=28]
-albedo_color = Color( 0.843479, 0.273944, 0.505478, 1 )
+albedo_color = Color( 0.131713, 0.338535, 0.755734, 1 )
 
 [sub_resource type="SpatialMaterial" id=29]
-albedo_color = Color( 0.264661, 0.38266, 0.480852, 1 )
+albedo_color = Color( 0.276686, 0.333996, 0.828323, 1 )
 
 [sub_resource type="SpatialMaterial" id=30]
-albedo_color = Color( 0.687662, 0.696755, 0.680426, 1 )
+albedo_color = Color( 0.541099, 0.438874, 0.712908, 1 )
 
 [sub_resource type="SpatialMaterial" id=31]
-albedo_color = Color( 0.814134, 0.00935292, 0.638229, 1 )
+albedo_color = Color( 0.380535, 0.803732, 0.209771, 1 )
 
 [sub_resource type="SpatialMaterial" id=32]
-albedo_color = Color( 0.384184, 0.377533, 0.0302155, 1 )
+albedo_color = Color( 0.126314, 0.709734, 0.0164386, 1 )
 
 [sub_resource type="SpatialMaterial" id=33]
-albedo_color = Color( 0.184496, 0.339946, 0.324298, 1 )
+albedo_color = Color( 0.49361, 0.468504, 0.157615, 1 )
 
 [sub_resource type="SpatialMaterial" id=34]
-albedo_color = Color( 0.194326, 0.60499, 0.171343, 1 )
+albedo_color = Color( 0.274165, 0.942253, 0.849562, 1 )
 
 [sub_resource type="SpatialMaterial" id=35]
-albedo_color = Color( 0.508901, 0.490152, 0.30141, 1 )
+albedo_color = Color( 0.347486, 0.584437, 0.225516, 1 )
 
 [sub_resource type="SpatialMaterial" id=36]
-albedo_color = Color( 0.624739, 0.704332, 0.00355822, 1 )
+albedo_color = Color( 0.225798, 0.311725, 0.309325, 1 )
 
 [sub_resource type="SpatialMaterial" id=37]
-albedo_color = Color( 0.0771367, 0.774939, 0.45235, 1 )
+albedo_color = Color( 0.842594, 0.892209, 0.0356995, 1 )
 
 [sub_resource type="SpatialMaterial" id=38]
-albedo_color = Color( 0.399716, 0.336696, 0.825879, 1 )
+albedo_color = Color( 0.92367, 0.171486, 0.408749, 1 )
 
 [sub_resource type="SpatialMaterial" id=39]
-albedo_color = Color( 0.856053, 0.924137, 0.107357, 1 )
+albedo_color = Color( 0.336233, 0.653918, 0.387106, 1 )
 
 [sub_resource type="SpatialMaterial" id=40]
-albedo_color = Color( 0.127189, 0.0391242, 0.264593, 1 )
+albedo_color = Color( 0.607486, 0.479636, 0.586784, 1 )
 
 [sub_resource type="SpatialMaterial" id=41]
-albedo_color = Color( 0.424077, 0.60127, 0.504344, 1 )
+albedo_color = Color( 0.927793, 0.626894, 0.208025, 1 )
 
 [sub_resource type="SpatialMaterial" id=42]
-albedo_color = Color( 0.30571, 0.480934, 0.532849, 1 )
+albedo_color = Color( 0.575574, 0.410205, 0.327027, 1 )
 
 [sub_resource type="SpatialMaterial" id=43]
-albedo_color = Color( 0.892993, 0.368143, 0.294531, 1 )
+albedo_color = Color( 0.0871603, 0.700764, 0.28863, 1 )
 
 [sub_resource type="SpatialMaterial" id=44]
-albedo_color = Color( 0.871162, 0.297536, 0.598131, 1 )
+albedo_color = Color( 0.866886, 0.35821, 0.682459, 1 )
 
 [sub_resource type="SpatialMaterial" id=45]
-albedo_color = Color( 0.00162285, 0.940276, 0.765143, 1 )
+albedo_color = Color( 0.255698, 0.875034, 0.425944, 1 )
 
 [sub_resource type="SpatialMaterial" id=46]
-albedo_color = Color( 0.827975, 0.106024, 0.433734, 1 )
+albedo_color = Color( 0.28945, 0.951987, 0.343104, 1 )
 
 [sub_resource type="SpatialMaterial" id=47]
-albedo_color = Color( 0.82613, 0.553719, 0.978482, 1 )
+albedo_color = Color( 0.243248, 0.0532221, 0.411054, 1 )
 
 [sub_resource type="SpatialMaterial" id=48]
-albedo_color = Color( 0.0476994, 0.153394, 0.0724453, 1 )
+albedo_color = Color( 0.362858, 0.765753, 0.257076, 1 )
 
 [sub_resource type="SpatialMaterial" id=49]
-albedo_color = Color( 0.102562, 0.788223, 0.515108, 1 )
+albedo_color = Color( 0.0804409, 0.255526, 0.951721, 1 )
 
 [sub_resource type="SpatialMaterial" id=50]
-albedo_color = Color( 0.663143, 0.185048, 0.580067, 1 )
+albedo_color = Color( 0.0437972, 0.745342, 0.18698, 1 )
 
 [sub_resource type="SpatialMaterial" id=51]
-albedo_color = Color( 0.905171, 0.0303818, 0.0867862, 1 )
+albedo_color = Color( 0.770645, 0.287346, 0.739309, 1 )
 
 [sub_resource type="SpatialMaterial" id=52]
-albedo_color = Color( 0.318201, 0.572828, 0.773561, 1 )
+albedo_color = Color( 0.791675, 0.946163, 0.317723, 1 )
 
 [node name="World" type="Spatial"]
 

+ 2 - 9
viewport/dynamic_split_screen/default_env.tres

@@ -1,15 +1,8 @@
 [gd_resource type="Environment" load_steps=2 format=2]
 
 [sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.211765, 0.313726, 0.552941, 1 )
-sky_horizon_color = Color( 0.545098, 0.686275, 0.811765, 1 )
-sky_curve = 0.131768
-sky_energy = 5.52
-ground_bottom_color = Color( 0.545098, 0.686275, 0.811765, 1 )
-ground_horizon_color = Color( 0.545098, 0.686275, 0.811765, 1 )
-ground_energy = 5.52
-sun_angle_max = 30.0
-sun_energy = 40.0
+ground_bottom_color = Color( 0.839216, 0.917647, 0.980392, 1 )
+ground_horizon_color = Color( 0.839216, 0.917647, 0.980392, 1 )
 
 [resource]
 background_mode = 2

+ 0 - 6
viewport/gui_in_3d/default_env.tres

@@ -1,12 +1,6 @@
 [gd_resource type="Environment" load_steps=3 format=2]
 
 [sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.0375977, 0.322787, 0.6875, 1 )
-sky_horizon_color = Color( 0.262024, 0.533321, 0.621094, 1 )
-sky_curve = 0.25
-ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
-ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
-ground_curve = 0.01
 
 [sub_resource type="GDScript" id=2]
 script/source = "tool

+ 0 - 14
viewport/screen_capture/default_env.tres

@@ -1,14 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
-sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
-sky_curve = 0.25
-ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
-ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
-ground_curve = 0.01
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )
-ssao_blur = 1

+ 0 - 1
viewport/screen_capture/project.godot

@@ -36,4 +36,3 @@ singletons=[  ]
 [rendering]
 
 quality/driver/driver_name="GLES2"
-environment/default_environment="res://default_env.tres"

+ 0 - 14
visual_script/circle_pop/default_env.tres

@@ -1,14 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
-sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
-sky_curve = 0.25
-ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
-ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
-ground_curve = 0.01
-sun_energy = 16.0
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )

+ 0 - 1
visual_script/circle_pop/project.godot

@@ -30,4 +30,3 @@ singletons=[  ]
 
 quality/driver/driver_name="GLES2"
 environment/default_clear_color=Color( 0.113725, 0.133333, 0.196078, 1 )
-environment/default_environment="res://default_env.tres"

+ 0 - 14
visual_script/multitouch_view/default_env.tres

@@ -1,14 +0,0 @@
-[gd_resource type="Environment" load_steps=2 format=2]
-
-[sub_resource type="ProceduralSky" id=1]
-sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
-sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
-sky_curve = 0.25
-ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
-ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
-ground_curve = 0.01
-sun_energy = 16.0
-
-[resource]
-background_mode = 2
-background_sky = SubResource( 1 )

+ 0 - 1
visual_script/multitouch_view/project.godot

@@ -37,4 +37,3 @@ pointing/emulate_touch_from_mouse=true
 
 quality/driver/driver_name="GLES2"
 environment/default_clear_color=Color( 0.113725, 0.133333, 0.196078, 1 )
-environment/default_environment="res://default_env.tres"