Updated rotation of Quad to be right side up
@@ -125,7 +125,7 @@ input_ray_pickable = true
input_capture_on_drag = true
[node name="Quad" type="MeshInstance" parent="Area"]
-transform = Transform( -1, 8.74228e-08, -4.37114e-08, -4.37114e-08, 1.91069e-15, 1, 8.74228e-08, 1, 1.91069e-15, 0, 0, 0 )
+transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 )
mesh = SubResource( 1 )
material/0 = SubResource( 3 )