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Merge pull request #319 from wscalf/master

Updated rotation of Quad to be right side up
Rémi Verschelde 6 years ago
parent
commit
47be86af93
1 changed files with 1 additions and 1 deletions
  1. 1 1
      viewport/gui_in_3d/Gui_in_3D.tscn

+ 1 - 1
viewport/gui_in_3d/Gui_in_3D.tscn

@@ -125,7 +125,7 @@ input_ray_pickable = true
 input_capture_on_drag = true
 
 [node name="Quad" type="MeshInstance" parent="Area"]
-transform = Transform( -1, 8.74228e-08, -4.37114e-08, -4.37114e-08, 1.91069e-15, 1, 8.74228e-08, 1, 1.91069e-15, 0, 0, 0 )
+transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 )
 mesh = SubResource( 1 )
 material/0 = SubResource( 3 )