|
@@ -2,14 +2,14 @@
|
|
|
|
|
|
[ext_resource path="res://addons/sade/editor_gizmo_texture.png" type="Texture" id=1]
|
|
|
[ext_resource path="res://button_change_scene.gd" type="Script" id=2]
|
|
|
-[ext_resource path="res://example_player.gd" type="Script" id=3]
|
|
|
+[ext_resource path="res://fps/example_player.gd" type="Script" id=3]
|
|
|
[ext_resource path="res://addons/sade/ik_look_at.gd" type="Script" id=4]
|
|
|
[ext_resource path="res://addons/sade/ik_look_at.png" type="Texture" id=5]
|
|
|
[ext_resource path="res://addons/sade/ik_fabrik.gd" type="Script" id=6]
|
|
|
[ext_resource path="res://addons/sade/ik_fabrik.png" type="Texture" id=7]
|
|
|
-[ext_resource path="res://weapon_pistol.dae" type="PackedScene" id=8]
|
|
|
-[ext_resource path="res://gun_color.tres" type="Material" id=9]
|
|
|
-[ext_resource path="res://gun_emission.tres" type="Material" id=10]
|
|
|
+[ext_resource path="res://fps/weapon_pistol.dae" type="PackedScene" id=8]
|
|
|
+[ext_resource path="res://fps/gun_color.tres" type="Material" id=9]
|
|
|
+[ext_resource path="res://fps/gun_emission.tres" type="Material" id=10]
|
|
|
[ext_resource path="res://godot_battle_bot.dae" type="PackedScene" id=11]
|
|
|
[ext_resource path="res://battle_bot_color.tres" type="Material" id=12]
|
|
|
[ext_resource path="res://battle_bot_emission.tres" type="Material" id=13]
|
|
@@ -64,7 +64,6 @@ tonemap_mode = 3
|
|
|
ss_reflections_max_steps = 32
|
|
|
ssao_enabled = true
|
|
|
ssao_light_affect = 1.0
|
|
|
-ssao_quality = 1
|
|
|
glow_enabled = true
|
|
|
glow_levels/1 = true
|
|
|
glow_levels/2 = true
|
|
@@ -74,8 +73,8 @@ glow_bloom = 0.06
|
|
|
glow_blend_mode = 0
|
|
|
|
|
|
[sub_resource type="CapsuleShape" id=10]
|
|
|
-radius = 2.0
|
|
|
-height = 10.0
|
|
|
+radius = 4.0
|
|
|
+height = 6.0
|
|
|
|
|
|
[sub_resource type="Curve3D" id=11]
|
|
|
_data = {
|
|
@@ -202,24 +201,20 @@ tracks/2/keys = {
|
|
|
[node name="Level" type="Spatial" parent="."]
|
|
|
|
|
|
[node name="Floor_plane" type="MeshInstance" parent="Level"]
|
|
|
-editor/display_folded = true
|
|
|
transform = Transform( 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0 )
|
|
|
mesh = SubResource( 1 )
|
|
|
material/0 = SubResource( 2 )
|
|
|
|
|
|
[node name="StaticBody" type="StaticBody" parent="Level/Floor_plane"]
|
|
|
-editor/display_folded = true
|
|
|
|
|
|
[node name="CollisionShape" type="CollisionShape" parent="Level/Floor_plane/StaticBody"]
|
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.956119, 0 )
|
|
|
shape = SubResource( 3 )
|
|
|
|
|
|
[node name="Walls" type="Spatial" parent="Level"]
|
|
|
-editor/display_folded = true
|
|
|
|
|
|
[node name="LargeWall" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( 1, 0, 0, 0, 10, 0, 0, 0, 10, -40.2777, 20.1853, 20.0892 )
|
|
|
+transform = Transform( 1, 0, 0, 0, 10, 0, 0, 0, 10, -39.9997, 20.0003, 20.0002 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 5 )
|
|
|
|
|
@@ -229,8 +224,7 @@ material/0 = SubResource( 5 )
|
|
|
shape = SubResource( 6 )
|
|
|
|
|
|
[node name="LargeWall2" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( 1, 0, 0, 0, 10, 0, 0, 0, 10, -40.2777, 20.1853, -19.9108 )
|
|
|
+transform = Transform( 1, 0, 0, 0, 10, 0, 0, 0, 10, -39.9997, 20.0003, -19.9998 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 5 )
|
|
|
|
|
@@ -240,8 +234,7 @@ material/0 = SubResource( 5 )
|
|
|
shape = SubResource( 6 )
|
|
|
|
|
|
[node name="LargeWall3" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( -4.37114e-008, 0, -10, 0, 10, 0, 1, 0, -4.37114e-007, -19.2777, 20.1853, -40.9108 )
|
|
|
+transform = Transform( -4.37114e-08, 0, -10, 0, 10, 0, 1, 0, -4.37114e-07, -18.9997, 20.0003, -40.9998 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 5 )
|
|
|
|
|
@@ -251,8 +244,7 @@ material/0 = SubResource( 5 )
|
|
|
shape = SubResource( 6 )
|
|
|
|
|
|
[node name="LargeWall4" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( -4.37114e-008, 0, -10, 0, 10, 0, 1, 0, -4.37114e-007, 20.7223, 20.1853, -40.9108 )
|
|
|
+transform = Transform( -4.37114e-08, 0, -10, 0, 10, 0, 1, 0, -4.37114e-07, 21.0003, 20.0003, -40.9998 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 5 )
|
|
|
|
|
@@ -262,8 +254,7 @@ material/0 = SubResource( 5 )
|
|
|
shape = SubResource( 6 )
|
|
|
|
|
|
[node name="LargeWall5" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( -1, 0, 8.74228e-007, 0, 10, 0, -8.74228e-008, 0, -10, 40.7223, 20.1853, -19.9108 )
|
|
|
+transform = Transform( -1, 0, 8.74228e-07, 0, 10, 0, -8.74228e-08, 0, -10, 41.0003, 20.0003, -19.9998 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 5 )
|
|
|
|
|
@@ -273,8 +264,7 @@ material/0 = SubResource( 5 )
|
|
|
shape = SubResource( 6 )
|
|
|
|
|
|
[node name="LargeWall6" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( -1, 0, 8.74228e-007, 0, 10, 0, -8.74228e-008, 0, -10, 40.7223, 20.1853, 20.0892 )
|
|
|
+transform = Transform( -1, 0, 8.74228e-07, 0, 10, 0, -8.74228e-08, 0, -10, 41.0003, 20.0003, 20.0002 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 5 )
|
|
|
|
|
@@ -284,8 +274,7 @@ material/0 = SubResource( 5 )
|
|
|
shape = SubResource( 6 )
|
|
|
|
|
|
[node name="LargeWall7" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( 1.31134e-007, 0, 10, 0, 10, 0, -1, 0, 1.31134e-006, 20.7223, 20.1853, 40.0892 )
|
|
|
+transform = Transform( 1.31134e-07, 0, 10, 0, 10, 0, -1, 0, 1.31134e-06, 21.0003, 20.0003, 40.0002 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 5 )
|
|
|
|
|
@@ -295,8 +284,7 @@ material/0 = SubResource( 5 )
|
|
|
shape = SubResource( 6 )
|
|
|
|
|
|
[node name="LargeWall8" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( 1.31134e-007, 0, 10, 0, 10, 0, -1, 0, 1.31134e-006, -19.2777, 20.1853, 40.0892 )
|
|
|
+transform = Transform( 1.31134e-07, 0, 10, 0, 10, 0, -1, 0, 1.31134e-06, -18.9997, 20.0003, 40.0002 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 5 )
|
|
|
|
|
@@ -306,8 +294,7 @@ material/0 = SubResource( 5 )
|
|
|
shape = SubResource( 6 )
|
|
|
|
|
|
[node name="Wall" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( 7.54979e-008, 0, 4, 0, 4, 0, -1, 0, 3.01992e-007, -10.2777, 8.18532, 21.7815 )
|
|
|
+transform = Transform( 7.54979e-08, 0, 4, 0, 4, 0, -1, 0, 3.01992e-07, -9.9997, 8.00032, 22.0005 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 7 )
|
|
|
|
|
@@ -317,8 +304,7 @@ material/0 = SubResource( 7 )
|
|
|
shape = SubResource( 6 )
|
|
|
|
|
|
[node name="Wall2" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( 1, 0, -4.76837e-007, 0, 4, 0, 1.19209e-007, 0, 4, -20.2777, 8.18532, 15.7815 )
|
|
|
+transform = Transform( 1, 0, -4.76837e-07, 0, 4, 0, 1.19209e-07, 0, 4, -19.9997, 8.00032, 16.0005 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 7 )
|
|
|
|
|
@@ -328,8 +314,7 @@ material/0 = SubResource( 7 )
|
|
|
shape = SubResource( 6 )
|
|
|
|
|
|
[node name="Wall3" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( 1, 0, -4.76837e-007, 0, 4, 0, 1.19209e-007, 0, 4, -20.2777, 8.18532, -0.218508 )
|
|
|
+transform = Transform( 1, 0, -3.57627e-07, 0, 4, 0, 1.19209e-07, 0, 3, -19.9997, 8.00032, 2.00049 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 7 )
|
|
|
|
|
@@ -339,8 +324,7 @@ material/0 = SubResource( 7 )
|
|
|
shape = SubResource( 6 )
|
|
|
|
|
|
[node name="Wall4" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( 1, 0, -4.76837e-007, 0, 4, 0, 1.19209e-007, 0, 4, -20.2777, 8.18532, -22.2185 )
|
|
|
+transform = Transform( 1, 0, -4.76837e-07, 0, 4, 0, 1.19209e-07, 0, 4, -19.9997, 8.00032, -21.9995 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 7 )
|
|
|
|
|
@@ -350,8 +334,7 @@ material/0 = SubResource( 7 )
|
|
|
shape = SubResource( 6 )
|
|
|
|
|
|
[node name="Wall5" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( -1.62921e-007, 0, -4, 0, 4, 0, 1, 0, -6.51683e-007, -10.2777, 8.18532, -28.2185 )
|
|
|
+transform = Transform( -1.62921e-07, 0, -4, 0, 4, 0, 1, 0, -6.51683e-07, -9.9997, 8.00032, -27.9995 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 7 )
|
|
|
|
|
@@ -361,8 +344,7 @@ material/0 = SubResource( 7 )
|
|
|
shape = SubResource( 6 )
|
|
|
|
|
|
[node name="Wall6" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( -1, 0, 8.26528e-007, 0, 4, 0, -2.06632e-007, 0, -4, -0.277681, 8.18532, -22.2185 )
|
|
|
+transform = Transform( -1, 0, 8.26528e-07, 0, 4, 0, -2.06632e-07, 0, -4, 0.000319004, 8.00032, -21.9995 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 7 )
|
|
|
|
|
@@ -372,8 +354,7 @@ material/0 = SubResource( 7 )
|
|
|
shape = SubResource( 6 )
|
|
|
|
|
|
[node name="Wall7" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( -1.62921e-007, 0, -4, 0, 4, 0, 1, 0, -6.51683e-007, 9.72232, 8.18532, -16.2185 )
|
|
|
+transform = Transform( -1.62921e-07, 0, -4, 0, 4, 0, 1, 0, -6.51683e-07, 10.0003, 8.00032, -15.9995 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 7 )
|
|
|
|
|
@@ -382,20 +363,8 @@ material/0 = SubResource( 7 )
|
|
|
[node name="CollisionShape" type="CollisionShape" parent="Level/Walls/Wall7/StaticBody"]
|
|
|
shape = SubResource( 6 )
|
|
|
|
|
|
-[node name="Wall8" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( -1.62921e-007, 0, -4, 0, 4, 0, 1, 0, -6.51683e-007, 30.7223, 8.18532, -16.2185 )
|
|
|
-mesh = SubResource( 4 )
|
|
|
-material/0 = SubResource( 7 )
|
|
|
-
|
|
|
-[node name="StaticBody" type="StaticBody" parent="Level/Walls/Wall8"]
|
|
|
-
|
|
|
-[node name="CollisionShape" type="CollisionShape" parent="Level/Walls/Wall8/StaticBody"]
|
|
|
-shape = SubResource( 6 )
|
|
|
-
|
|
|
[node name="Wall9" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( 1, 0, -4.76837e-007, 0, 4, 0, 1.19209e-007, 0, 4, 24.7223, 8.18532, -26.2185 )
|
|
|
+transform = Transform( 1, 0, -4.76837e-07, 0, 4, 0, 1.19209e-07, 0, 4, 25.0003, 8.00032, -25.9995 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 7 )
|
|
|
|
|
@@ -405,8 +374,7 @@ material/0 = SubResource( 7 )
|
|
|
shape = SubResource( 6 )
|
|
|
|
|
|
[node name="Wall10" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( 0.573577, 0, 3.27661, 0, 4, 0, -0.819152, 0, 2.29431, 22.7223, 8.18532, 2.78149 )
|
|
|
+transform = Transform( 0.573577, 0, 3.27661, 0, 4, 0, -0.819152, 0, 2.29431, 23.0003, 8.00032, 3.00049 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 7 )
|
|
|
|
|
@@ -416,8 +384,7 @@ material/0 = SubResource( 7 )
|
|
|
shape = SubResource( 6 )
|
|
|
|
|
|
[node name="Wall11" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( -0.819152, 0, 2.29431, 0, 4, 0, -0.573577, 0, -3.27661, 21.9346, 8.18532, 14.4933 )
|
|
|
+transform = Transform( -0.819152, 0, 2.29431, 0, 4, 0, -0.573577, 0, -3.27661, 22.2126, 8.00032, 14.7123 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 7 )
|
|
|
|
|
@@ -427,8 +394,7 @@ material/0 = SubResource( 7 )
|
|
|
shape = SubResource( 6 )
|
|
|
|
|
|
[node name="Wall12" type="MeshInstance" parent="Level/Walls"]
|
|
|
-editor/display_folded = true
|
|
|
-transform = Transform( -0.627507, 2.10616, 2.29431, 0.642788, 3.06418, 0, -0.439385, 1.47475, -3.27661, 14.5622, 8.18532, 9.33115 )
|
|
|
+transform = Transform( -0.627507, 2.10616, 2.29431, 0.642788, 3.06418, 0, -0.439385, 1.47475, -3.27661, 14.8402, 8.00032, 9.55015 )
|
|
|
mesh = SubResource( 4 )
|
|
|
material/0 = SubResource( 7 )
|
|
|
|
|
@@ -467,7 +433,7 @@ Escape to free/lock mouse cursor"
|
|
|
align = 1
|
|
|
valign = 1
|
|
|
|
|
|
-[node name="Button_Next" type="Button" parent="Control"]
|
|
|
+[node name="Button_Prev" type="Button" parent="Control"]
|
|
|
margin_left = 10.0
|
|
|
margin_top = 540.0
|
|
|
margin_right = 129.0
|
|
@@ -477,7 +443,6 @@ script = ExtResource( 2 )
|
|
|
scene_to_change_to = "res://fabrik_ik.tscn"
|
|
|
|
|
|
[node name="Crosshair" type="Control" parent="Control"]
|
|
|
-editor/display_folded = true
|
|
|
modulate = Color( 1, 1, 1, 0.784314 )
|
|
|
margin_left = 492.0
|
|
|
margin_top = 280.0
|
|
@@ -500,14 +465,13 @@ rect_rotation = 90.0
|
|
|
script = ExtResource( 3 )
|
|
|
|
|
|
[node name="CollisionShape" type="CollisionShape" parent="KinematicBody"]
|
|
|
-transform = Transform( 1, 0, 0, 0, -4.37114e-008, -1, 0, 1, -4.37114e-008, 0, 7, 0 )
|
|
|
+transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 7, 0 )
|
|
|
shape = SubResource( 10 )
|
|
|
|
|
|
[node name="CameraHolder" type="Spatial" parent="KinematicBody"]
|
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 13, 0 )
|
|
|
|
|
|
[node name="Lean_Path" type="Path" parent="KinematicBody/CameraHolder"]
|
|
|
-editor/display_folded = true
|
|
|
curve = SubResource( 11 )
|
|
|
|
|
|
[node name="PathFollow" type="PathFollow" parent="KinematicBody/CameraHolder/Lean_Path"]
|
|
@@ -517,7 +481,6 @@ rotation_mode = 0
|
|
|
loop = false
|
|
|
|
|
|
[node name="IK_LookAt_Chest" type="Spatial" parent="KinematicBody/CameraHolder/Lean_Path/PathFollow"]
|
|
|
-editor/display_folded = true
|
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.451559, 0 )
|
|
|
script = ExtResource( 4 )
|
|
|
__meta__ = {
|
|
@@ -525,18 +488,23 @@ __meta__ = {
|
|
|
}
|
|
|
skeleton_path = NodePath("../../../../BattleBot/Armature/Skeleton")
|
|
|
bone_name = "Chest"
|
|
|
+update_mode = 0
|
|
|
look_at_axis = 2
|
|
|
+use_our_rotation_x = false
|
|
|
+use_our_rotation_y = false
|
|
|
+use_our_rotation_z = false
|
|
|
+use_negative_our_rot = false
|
|
|
additional_rotation = Vector3( -10, 0, 0 )
|
|
|
+debug_messages = false
|
|
|
|
|
|
[node name="Camera" type="Camera" parent="KinematicBody/CameraHolder/Lean_Path/PathFollow/IK_LookAt_Chest"]
|
|
|
-transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, 0, 0, 0 )
|
|
|
+transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0 )
|
|
|
fov = 74.0
|
|
|
|
|
|
[node name="Aim_pos" type="Spatial" parent="KinematicBody/CameraHolder/Lean_Path/PathFollow/IK_LookAt_Chest"]
|
|
|
transform = Transform( 0.999391, 0, -0.0348995, 0, 1, 0, 0.0348995, 0, 0.999391, 0.570504, -2.2654, 2.93826 )
|
|
|
|
|
|
[node name="IK_FABRIK" type="Spatial" parent="KinematicBody/CameraHolder/Lean_Path/PathFollow/IK_LookAt_Chest/Aim_pos"]
|
|
|
-editor/display_folded = true
|
|
|
script = ExtResource( 6 )
|
|
|
__meta__ = {
|
|
|
"_editor_icon": ExtResource( 7 )
|
|
@@ -561,8 +529,14 @@ __meta__ = {
|
|
|
}
|
|
|
skeleton_path = NodePath("../../../../../../../../BattleBot/Armature/Skeleton")
|
|
|
bone_name = "Left_Hand"
|
|
|
+update_mode = 0
|
|
|
+look_at_axis = 1
|
|
|
+use_our_rotation_x = false
|
|
|
+use_our_rotation_y = false
|
|
|
+use_our_rotation_z = false
|
|
|
use_negative_our_rot = true
|
|
|
additional_rotation = Vector3( 0, 0, 90 )
|
|
|
+debug_messages = false
|
|
|
|
|
|
[node name="middle_joint_target" type="Spatial" parent="KinematicBody/CameraHolder/Lean_Path/PathFollow/IK_LookAt_Chest/Aim_pos/IK_FABRIK"]
|
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 5.85263, -2.91316, -2.77555 )
|
|
@@ -601,8 +575,14 @@ __meta__ = {
|
|
|
}
|
|
|
skeleton_path = NodePath("../../../../../../../../BattleBot/Armature/Skeleton")
|
|
|
bone_name = "Right_Hand"
|
|
|
+update_mode = 0
|
|
|
+look_at_axis = 1
|
|
|
+use_our_rotation_x = false
|
|
|
+use_our_rotation_y = false
|
|
|
+use_our_rotation_z = false
|
|
|
use_negative_our_rot = true
|
|
|
additional_rotation = Vector3( 0, 0, 90 )
|
|
|
+debug_messages = false
|
|
|
|
|
|
[node name="middle_joint_target" type="Spatial" parent="KinematicBody/CameraHolder/Lean_Path/PathFollow/IK_LookAt_Chest/Aim_pos/IK_FABRIK_RightArm"]
|
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.73318, -2.91316, -2.77555 )
|
|
@@ -626,6 +606,14 @@ __meta__ = {
|
|
|
}
|
|
|
skeleton_path = NodePath("../../../../BattleBot/Armature/Skeleton")
|
|
|
bone_name = "Head"
|
|
|
+update_mode = 0
|
|
|
+look_at_axis = 1
|
|
|
+use_our_rotation_x = false
|
|
|
+use_our_rotation_y = false
|
|
|
+use_our_rotation_z = false
|
|
|
+use_negative_our_rot = false
|
|
|
+additional_rotation = Vector3( 0, 0, 0 )
|
|
|
+debug_messages = false
|
|
|
|
|
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="KinematicBody/CameraHolder"]
|
|
|
autoplay = "Start"
|
|
@@ -648,13 +636,11 @@ material/1 = ExtResource( 10 )
|
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0161836, 0.315914, 1.41329 )
|
|
|
|
|
|
[node name="BattleBot" parent="KinematicBody" instance=ExtResource( 11 )]
|
|
|
-editor/display_folded = true
|
|
|
|
|
|
[node name="godot_battle_bot" parent="KinematicBody/BattleBot/Armature/Skeleton" index="0"]
|
|
|
material/0 = ExtResource( 12 )
|
|
|
material/1 = ExtResource( 13 )
|
|
|
|
|
|
-
|
|
|
[editable path="KinematicBody/CameraHolder/Weapon/Pistol"]
|
|
|
|
|
|
[editable path="KinematicBody/BattleBot"]
|