Update projects to Godot 3.3
@@ -29,5 +29,6 @@ frames = SubResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player"]
shape = SubResource( 2 )
+
[connection signal="body_shape_entered" from="Player" to="Player" method="_on_body_shape_entered"]
[connection signal="body_shape_exited" from="Player" to="Player" method="_on_body_shape_exited"]
@@ -53,5 +53,6 @@ text = "Start"
[node name="MessageTimer" type="Timer" parent="."]
one_shot = true
[connection signal="pressed" from="StartButton" to="." method="_on_StartButton_pressed"]
[connection signal="timeout" from="MessageTimer" to="." method="_on_MessageTimer_timeout"]
@@ -47,6 +47,7 @@ stream = ExtResource( 5 )
[node name="DeathSound" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 6 )
[connection signal="hit" from="Player" to="." method="game_over"]
[connection signal="timeout" from="MobTimer" to="." method="_on_MobTimer_timeout"]
[connection signal="timeout" from="ScoreTimer" to="." method="_on_ScoreTimer_timeout"]
@@ -50,4 +50,5 @@ rotation = 1.5708
[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."]
[connection signal="screen_exited" from="VisibilityNotifier2D" to="." method="_on_VisibilityNotifier2D_screen_exited"]
@@ -67,4 +67,5 @@ speed_scale = 2.0
local_coords = false
process_material = SubResource( 7 )
texture = ExtResource( 2 )
[connection signal="body_entered" from="." to="." method="_on_Player_body_entered"]
@@ -8,11 +8,6 @@
config_version=4
-_global_script_classes=[ ]
-_global_script_class_icons={
-
-}
[application]
config/name="Dodge the Creeps"
@@ -115,6 +115,7 @@ align = 1
valign = 1
uppercase = true
script = ExtResource( 15 )
[connection signal="state_changed" from="StateMachine" to="BodyPivot/WeaponPivot/Offset/Sword" method="_on_StateMachine_state_changed"]
[connection signal="state_changed" from="StateMachine" to="StateNameDisplayer" method="_on_StateMachine_state_changed"]
[connection signal="animation_finished" from="AnimationPlayer" to="StateMachine" method="_on_animation_finished"]
config/name="Hierarchical Finite State Machine"
config/name="GD Paint"
config/name="HDR for 2D"
config/name="Hexagonal Game"
config/name="Scene Instancing Demo"
config/name="Isometric Game"
config/name="Kinematic Character 2D"
@@ -266,4 +266,5 @@ shape = SubResource( 12 )
[node name="Camera2D" type="Camera2D" parent="."]
offset = Vector2( 265, 247 )
current = true
[connection signal="body_entered" from="Princess" to="Princess" method="_on_body_entered"]
config/name="2D Lights as Mask"
config/name="2D Lights and Shadows"
config/name="Navigation Polygon 2D"
config/name="Grid-based Pathfinding with Astar"
config/name="2D Particles"
@@ -142,4 +142,5 @@ texture = ExtResource( 4 )
[node name="Enabler" type="VisibilityEnabler2D" parent="."]
rect = Rect2( -5, -5, 10, 10 )
pause_particles = false
[connection signal="body_entered" from="." to="." method="_on_body_enter"]
@@ -83,4 +83,5 @@ one_shot = true
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/shutdown = SubResource( 4 )
[connection signal="timeout" from="Timer" to="." method="disable"]
@@ -215,8 +215,8 @@ script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
-vframes = 2
hframes = 16
+vframes = 2
[node name="Smoke" type="Particles2D" parent="Sprite"]
self_modulate = Color( 1, 1, 1, 0.26702 )
@@ -156,10 +156,11 @@ mipmap_policy=1
quality/intended_usage/framebuffer_allocation=0
quality/intended_usage/framebuffer_allocation.mobile=1
-quality/2d/use_pixel_snap=true
+2d/snapping/use_gpu_pixel_snap=true
quality/filters/anisotropic_filter_level=2
quality/filters/use_nearest_mipmap_filter=true
quality/depth/hdr=false
+quality/2d/use_pixel_snap=true
[texture_import]
@@ -193,5 +193,6 @@ max_lines_visible = 5
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="pressed" from="PanelLog/ButtonClear" to="PanelLog/ScrollLog/VBoxLog" method="clear"]
[connection signal="toggled" from="PanelLog/CheckBoxScroll" to="PanelLog/ScrollLog" method="set_auto_scroll"]
@@ -146,5 +146,6 @@ rect_min_size = Vector2( 120, 0 )
min_value = -1.0
max_value = 1.0
step = 0.01
[connection signal="value_changed" from="Controls/OffsetH/HSlider" to="." method="set_h_offset"]
[connection signal="value_changed" from="Controls/OffsetV/HSlider" to="." method="set_v_offset"]
@@ -17,13 +17,6 @@ extents = Vector2( 32, 32 )
[node name="Test" type="Node2D"]
script = ExtResource( 1 )
-_enable_debug_collision = true
-_platform_size = 64.0
-_platform_angle = 0.0
-_platform_speed = 0.0
-_body_angle = 0.0
-_body_velocity = Vector2( 400, 0 )
-_use_kinematic_body = false
[node name="LabelTestType" type="Label" parent="."]
margin_left = 14.0
@@ -245,6 +238,7 @@ texture = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="KinematicBody2D"]
shape = SubResource( 3 )
[connection signal="value_changed" from="Controls/PlatformSize/HSlider" to="." method="_set_platform_size"]
[connection signal="value_changed" from="Controls/PlatformAngle/HSlider" to="." method="_set_platform_angle"]
[connection signal="value_changed" from="Controls/BodyAngle/HSlider" to="." method="_set_rigidbody_angle"]
@@ -242,10 +242,11 @@ mipmap_policy=1
@@ -203,8 +203,8 @@ collision_mask = 8
position = Vector2( 0, -14 )
frame = 16
[node name="Gun" type="Position2D" parent="Sprite"]
@@ -94,5 +94,6 @@ autostart = true
anims/destroy = SubResource( 6 )
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="timeout" from="Timer" to="." method="destroy"]
@@ -160,4 +160,5 @@ shape = SubResource( 3 )
[node name="Pickup" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource( 3 )
@@ -84,6 +84,7 @@ margin_right = 105.0
margin_bottom = 50.0
[node name="Tween" type="Tween" parent="."]
[connection signal="pressed" from="ColorRect/CenterContainer/VBoxContainer/ResumeButton" to="." method="_on_ResumeButton_pressed"]
[connection signal="pressed" from="ColorRect/CenterContainer/VBoxContainer/QuitButton" to="." method="_on_QuitButton_pressed"]
[connection signal="tween_all_completed" from="Tween" to="." method="_on_Tween_all_completed"]
@@ -98,6 +98,7 @@ shape = SubResource( 4 )
offset = Vector2( 320, 200 )
[connection signal="area_entered" from="Left" to="Left" method="_on_area_entered"]
[connection signal="area_entered" from="Right" to="Right" method="_on_area_entered"]
[connection signal="area_entered" from="LeftWall" to="LeftWall" method="_on_wall_area_entered"]
config/name="Pong with GDScript"
@@ -34,4 +34,5 @@ margin_top = 32.0
margin_right = 1264.0
margin_bottom = 151.0
text = "Next"
[connection signal="button_up" from="Button" to="." method="_on_Button_button_up"]
config/name="JRPG Demo"
@@ -78,6 +78,7 @@ margin_bottom = 242.0
size_flags_horizontal = 3
size_flags_vertical = 3
text = "Flee"
[connection signal="button_up" from="UI/Buttons/GridContainer/Attack" to="UI" method="_on_Attack_button_up"]
[connection signal="button_up" from="UI/Buttons/GridContainer/Defend" to="UI" method="_on_Defend_button_up"]
[connection signal="button_up" from="UI/Buttons/GridContainer/Flee" to="UI" method="_on_Flee_button_up"]
@@ -99,5 +99,6 @@ size_flags_horizontal = 2
size_flags_vertical = 4
size_flags_stretch_ratio = 0.0
text = "Add"
[connection signal="button_down" from="Panel/Button" to="Panel/VBoxContainer" method="_on_Button_button_down"]
[connection signal="button_up" from="Panel/Button" to="Panel/VBoxContainer" method="_on_Button_button_up"]
config/name="Screen Space Shaders"
@@ -262,5 +262,6 @@ margin_right = 260.0
margin_bottom = 28.0
size_flags_horizontal = 2
size_flags_vertical = 2
[connection signal="item_selected" from="Picture" to="." method="_on_picture_item_selected"]
[connection signal="item_selected" from="Effect" to="." method="_on_effect_item_selected"]
config/name="2D Shaders for Sprites"
@@ -381,6 +381,7 @@ size_flags_vertical = 2
[connection signal="tween_step" from="Tween" to="." method="_on_Tween_tween_step"]
[connection signal="value_changed" from="Top/Timeline" to="." method="_on_Timeline_value_changed"]
[connection signal="color_changed" from="Controls/ColorFrom/ColorPicker" to="." method="_on_ColorPicker_color_changed"]
config/name="Tween Demo"
@@ -596,5 +596,4 @@ material/0 = ExtResource( 12 )
material/1 = ExtResource( 13 )
[editable path="KinematicBody/CameraHolder/Weapon/Pistol"]
[editable path="KinematicBody/GodotBattleBot"]
@@ -16,6 +16,7 @@ nodes/root_name="WeaponPistol"
nodes/root_scale=1.0
nodes/custom_script=""
nodes/storage=0
+nodes/use_legacy_names=false
materials/location=0
materials/storage=0
materials/keep_on_reimport=true
@@ -16,6 +16,7 @@ nodes/root_name="GodotBattleBot"
config/name="3D Inverse Kinematics"
@@ -117,4 +117,5 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 13.25, 3 )
[node name="CollisionShape" type="CollisionShape" parent="Princess"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 )
shape = SubResource( 4 )
[connection signal="body_entered" from="Princess" to="Cubio" method="_on_tcube_body_entered"]
config/name="Kinematic Character 3D"
@@ -415,6 +415,7 @@ margin_top = -44.0
margin_bottom = -30.0
size_flags_vertical = 0
align = 1
[connection signal="item_selected" from="UI/Background" to="." method="_on_bg_item_selected"]
[connection signal="pressed" from="UI/Previous" to="." method="_on_Previous_pressed"]
[connection signal="pressed" from="UI/Next" to="." method="_on_Next_pressed"]
@@ -16,6 +16,7 @@ nodes/root_name="Scene Root"
materials/location=1
materials/storage=2
config/name="Material Testers"
config/name="3D Navigation Mesh"
@@ -192,5 +192,6 @@ max_lines_visible = 5
@@ -165,6 +165,7 @@ shape = ExtResource( 1 )
[node name="Camera" type="Camera" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5.8667, 11.8164 )
script = ExtResource( 4 )
[connection signal="value_changed" from="Controls/OffsetX/HSlider" to="." method="set_x_offset"]
[connection signal="value_changed" from="Controls/OffsetY/HSlider" to="." method="set_y_offset"]
[connection signal="value_changed" from="Controls/OffsetZ/HSlider" to="." method="set_z_offset"]
@@ -156,4 +156,5 @@ explosiveness = 1.0
visibility_aabb = AABB( -4.12919, -4, -4, 8.25837, 8, 8 )
process_material = SubResource( 8 )
draw_pass_1 = SubResource( 10 )
[connection signal="body_entered" from="." to="." method="_on_coin_body_enter"]
@@ -7,7 +7,6 @@ room_size = 0.33
damping = 0.32
hipass = 0.9
dry = 0.0
-wet = 1.0
[sub_resource type="AudioEffectAmplify" id=2]
resource_name = "Amplify"
@@ -19,7 +18,7 @@ room_size = 0.89
damping = 0.17
hipass = 0.08
-wet = 0.36
+wet = 0.2
[resource]
bus/1/name = "Reverb Small"
config/name="Platformer 3D"
@@ -48,6 +48,7 @@ margin_bottom = 400.0
icon = ExtResource( 4 )
[connection signal="pressed" from="MiniVan" to="." method="_on_MiniVan_pressed"]
[connection signal="pressed" from="TrailerTruck" to="." method="_on_TrailerTruck_pressed"]
[connection signal="pressed" from="TowTruck" to="." method="_on_TowTruck_pressed"]
config/name="Truck Town"
@@ -46,4 +46,5 @@ text = "<- Back!"
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( 1, 0, 0, 0, -0.629475, 0.777021, 0, -0.777021, -0.629475, 0, 24.4076, 0 )
shadow_enabled = true
[connection signal="pressed" from="InstancePos/Panel/Spedometer" to="InstancePos/Panel/Spedometer" method="_on_Spedometer_pressed"]
@@ -127,6 +127,7 @@ __meta__ = {
[node name="Options" parent="." instance=ExtResource( 3 )]
[connection signal="pressed" from="Pause/ButtonHolder/MainButtons/Resume" to="." method="_on_Resume_pressed"]
[connection signal="pressed" from="Pause/ButtonHolder/MainButtons/Options" to="." method="_on_Options_pressed"]
[connection signal="pressed" from="Pause/ButtonHolder/MainButtons/MainMenu" to="." method="_on_MainMenu_pressed"]
@@ -228,6 +228,7 @@ __meta__ = {
[node name="Options" parent="." instance=ExtResource( 5 )]
[connection signal="pressed" from="TitleScreen/ButtonHolder/MainButtons/Start" to="." method="_on_Start_pressed"]
[connection signal="pressed" from="TitleScreen/ButtonHolder/MainButtons/Options" to="." method="_on_Options_pressed"]
[connection signal="pressed" from="TitleScreen/ButtonHolder/MainButtons/Exit" to="." method="_on_Exit_pressed"]
@@ -107,6 +107,7 @@ valign = 1
[connection signal="value_changed" from="VBoxContainer/OptionsBackground/OptionButtons/RenderDistanceSlider" to="VBoxContainer/OptionsBackground/OptionButtons" method="_on_RenderDistanceSlider_value_changed"]
[connection signal="pressed" from="VBoxContainer/OptionsBackground/OptionButtons/FogCheckBox" to="VBoxContainer/OptionsBackground/OptionButtons" method="_on_FogCheckBox_pressed"]
[connection signal="pressed" from="VBoxContainer/HBoxContainer/Back" to="." method="_on_Back_pressed"]
config/name="3D Waypoints"
@@ -55,5 +55,6 @@ margin_bottom = 311.158
texture_normal = ExtResource( 2 )
texture_pressed = ExtResource( 2 )
texture_hover = ExtResource( 4 )
[connection signal="pressed" from="PlaySystem" to="." method="_on_PlaySystem_pressed"]
[connection signal="pressed" from="PlaySound" to="." method="_on_PlaySound_pressed"]
config/name="BPM Sync Demo"
@@ -47,5 +47,6 @@ text = "Play Audio"
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 2 )
volume_db = -6.0
[connection signal="button_down" from="SetDevice" to="." method="_on_Button_button_down"]
[connection signal="button_down" from="PlayAudio" to="." method="_on_Play_Audio_button_down"]
config/name="Audio Device Changer Demo"
config/name="Audio Generator Demo"
@@ -74,6 +74,7 @@ margin_left = 120.0
margin_top = 340.0
margin_right = 520.0
margin_bottom = 340.0
[connection signal="pressed" from="RecordButton" to="." method="_on_RecordButton_pressed"]
[connection signal="pressed" from="SaveButton" to="." method="_on_SaveButton_pressed"]
[connection signal="pressed" from="PlayButton" to="." method="_on_PlayButton_pressed"]
config/name="Audio Mic Record Demo"
config/name="Audio Spectrum Demo"
config/name="Control Gallery"
config/name="Drag & Drop (GUI)"
config/name="Input Mapping GUI"
config/name="RegEx (Regular Expressions)"
@@ -29,5 +29,6 @@ rect_min_size = Vector2( 0, 300 )
margin_top = 332.0
margin_right = 996.0
margin_bottom = 332.0
[connection signal="text_changed" from="Expression" to="." method="update_expression"]
[connection signal="text_changed" from="Text" to="." method="update_text"]
config/name="Rich Text Label with BBCode"
@@ -76,4 +76,5 @@ For full reference, check the documentation.
[connection signal="meta_clicked" from="RichTextLabel" to="." method="_on_RichTextLabel_meta_clicked"]
config/name="Signed Distance Field Font Demo"
config/name="GUI Theming Override Demo"
@@ -100,6 +100,7 @@ text = "Reset All"
[connection signal="pressed" from="VBoxContainer/Button" to="." method="_on_button_pressed"]
[connection signal="pressed" from="VBoxContainer/Button2" to="." method="_on_button2_pressed"]
[connection signal="pressed" from="VBoxContainer/ResetAllButton" to="." method="_on_reset_all_button_pressed"]
config/name="Translation Demo"
@@ -97,6 +97,7 @@ texture = ExtResource( 4 )
[node name="Audio" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 5 )
[connection signal="pressed" from="English" to="." method="_on_english_pressed"]
[connection signal="pressed" from="Spanish" to="." method="_on_spanish_pressed"]
[connection signal="pressed" from="Japanese" to="." method="_on_japanese_pressed"]
config/name="Autoload (Singletons)"
@@ -25,4 +25,5 @@ margin_bottom = 160.0
text = "Go to Scene B"
[connection signal="pressed" from="GoToSceneB" to="." method="_on_goto_scene_pressed"]
@@ -28,4 +28,5 @@ margin_bottom = 160.0
text = "Go to Scene A"
[connection signal="pressed" from="GoToSceneA" to="." method="_on_goto_scene_pressed"]
@@ -209,4 +209,5 @@ text = "Switch to Sculptures"
[connection signal="pressed" from="CanvasLayer/Switch" to="." method="_on_switch_pressed"]
config/name="Background Thread Loading Demo"
@@ -137,4 +137,5 @@ text = "Switch to Paintings"
@@ -67,5 +67,6 @@ script = SubResource( 1 )
[connection signal="button_up" from="LinkButton" to="LinkButton" method="_on_LinkButton_button_up"]
config/name="Multiple threads loading"
config/name="Scene Changer"
@@ -31,4 +31,5 @@ text = "Go to Scene B"
[connection signal="pressed" from="GoToScene" to="." method="_on_goto_scene_pressed"]
@@ -26,5 +26,6 @@ texture = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="AttackArea"]
[connection signal="body_entered" from="AttackArea" to="." method="_on_AttackArea_body_entered"]
[connection signal="body_exited" from="AttackArea" to="." method="_on_AttackArea_body_exited"]
config/name="Saving and Loading (Serialization)"
@@ -153,6 +153,7 @@ Use the save and load buttons to save/load the game with the respective format (
text = "Use the arrow keys or controller to move the player.
Use the save and load buttons to save/load the game with the respective format (each format is its own savegame)."
[connection signal="pressed" from="Control/VBoxContainer/SaveLoad/SaveConfigFile" to="Control/VBoxContainer/SaveLoad/SaveConfigFile" method="save_game"]
[connection signal="pressed" from="Control/VBoxContainer/SaveLoad/LoadConfigFile" to="Control/VBoxContainer/SaveLoad/LoadConfigFile" method="load_game"]
[connection signal="pressed" from="Control/VBoxContainer/SaveLoad/SaveJSON" to="Control/VBoxContainer/SaveLoad/SaveJSON" method="save_game"]
config/name="Loading in a Thread"