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Improve GUI in 3D demo (#1140)

- Increase physics ticks per second to 120, so that UI interactions feel
  smoother and have lower input lag. This happens since input is governed
  by the physics tick due to the use of physics picking.
- Add a placeholder to the LineEdit and select a default option in the OptionButton.
Hugo Locurcio 9 tháng trước cách đây
mục cha
commit
5f0e0ce205
2 tập tin đã thay đổi với 7 bổ sung1 xóa
  1. 3 1
      viewport/gui_in_3d/gui_panel_3d.tscn
  2. 4 0
      viewport/gui_in_3d/project.godot

+ 3 - 1
viewport/gui_in_3d/gui_panel_3d.tscn

@@ -59,8 +59,9 @@ horizontal_alignment = 1
 layout_mode = 2
 text = "A button!"
 
-[node name="TextEdit" type="LineEdit" parent="SubViewport/GUI/Panel/VBoxContainer"]
+[node name="LineEdit" type="LineEdit" parent="SubViewport/GUI/Panel/VBoxContainer"]
 layout_mode = 2
+placeholder_text = "Enter text here..."
 
 [node name="HSlider" type="HSlider" parent="SubViewport/GUI/Panel/VBoxContainer"]
 layout_mode = 2
@@ -119,6 +120,7 @@ offset_right = -39.0
 offset_bottom = -147.0
 grow_horizontal = 0
 grow_vertical = 0
+selected = 0
 item_count = 3
 popup/item_0/text = "Item 0"
 popup/item_1/text = "Item 1"

+ 4 - 0
viewport/gui_in_3d/project.godot

@@ -30,6 +30,10 @@ theme/default_theme_scale=2.0
 
 3d_physics/layer_2="Control"
 
+[physics]
+
+common/physics_ticks_per_second=120
+
 [rendering]
 
 renderer/rendering_method="gl_compatibility"