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@@ -1,62 +1,63 @@
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-<?xml version="1.0" encoding="utf-8"?>
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-<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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- <PropertyGroup>
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- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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- <ProjectGuid>{0D99C680-A41E-4286-9B12-57CCAEA6DA97}</ProjectGuid>
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- <OutputType>Library</OutputType>
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- <OutputPath>.mono/temp/bin/$(Configuration)</OutputPath>
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- <RootNamespace>DodgetheCreepsC</RootNamespace>
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- <AssemblyName>Dodge the Creeps C#</AssemblyName>
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- <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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- <BaseIntermediateOutputPath>.mono/temp/obj</BaseIntermediateOutputPath>
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- <IntermediateOutputPath>$(BaseIntermediateOutputPath)/$(Configuration)</IntermediateOutputPath>
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- <ApiConfiguration Condition=" '$(Configuration)' != 'Release' ">Debug</ApiConfiguration>
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- <ApiConfiguration Condition=" '$(Configuration)' == 'Release' ">Release</ApiConfiguration>
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- </PropertyGroup>
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- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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- <DebugSymbols>true</DebugSymbols>
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- <DebugType>portable</DebugType>
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- <Optimize>false</Optimize>
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- <DefineConstants>$(GodotDefineConstants);GODOT;DEBUG;</DefineConstants>
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- <ErrorReport>prompt</ErrorReport>
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- <WarningLevel>4</WarningLevel>
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- <ConsolePause>false</ConsolePause>
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- </PropertyGroup>
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- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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- <DebugType>portable</DebugType>
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- <Optimize>true</Optimize>
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- <DefineConstants>$(GodotDefineConstants);GODOT;</DefineConstants>
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- <ErrorReport>prompt</ErrorReport>
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- <WarningLevel>4</WarningLevel>
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- <ConsolePause>false</ConsolePause>
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- </PropertyGroup>
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- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Tools|AnyCPU' ">
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- <DebugSymbols>true</DebugSymbols>
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- <DebugType>portable</DebugType>
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- <Optimize>false</Optimize>
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- <DefineConstants>$(GodotDefineConstants);GODOT;DEBUG;TOOLS;</DefineConstants>
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- <ErrorReport>prompt</ErrorReport>
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- <WarningLevel>4</WarningLevel>
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- <ConsolePause>false</ConsolePause>
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- </PropertyGroup>
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- <ItemGroup>
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- <Reference Include="GodotSharp">
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- <Private>False</Private>
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- <HintPath>$(ProjectDir)/.mono/assemblies/$(ApiConfiguration)/GodotSharp.dll</HintPath>
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- </Reference>
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- <Reference Include="GodotSharpEditor" Condition=" '$(Configuration)' == 'Tools' ">
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- <Private>False</Private>
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- <HintPath>$(ProjectDir)/.mono/assemblies/$(ApiConfiguration)/GodotSharpEditor.dll</HintPath>
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- </Reference>
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- <Reference Include="System" />
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- </ItemGroup>
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- <ItemGroup>
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- <Compile Include="HUD.cs" />
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- <Compile Include="Main.cs" />
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- <Compile Include="Mob.cs" />
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- <Compile Include="Player.cs" />
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- <Compile Include="Properties\AssemblyInfo.cs" />
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- </ItemGroup>
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- <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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+<?xml version="1.0" encoding="utf-8"?>
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+<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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+ <PropertyGroup>
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+ <Configuration Condition=" '$(Configuration)' == '' ">Tools</Configuration>
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+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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+ <ProjectGuid>{75CB0382-CCCC-4A4D-ABF0-C6CD04D9F832}</ProjectGuid>
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+ <OutputType>Library</OutputType>
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+ <OutputPath>.mono\temp\bin\$(Configuration)</OutputPath>
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+ <RootNamespace>DodgetheCreepswithC</RootNamespace>
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+ <AssemblyName>Dodge the Creeps with C#</AssemblyName>
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+ <TargetFrameworkVersion>v4.7</TargetFrameworkVersion>
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+ <GodotProjectGeneratorVersion>1.0.7374.16792</GodotProjectGeneratorVersion>
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+ <BaseIntermediateOutputPath>.mono\temp\obj</BaseIntermediateOutputPath>
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+ <IntermediateOutputPath>$(BaseIntermediateOutputPath)\$(Configuration)</IntermediateOutputPath>
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+ <ApiConfiguration Condition=" '$(Configuration)' != 'Release' ">Debug</ApiConfiguration>
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+ <ApiConfiguration Condition=" '$(Configuration)' == 'Release' ">Release</ApiConfiguration>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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+ <DebugSymbols>true</DebugSymbols>
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+ <DebugType>portable</DebugType>
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+ <Optimize>false</Optimize>
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+ <DefineConstants>$(GodotDefineConstants);GODOT;DEBUG;</DefineConstants>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <ConsolePause>false</ConsolePause>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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+ <DebugType>portable</DebugType>
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+ <Optimize>true</Optimize>
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+ <DefineConstants>$(GodotDefineConstants);GODOT;</DefineConstants>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <ConsolePause>false</ConsolePause>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Tools|AnyCPU' ">
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+ <DebugSymbols>true</DebugSymbols>
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+ <DebugType>portable</DebugType>
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+ <Optimize>false</Optimize>
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+ <DefineConstants>$(GodotDefineConstants);GODOT;DEBUG;TOOLS;</DefineConstants>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <ConsolePause>false</ConsolePause>
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+ </PropertyGroup>
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+ <ItemGroup>
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+ <Reference Include="GodotSharp">
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+ <HintPath>$(ProjectDir)\.mono\assemblies\$(ApiConfiguration)\GodotSharp.dll</HintPath>
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+ <Private>False</Private>
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+ </Reference>
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+ <Reference Include="GodotSharpEditor" Condition=" '$(Configuration)' == 'Tools' ">
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+ <HintPath>$(ProjectDir)\.mono\assemblies\$(ApiConfiguration)\GodotSharpEditor.dll</HintPath>
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+ <Private>False</Private>
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+ </Reference>
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+ <Reference Include="System" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <Compile Include="HUD.cs" />
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+ <Compile Include="Main.cs" />
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+ <Compile Include="Mob.cs" />
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+ <Compile Include="Player.cs" />
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+ <Compile Include="Properties\AssemblyInfo.cs" />
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+ </ItemGroup>
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+ <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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</Project>
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</Project>
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