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2D normal mapping and lighting simple demos

Juan Linietsky %!s(int64=10) %!d(string=hai) anos
pai
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6c343df161

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2d/lights_shadows/bg.png


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2d/lights_shadows/caster.png


+ 8 - 0
2d/lights_shadows/engine.cfg

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+[application]
+
+name="2D Lighting"
+main_scene="res://light_shadows.scn"
+
+[rasterizer]
+
+shadow_filter=2

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2d/lights_shadows/light.png


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2d/lights_shadows/light_shadows.scn


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2d/lights_shadows/spot.png


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2d/normalmaps/diffuse.jpg


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2d/normalmaps/diffuse.png


+ 4 - 0
2d/normalmaps/engine.cfg

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+[application]
+
+name="2D Normal Mapping"
+main_scene="res://normalmap.scn"

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2d/normalmaps/light.png


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2d/normalmaps/normal.png


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2d/normalmaps/normal_material.res


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2d/normalmaps/normalmap.scn


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2d/texscreen/OpenCV_Chessboard.png