Browse Source

Reorganize Truck Town

Aaron Franke 3 years ago
parent
commit
6cf53c39bf
33 changed files with 132 additions and 149 deletions
  1. 5 5
      3d/truck_town/car_select/car_select.gd
  2. 5 9
      3d/truck_town/car_select/car_select.tscn
  3. 0 0
      3d/truck_town/car_select/choose_tow.png
  4. 3 3
      3d/truck_town/car_select/choose_tow.png.import
  5. 0 0
      3d/truck_town/car_select/choose_trailer.png
  6. 3 3
      3d/truck_town/car_select/choose_trailer.png.import
  7. 0 0
      3d/truck_town/car_select/choose_van.png
  8. 3 3
      3d/truck_town/car_select/choose_van.png.import
  9. 0 9
      3d/truck_town/materials/cement.tres
  10. 0 9
      3d/truck_town/materials/grass.tres
  11. 0 7
      3d/truck_town/materials/truck_trailer.tres
  12. 1 1
      3d/truck_town/project.godot
  13. 1 0
      3d/truck_town/spedometer.gd
  14. 0 0
      3d/truck_town/town/materials/cement.png
  15. 4 4
      3d/truck_town/town/materials/cement.png.import
  16. 9 0
      3d/truck_town/town/materials/cement.tres
  17. 0 0
      3d/truck_town/town/materials/grass.png
  18. 4 4
      3d/truck_town/town/materials/grass.png.import
  19. 9 0
      3d/truck_town/town/materials/grass.tres
  20. 7 21
      3d/truck_town/town/town_scene.tscn
  21. 0 0
      3d/truck_town/town/truck_town.glb
  22. 6 6
      3d/truck_town/town/truck_town.glb.import
  23. 12 12
      3d/truck_town/vehicles/car_base.tscn
  24. 0 0
      3d/truck_town/vehicles/follow_camera.gd
  25. 0 0
      3d/truck_town/vehicles/meshes/.gitignore
  26. 0 0
      3d/truck_town/vehicles/meshes/meshes.glb
  27. 13 13
      3d/truck_town/vehicles/meshes/meshes.glb.import
  28. 18 18
      3d/truck_town/vehicles/tow_truck.tscn
  29. 18 18
      3d/truck_town/vehicles/trailer_truck.tscn
  30. 0 0
      3d/truck_town/vehicles/truck_trailer.png
  31. 4 4
      3d/truck_town/vehicles/truck_trailer.png.import
  32. 7 0
      3d/truck_town/vehicles/truck_trailer.tres
  33. 0 0
      3d/truck_town/vehicles/vehicle.gd

+ 5 - 5
3d/truck_town/car_select.gd → 3d/truck_town/car_select/car_select.gd

@@ -10,9 +10,9 @@ func _process(_delta: float):
 func _load_scene(car_path: String):
 	var car: Node3D = load(car_path).instantiate()
 	car.name = &"car"
-	town = load("res://town_scene.tscn").instantiate()
+	town = load("res://town/town_scene.tscn").instantiate()
 	town.get_node(^"InstancePos").add_child(car)
-	town.get_node(^"InstancePos/Panel/Spedometer").car_body = car.get_child(0)
+	town.get_node(^"Spedometer").car_body = car.get_child(0)
 	town.get_node(^"Back").pressed.connect(_on_back_pressed)
 
 	get_parent().add_child(town)
@@ -30,12 +30,12 @@ func _on_back_pressed():
 
 
 func _on_mini_van_pressed():
-	_load_scene("res://car_base.tscn")
+	_load_scene("res://vehicles/car_base.tscn")
 
 
 func _on_trailer_truck_pressed():
-	_load_scene("res://trailer_truck.tscn")
+	_load_scene("res://vehicles/trailer_truck.tscn")
 
 
 func _on_tow_truck_pressed():
-	_load_scene("res://tow_truck.tscn")
+	_load_scene("res://vehicles/tow_truck.tscn")

+ 5 - 9
3d/truck_town/car_select.tscn → 3d/truck_town/car_select/car_select.tscn

@@ -1,9 +1,9 @@
-[gd_scene load_steps=5 format=3 uid="uid://dgjvvywy4m0jo"]
+[gd_scene load_steps=5 format=3]
 
-[ext_resource type="Script" path="res://car_select.gd" id="1"]
-[ext_resource type="Texture2D" uid="uid://bh7b4n4lg1uqt" path="res://textures/choose_van.png" id="2"]
-[ext_resource type="Texture2D" uid="uid://hvkcmpdq1t0k" path="res://textures/choose_trailer.png" id="3"]
-[ext_resource type="Texture2D" uid="uid://de7itkxhl0u28" path="res://textures/choose_tow.png" id="4"]
+[ext_resource type="Script" path="res://car_select/car_select.gd" id="1"]
+[ext_resource type="Texture2D" uid="uid://bh7b4n4lg1uqt" path="res://car_select/choose_van.png" id="2"]
+[ext_resource type="Texture2D" uid="uid://hvkcmpdq1t0k" path="res://car_select/choose_trailer.png" id="3"]
+[ext_resource type="Texture2D" uid="uid://de7itkxhl0u28" path="res://car_select/choose_tow.png" id="4"]
 
 [node name="CarSelect" type="Control"]
 layout_mode = 3
@@ -23,7 +23,6 @@ size_flags_vertical = 2
 script = ExtResource("1")
 
 [node name="HBoxContainer" type="HBoxContainer" parent="."]
-layout_mode = 1
 anchors_preset = 14
 anchor_top = 0.5
 anchor_right = 1.0
@@ -33,7 +32,6 @@ grow_vertical = 2
 alignment = 1
 
 [node name="MiniVan" type="Button" parent="HBoxContainer"]
-layout_mode = 2
 offset_left = 5.0
 offset_right = 333.0
 offset_bottom = 243.0
@@ -42,7 +40,6 @@ size_flags_vertical = 4
 icon = ExtResource("2")
 
 [node name="TrailerTruck" type="Button" parent="HBoxContainer"]
-layout_mode = 2
 offset_left = 347.0
 offset_right = 675.0
 offset_bottom = 243.0
@@ -51,7 +48,6 @@ size_flags_vertical = 4
 icon = ExtResource("3")
 
 [node name="TowTruck" type="Button" parent="HBoxContainer"]
-layout_mode = 2
 offset_left = 690.0
 offset_right = 1018.0
 offset_bottom = 243.0

+ 0 - 0
3d/truck_town/textures/choose_tow.png → 3d/truck_town/car_select/choose_tow.png


+ 3 - 3
3d/truck_town/textures/choose_tow.png.import → 3d/truck_town/car_select/choose_tow.png.import

@@ -3,15 +3,15 @@
 importer="texture"
 type="CompressedTexture2D"
 uid="uid://de7itkxhl0u28"
-path="res://.godot/imported/choose_tow.png-98497909563147058e33250f8d1683f4.ctex"
+path="res://.godot/imported/choose_tow.png-e1d5f4ba7eb707eed82d65f6944c644a.ctex"
 metadata={
 "vram_texture": false
 }
 
 [deps]
 
-source_file="res://textures/choose_tow.png"
-dest_files=["res://.godot/imported/choose_tow.png-98497909563147058e33250f8d1683f4.ctex"]
+source_file="res://car_select/choose_tow.png"
+dest_files=["res://.godot/imported/choose_tow.png-e1d5f4ba7eb707eed82d65f6944c644a.ctex"]
 
 [params]
 

+ 0 - 0
3d/truck_town/textures/choose_trailer.png → 3d/truck_town/car_select/choose_trailer.png


+ 3 - 3
3d/truck_town/textures/choose_trailer.png.import → 3d/truck_town/car_select/choose_trailer.png.import

@@ -3,15 +3,15 @@
 importer="texture"
 type="CompressedTexture2D"
 uid="uid://hvkcmpdq1t0k"
-path="res://.godot/imported/choose_trailer.png-fd19a6a0470bf156ff533b17c220bb25.ctex"
+path="res://.godot/imported/choose_trailer.png-42b178b0fc9d742f9f23bb1d9fdfc9a7.ctex"
 metadata={
 "vram_texture": false
 }
 
 [deps]
 
-source_file="res://textures/choose_trailer.png"
-dest_files=["res://.godot/imported/choose_trailer.png-fd19a6a0470bf156ff533b17c220bb25.ctex"]
+source_file="res://car_select/choose_trailer.png"
+dest_files=["res://.godot/imported/choose_trailer.png-42b178b0fc9d742f9f23bb1d9fdfc9a7.ctex"]
 
 [params]
 

+ 0 - 0
3d/truck_town/textures/choose_van.png → 3d/truck_town/car_select/choose_van.png


+ 3 - 3
3d/truck_town/textures/choose_van.png.import → 3d/truck_town/car_select/choose_van.png.import

@@ -3,15 +3,15 @@
 importer="texture"
 type="CompressedTexture2D"
 uid="uid://bh7b4n4lg1uqt"
-path="res://.godot/imported/choose_van.png-bf155c126082baee803c63d2d237b1d3.ctex"
+path="res://.godot/imported/choose_van.png-a2669a1a5e1faa5c8245c7e87ce8c490.ctex"
 metadata={
 "vram_texture": false
 }
 
 [deps]
 
-source_file="res://textures/choose_van.png"
-dest_files=["res://.godot/imported/choose_van.png-bf155c126082baee803c63d2d237b1d3.ctex"]
+source_file="res://car_select/choose_van.png"
+dest_files=["res://.godot/imported/choose_van.png-a2669a1a5e1faa5c8245c7e87ce8c490.ctex"]
 
 [params]
 

+ 0 - 9
3d/truck_town/materials/cement.tres

@@ -1,9 +0,0 @@
-[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://dwpeihw7c20hb"]
-
-[ext_resource type="Texture2D" uid="uid://deeixbwehify0" path="res://textures/cement.png" id="1"]
-
-[resource]
-resource_name = "Cement"
-albedo_texture = ExtResource("1")
-roughness = 0.8
-uv1_scale = Vector3(2, 2, 2)

+ 0 - 9
3d/truck_town/materials/grass.tres

@@ -1,9 +0,0 @@
-[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://dy1i6vuu24ovq"]
-
-[ext_resource type="Texture2D" uid="uid://cltpie6eq33br" path="res://textures/grass.png" id="1"]
-
-[resource]
-resource_name = "Grass"
-albedo_texture = ExtResource("1")
-roughness = 0.8
-uv1_scale = Vector3(2, 2, 2)

+ 0 - 7
3d/truck_town/materials/truck_trailer.tres

@@ -1,7 +0,0 @@
-[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://cebi0gcdtlo4k"]
-
-[ext_resource type="Texture2D" uid="uid://q7uvsiqefkwr" path="res://textures/truck_trailer.png" id="1_jkh55"]
-
-[resource]
-albedo_texture = ExtResource("1_jkh55")
-roughness = 0.6

+ 1 - 1
3d/truck_town/project.godot

@@ -13,7 +13,7 @@ config_version=5
 config/name="Truck Town"
 config/description="This is a demo implementing different types of trucks of
 varying complexity using vehicle physics."
-run/main_scene="res://car_select.tscn"
+run/main_scene="res://car_select/car_select.tscn"
 config/features=PackedStringArray("4.0")
 config/icon="res://icon.png"
 

+ 1 - 0
3d/truck_town/spedometer.gd

@@ -10,6 +10,7 @@ enum SpeedUnit {
 
 var car_body: VehicleBody3D
 
+
 func _process(_delta):
 	var speed := car_body.linear_velocity.length()
 	if speed_unit == SpeedUnit.METERS_PER_SECOND:

+ 0 - 0
3d/truck_town/textures/cement.png → 3d/truck_town/town/materials/cement.png


+ 4 - 4
3d/truck_town/textures/cement.png.import → 3d/truck_town/town/materials/cement.png.import

@@ -3,8 +3,8 @@
 importer="texture"
 type="CompressedTexture2D"
 uid="uid://deeixbwehify0"
-path.s3tc="res://.godot/imported/cement.png-ce0aa9838dd9c502970938c3444abe0d.s3tc.ctex"
-path.etc2="res://.godot/imported/cement.png-ce0aa9838dd9c502970938c3444abe0d.etc2.ctex"
+path.s3tc="res://.godot/imported/cement.png-48bbf8b709926144ff58f879dc65e769.s3tc.ctex"
+path.etc2="res://.godot/imported/cement.png-48bbf8b709926144ff58f879dc65e769.etc2.ctex"
 metadata={
 "imported_formats": ["s3tc", "etc2"],
 "vram_texture": true
@@ -12,8 +12,8 @@ metadata={
 
 [deps]
 
-source_file="res://textures/cement.png"
-dest_files=["res://.godot/imported/cement.png-ce0aa9838dd9c502970938c3444abe0d.s3tc.ctex", "res://.godot/imported/cement.png-ce0aa9838dd9c502970938c3444abe0d.etc2.ctex"]
+source_file="res://town/materials/cement.png"
+dest_files=["res://.godot/imported/cement.png-48bbf8b709926144ff58f879dc65e769.s3tc.ctex", "res://.godot/imported/cement.png-48bbf8b709926144ff58f879dc65e769.etc2.ctex"]
 
 [params]
 

+ 9 - 0
3d/truck_town/town/materials/cement.tres

@@ -0,0 +1,9 @@
+[gd_resource type="StandardMaterial3D" load_steps=2 format=3]
+
+[ext_resource type="Texture2D" path="res://town/materials/cement.png" id="1"]
+
+[resource]
+resource_name = "Cement"
+albedo_texture = ExtResource("1")
+roughness = 0.8
+uv1_scale = Vector3(2, 2, 2)

+ 0 - 0
3d/truck_town/textures/grass.png → 3d/truck_town/town/materials/grass.png


+ 4 - 4
3d/truck_town/textures/grass.png.import → 3d/truck_town/town/materials/grass.png.import

@@ -3,8 +3,8 @@
 importer="texture"
 type="CompressedTexture2D"
 uid="uid://cltpie6eq33br"
-path.s3tc="res://.godot/imported/grass.png-c637977c146fec1b1e97e5c999cb4594.s3tc.ctex"
-path.etc2="res://.godot/imported/grass.png-c637977c146fec1b1e97e5c999cb4594.etc2.ctex"
+path.s3tc="res://.godot/imported/grass.png-70a5ea3cb24fafd3dc2248b5302d522c.s3tc.ctex"
+path.etc2="res://.godot/imported/grass.png-70a5ea3cb24fafd3dc2248b5302d522c.etc2.ctex"
 metadata={
 "imported_formats": ["s3tc", "etc2"],
 "vram_texture": true
@@ -12,8 +12,8 @@ metadata={
 
 [deps]
 
-source_file="res://textures/grass.png"
-dest_files=["res://.godot/imported/grass.png-c637977c146fec1b1e97e5c999cb4594.s3tc.ctex", "res://.godot/imported/grass.png-c637977c146fec1b1e97e5c999cb4594.etc2.ctex"]
+source_file="res://town/materials/grass.png"
+dest_files=["res://.godot/imported/grass.png-70a5ea3cb24fafd3dc2248b5302d522c.s3tc.ctex", "res://.godot/imported/grass.png-70a5ea3cb24fafd3dc2248b5302d522c.etc2.ctex"]
 
 [params]
 

+ 9 - 0
3d/truck_town/town/materials/grass.tres

@@ -0,0 +1,9 @@
+[gd_resource type="StandardMaterial3D" load_steps=2 format=3]
+
+[ext_resource type="Texture2D" path="res://town/materials/grass.png" id="1"]
+
+[resource]
+resource_name = "Grass"
+albedo_texture = ExtResource("1")
+roughness = 0.8
+uv1_scale = Vector3(2, 2, 2)

+ 7 - 21
3d/truck_town/town_scene.tscn → 3d/truck_town/town/town_scene.tscn

@@ -1,39 +1,25 @@
-[gd_scene load_steps=6 format=3 uid="uid://b0036qgpepmwc"]
+[gd_scene load_steps=4 format=3 uid="uid://d0ygmqpylq0wy"]
 
-[ext_resource type="PackedScene" uid="uid://2lbu3a1dk0a5" path="res://truck_town.glb" id="1_x0dmm"]
+[ext_resource type="PackedScene" uid="uid://dfdgytsvtqxwv" path="res://town/truck_town.glb" id="1_x0dmm"]
 [ext_resource type="Script" path="res://spedometer.gd" id="2"]
 [ext_resource type="Environment" uid="uid://cuvs67826w51u" path="res://default_env.tres" id="3_t0mbp"]
 
-[sub_resource type="StyleBoxEmpty" id="1"]
-
-[sub_resource type="Theme" id="2"]
-Button/styles/focus = SubResource("1")
-
 [node name="TownScene" type="Node3D"]
 
 [node name="TruckTown" parent="." instance=ExtResource("1_x0dmm")]
 
 [node name="InstancePos" type="Marker3D" parent="."]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 13.2039, 6.67095, -37.6042)
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14, 6, -40)
 
-[node name="Panel" type="Panel" parent="InstancePos"]
+[node name="Spedometer" type="Button" parent="."]
+custom_minimum_size = Vector2(150, 40)
 anchors_preset = 1
 anchor_left = 1.0
 anchor_right = 1.0
-offset_left = -130.0
+offset_left = -150.0
 offset_bottom = 40.0
 grow_horizontal = 0
-
-[node name="Spedometer" type="Button" parent="InstancePos/Panel"]
-layout_mode = 1
-anchors_preset = 15
-anchor_right = 1.0
-anchor_bottom = 1.0
-grow_horizontal = 2
-grow_vertical = 2
-theme = SubResource("2")
 text = "Speed: ???"
-flat = true
 script = ExtResource("2")
 
 [node name="Back" type="Button" parent="."]
@@ -50,4 +36,4 @@ environment = ExtResource("3_t0mbp")
 transform = Transform3D(0.939693, -0.280167, -0.196175, -5.01437e-08, -0.573577, 0.819152, -0.34202, -0.769751, -0.538986, 0, 24.4076, 0)
 shadow_enabled = true
 
-[connection signal="pressed" from="InstancePos/Panel/Spedometer" to="InstancePos/Panel/Spedometer" method="_on_spedometer_pressed"]
+[connection signal="pressed" from="Spedometer" to="Spedometer" method="_on_spedometer_pressed"]

+ 0 - 0
3d/truck_town/truck_town.glb → 3d/truck_town/town/truck_town.glb


+ 6 - 6
3d/truck_town/truck_town.glb.import → 3d/truck_town/town/truck_town.glb.import

@@ -3,13 +3,13 @@
 importer="scene"
 importer_version=1
 type="PackedScene"
-uid="uid://2lbu3a1dk0a5"
-path="res://.godot/imported/truck_town.glb-b721f5a7e8588ad7f9f8190f99e67720.scn"
+uid="uid://dfdgytsvtqxwv"
+path="res://.godot/imported/truck_town.glb-49b71606091d50bf5665443ce42e43d8.scn"
 
 [deps]
 
-source_file="res://truck_town.glb"
-dest_files=["res://.godot/imported/truck_town.glb-b721f5a7e8588ad7f9f8190f99e67720.scn"]
+source_file="res://town/truck_town.glb"
+dest_files=["res://.godot/imported/truck_town.glb-49b71606091d50bf5665443ce42e43d8.scn"]
 
 [params]
 
@@ -29,11 +29,11 @@ _subresources={
 "materials": {
 "grass": {
 "use_external/enabled": true,
-"use_external/path": "res://materials/grass.tres"
+"use_external/path": "res://town/materials/grass.tres"
 },
 "road": {
 "use_external/enabled": true,
-"use_external/path": "res://materials/cement.tres"
+"use_external/path": "res://town/materials/cement.tres"
 }
 },
 "nodes": {

+ 12 - 12
3d/truck_town/car_base.tscn → 3d/truck_town/vehicles/car_base.tscn

@@ -1,9 +1,9 @@
-[gd_scene load_steps=7 format=3 uid="uid://yuu24upxaw38"]
+[gd_scene load_steps=7 format=3 uid="uid://c1uai3rvx8hul"]
 
-[ext_resource type="Script" path="res://vehicle.gd" id="1"]
-[ext_resource type="ArrayMesh" uid="uid://oj2qgrhsq5e5" path="res://meshes/wheel.res" id="2_mlrjy"]
-[ext_resource type="ArrayMesh" uid="uid://cgxof0gvxjbag" path="res://meshes/minivan.res" id="4_wo1v3"]
-[ext_resource type="Script" path="res://follow_camera.gd" id="5"]
+[ext_resource type="Script" path="res://vehicles/vehicle.gd" id="1_r806m"]
+[ext_resource type="ArrayMesh" uid="uid://s3nm456cy46b" path="res://vehicles/meshes/wheel.res" id="2_0cso8"]
+[ext_resource type="ArrayMesh" uid="uid://d3ogs0rwex0kc" path="res://vehicles/meshes/minivan.res" id="3_tkg08"]
+[ext_resource type="Script" path="res://vehicles/follow_camera.gd" id="4_6igu8"]
 
 [sub_resource type="PhysicsMaterial" id="1"]
 friction = 0.5
@@ -17,7 +17,7 @@ size = Vector3(0.954078, 1, 2.32662)
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00169557, 0.222867, -0.0955184)
 center_of_mass_mode = 1
 physics_material_override = SubResource("1")
-script = ExtResource("1")
+script = ExtResource("1_r806m")
 
 [node name="Wheel1" type="VehicleWheel3D" parent="Body"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.573678, 0.115169, 1.10416)
@@ -32,7 +32,7 @@ damping_compression = 0.88
 
 [node name="Wheel1" type="MeshInstance3D" parent="Body/Wheel1"]
 gi_mode = 2
-mesh = ExtResource("2_mlrjy")
+mesh = ExtResource("2_0cso8")
 
 [node name="Wheel2" type="VehicleWheel3D" parent="Body"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.573678, 0.115169, -0.783403)
@@ -46,7 +46,7 @@ damping_compression = 0.88
 
 [node name="Wheel2" type="MeshInstance3D" parent="Body/Wheel2"]
 gi_mode = 2
-mesh = ExtResource("2_mlrjy")
+mesh = ExtResource("2_0cso8")
 
 [node name="Wheel3" type="VehicleWheel3D" parent="Body"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.573678, 0.115169, 1.10416)
@@ -61,7 +61,7 @@ damping_compression = 0.88
 
 [node name="Wheel3" type="MeshInstance3D" parent="Body/Wheel3"]
 gi_mode = 2
-mesh = ExtResource("2_mlrjy")
+mesh = ExtResource("2_0cso8")
 
 [node name="Wheel4" type="VehicleWheel3D" parent="Body"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.573678, 0.115169, -0.783403)
@@ -75,11 +75,11 @@ damping_compression = 0.88
 
 [node name="Wheel4" type="MeshInstance3D" parent="Body/Wheel4"]
 gi_mode = 2
-mesh = ExtResource("2_mlrjy")
+mesh = ExtResource("2_0cso8")
 
 [node name="Body" type="MeshInstance3D" parent="Body"]
 gi_mode = 2
-mesh = ExtResource("4_wo1v3")
+mesh = ExtResource("3_tkg08")
 
 [node name="CollisionShape3D" type="CollisionShape3D" parent="Body"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.588269, 0.0774262)
@@ -93,6 +93,6 @@ transform = Transform3D(-0.709652, -0.170177, 0.683691, -2.11161e-08, 0.970391,
 current = true
 fov = 74.0
 near = 0.1
-script = ExtResource("5")
+script = ExtResource("4_6igu8")
 min_distance = 3.0
 height = 1.25

+ 0 - 0
3d/truck_town/follow_camera.gd → 3d/truck_town/vehicles/follow_camera.gd


+ 0 - 0
3d/truck_town/meshes/.gitignore → 3d/truck_town/vehicles/meshes/.gitignore


+ 0 - 0
3d/truck_town/meshes/meshes.glb → 3d/truck_town/vehicles/meshes/meshes.glb


+ 13 - 13
3d/truck_town/meshes/meshes.glb.import → 3d/truck_town/vehicles/meshes/meshes.glb.import

@@ -3,13 +3,13 @@
 importer="scene"
 importer_version=1
 type="PackedScene"
-uid="uid://dsb8h0h6axw1b"
-path="res://.godot/imported/meshes.glb-8f0c4b5a77cea1398eb09a33df9d7e1c.scn"
+uid="uid://c4g2vx7lboxkr"
+path="res://.godot/imported/meshes.glb-030ff425937f3e98d423cb5cef7ede3d.scn"
 
 [deps]
 
-source_file="res://meshes/meshes.glb"
-dest_files=["res://.godot/imported/meshes.glb-8f0c4b5a77cea1398eb09a33df9d7e1c.scn"]
+source_file="res://vehicles/meshes/meshes.glb"
+dest_files=["res://.godot/imported/meshes.glb-030ff425937f3e98d423cb5cef7ede3d.scn"]
 
 [params]
 
@@ -29,19 +29,19 @@ _subresources={
 "materials": {
 "car_blue": {
 "use_external/enabled": false,
-"use_external/path": "res://materials/car_blue.tres"
+"use_external/path": "res://town/materials/car_blue.tres"
 },
 "car_yellow": {
 "use_external/enabled": false,
-"use_external/path": "res://materials/car_red.tres"
+"use_external/path": "res://town/materials/car_red.tres"
 },
 "chrome": {
 "use_external/enabled": false,
-"use_external/path": "res://materials/chrome.tres"
+"use_external/path": "res://town/materials/chrome.tres"
 },
 "truck_trailer": {
 "use_external/enabled": true,
-"use_external/path": "res://materials/truck_trailer.tres"
+"use_external/path": "res://vehicles/truck_trailer.tres"
 }
 },
 "meshes": {
@@ -53,7 +53,7 @@ _subresources={
 "lods/normal_split_angle": 25.0,
 "save_to_file/enabled": true,
 "save_to_file/make_streamable": "",
-"save_to_file/path": "res://meshes/minivan.res"
+"save_to_file/path": "res://vehicles/meshes/minivan.res"
 },
 "meshes_tow_truck": {
 "generate/lightmap_uv": 0,
@@ -63,7 +63,7 @@ _subresources={
 "lods/normal_split_angle": 25.0,
 "save_to_file/enabled": true,
 "save_to_file/make_streamable": "",
-"save_to_file/path": "res://meshes/tow_truck.res"
+"save_to_file/path": "res://vehicles/meshes/tow_truck.res"
 },
 "meshes_truck_cab": {
 "generate/lightmap_uv": 0,
@@ -73,7 +73,7 @@ _subresources={
 "lods/normal_split_angle": 25.0,
 "save_to_file/enabled": true,
 "save_to_file/make_streamable": "",
-"save_to_file/path": "res://meshes/truck_cab.res"
+"save_to_file/path": "res://vehicles/meshes/truck_cab.res"
 },
 "meshes_truck_trailer": {
 "generate/lightmap_uv": 0,
@@ -83,7 +83,7 @@ _subresources={
 "lods/normal_split_angle": 25.0,
 "save_to_file/enabled": true,
 "save_to_file/make_streamable": "",
-"save_to_file/path": "res://meshes/truck_trailer.res"
+"save_to_file/path": "res://vehicles/meshes/truck_trailer.res"
 },
 "meshes_wheel": {
 "generate/lightmap_uv": 0,
@@ -93,7 +93,7 @@ _subresources={
 "lods/normal_split_angle": 25.0,
 "save_to_file/enabled": true,
 "save_to_file/make_streamable": "",
-"save_to_file/path": "res://meshes/wheel.res"
+"save_to_file/path": "res://vehicles/meshes/wheel.res"
 }
 }
 }

+ 18 - 18
3d/truck_town/tow_truck.tscn → 3d/truck_town/vehicles/tow_truck.tscn

@@ -1,10 +1,10 @@
-[gd_scene load_steps=11 format=3 uid="uid://diu58mh8lj32g"]
+[gd_scene load_steps=11 format=3 uid="uid://bh7765vrq5muf"]
 
-[ext_resource type="Script" path="res://vehicle.gd" id="1"]
-[ext_resource type="ArrayMesh" uid="uid://oj2qgrhsq5e5" path="res://meshes/wheel.res" id="2_n7jm5"]
-[ext_resource type="ArrayMesh" uid="uid://ctfu7dwcrn40o" path="res://meshes/tow_truck.res" id="3_cphb6"]
-[ext_resource type="Script" path="res://follow_camera.gd" id="5"]
-[ext_resource type="ArrayMesh" uid="uid://cgxof0gvxjbag" path="res://meshes/minivan.res" id="5_virr6"]
+[ext_resource type="Script" path="res://vehicles/vehicle.gd" id="1_qhfnb"]
+[ext_resource type="ArrayMesh" uid="uid://s3nm456cy46b" path="res://vehicles/meshes/wheel.res" id="2_b8qij"]
+[ext_resource type="ArrayMesh" uid="uid://dd70tx11n3531" path="res://vehicles/meshes/tow_truck.res" id="3_7c8iv"]
+[ext_resource type="Script" path="res://vehicles/follow_camera.gd" id="4_wddne"]
+[ext_resource type="ArrayMesh" uid="uid://d3ogs0rwex0kc" path="res://vehicles/meshes/minivan.res" id="5_ukw0p"]
 
 [sub_resource type="BoxShape3D" id="6"]
 size = Vector3(1.17624, 0.6963, 2.23996)
@@ -28,7 +28,7 @@ size = Vector3(0.954078, 1, 2.32662)
 [node name="Body" type="VehicleBody3D" parent="."]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00169557, 0.222867, -0.0955184)
 center_of_mass_mode = 1
-script = ExtResource("1")
+script = ExtResource("1_qhfnb")
 
 [node name="Wheel1" type="VehicleWheel3D" parent="Body"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.573678, 0.000773743, 1.10416)
@@ -42,7 +42,7 @@ damping_compression = 0.88
 
 [node name="Wheel1" type="MeshInstance3D" parent="Body/Wheel1"]
 gi_mode = 2
-mesh = ExtResource("2_n7jm5")
+mesh = ExtResource("2_b8qij")
 
 [node name="Wheel2" type="VehicleWheel3D" parent="Body"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.573678, 0.000773743, -0.783403)
@@ -55,7 +55,7 @@ damping_compression = 0.88
 
 [node name="Wheel2" type="MeshInstance3D" parent="Body/Wheel2"]
 gi_mode = 2
-mesh = ExtResource("2_n7jm5")
+mesh = ExtResource("2_b8qij")
 
 [node name="Wheel3" type="VehicleWheel3D" parent="Body"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.573678, 0.000773743, 1.10416)
@@ -69,7 +69,7 @@ damping_compression = 0.88
 
 [node name="Wheel3" type="MeshInstance3D" parent="Body/Wheel3"]
 gi_mode = 2
-mesh = ExtResource("2_n7jm5")
+mesh = ExtResource("2_b8qij")
 
 [node name="Wheel4" type="VehicleWheel3D" parent="Body"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.573678, 0.000773743, -0.783403)
@@ -82,11 +82,11 @@ damping_compression = 0.88
 
 [node name="Wheel4" type="MeshInstance3D" parent="Body/Wheel4"]
 gi_mode = 2
-mesh = ExtResource("2_n7jm5")
+mesh = ExtResource("2_b8qij")
 
 [node name="Body" type="MeshInstance3D" parent="Body"]
 gi_mode = 2
-mesh = ExtResource("3_cphb6")
+mesh = ExtResource("3_7c8iv")
 
 [node name="CameraBase" type="Node3D" parent="Body"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.97449, 0)
@@ -96,7 +96,7 @@ transform = Transform3D(-0.709652, -0.170177, 0.683691, -2.11161e-08, 0.970391,
 current = true
 fov = 74.0
 near = 0.1
-script = ExtResource("5")
+script = ExtResource("4_wddne")
 min_distance = 5.0
 max_distance = 7.0
 height = 1.75
@@ -202,7 +202,7 @@ damping_compression = 0.88
 
 [node name="Wheel1" type="MeshInstance3D" parent="Body2/Wheel1"]
 gi_mode = 2
-mesh = ExtResource("2_n7jm5")
+mesh = ExtResource("2_b8qij")
 
 [node name="Wheel2" type="VehicleWheel3D" parent="Body2"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.573678, 0.115169, -0.783403)
@@ -216,7 +216,7 @@ damping_compression = 0.88
 
 [node name="Wheel2" type="MeshInstance3D" parent="Body2/Wheel2"]
 gi_mode = 2
-mesh = ExtResource("2_n7jm5")
+mesh = ExtResource("2_b8qij")
 
 [node name="Wheel3" type="VehicleWheel3D" parent="Body2"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.573678, 0.115169, 1.10416)
@@ -231,7 +231,7 @@ damping_compression = 0.88
 
 [node name="Wheel3" type="MeshInstance3D" parent="Body2/Wheel3"]
 gi_mode = 2
-mesh = ExtResource("2_n7jm5")
+mesh = ExtResource("2_b8qij")
 
 [node name="Wheel4" type="VehicleWheel3D" parent="Body2"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.573678, 0.115169, -0.783403)
@@ -245,11 +245,11 @@ damping_compression = 0.88
 
 [node name="Wheel4" type="MeshInstance3D" parent="Body2/Wheel4"]
 gi_mode = 2
-mesh = ExtResource("2_n7jm5")
+mesh = ExtResource("2_b8qij")
 
 [node name="Body" type="MeshInstance3D" parent="Body2"]
 gi_mode = 2
-mesh = ExtResource("5_virr6")
+mesh = ExtResource("5_ukw0p")
 
 [node name="CollisionShape3D" type="CollisionShape3D" parent="Body2"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.588269, 0.0774262)

+ 18 - 18
3d/truck_town/trailer_truck.tscn → 3d/truck_town/vehicles/trailer_truck.tscn

@@ -1,10 +1,10 @@
-[gd_scene load_steps=8 format=3 uid="uid://c2a3htgr3fdfu"]
+[gd_scene load_steps=8 format=3 uid="uid://drinprblemj5u"]
 
-[ext_resource type="ArrayMesh" uid="uid://oj2qgrhsq5e5" path="res://meshes/wheel.res" id="2_fnklw"]
-[ext_resource type="ArrayMesh" uid="uid://cdk50iokjxakx" path="res://meshes/truck_cab.res" id="3_30otl"]
-[ext_resource type="Script" path="res://vehicle.gd" id="4"]
-[ext_resource type="Script" path="res://follow_camera.gd" id="5"]
-[ext_resource type="ArrayMesh" uid="uid://dkgnxofmrsu5n" path="res://meshes/truck_trailer.res" id="5_8pblj"]
+[ext_resource type="Script" path="res://vehicles/vehicle.gd" id="1_wetfm"]
+[ext_resource type="ArrayMesh" uid="uid://s3nm456cy46b" path="res://vehicles/meshes/wheel.res" id="2_2mkj4"]
+[ext_resource type="ArrayMesh" uid="uid://bjqn7crf4tlke" path="res://vehicles/meshes/truck_cab.res" id="3_8j276"]
+[ext_resource type="Script" path="res://vehicles/follow_camera.gd" id="4_4yhuf"]
+[ext_resource type="ArrayMesh" uid="uid://c01p2iyko2mx7" path="res://vehicles/meshes/truck_trailer.res" id="5_cgx5y"]
 
 [sub_resource type="BoxShape3D" id="14"]
 size = Vector3(1.3392, 1.04159, 2.3947)
@@ -17,7 +17,7 @@ size = Vector3(1.49783, 1.38835, 3.94168)
 [node name="Body" type="VehicleBody3D" parent="."]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00169557, 0.222867, -0.0955184)
 center_of_mass_mode = 1
-script = ExtResource("4")
+script = ExtResource("1_wetfm")
 
 [node name="Wheel1" type="VehicleWheel3D" parent="Body"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.573678, 0.000773743, 1.10416)
@@ -31,7 +31,7 @@ damping_compression = 0.88
 
 [node name="Wheel1" type="MeshInstance3D" parent="Body/Wheel1"]
 gi_mode = 2
-mesh = ExtResource("2_fnklw")
+mesh = ExtResource("2_2mkj4")
 
 [node name="Wheel2" type="VehicleWheel3D" parent="Body"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.573678, 0.000773743, -0.783403)
@@ -44,7 +44,7 @@ damping_compression = 0.88
 
 [node name="Wheel2" type="MeshInstance3D" parent="Body/Wheel2"]
 gi_mode = 2
-mesh = ExtResource("2_fnklw")
+mesh = ExtResource("2_2mkj4")
 
 [node name="Wheel3" type="VehicleWheel3D" parent="Body"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.573678, 0.000773743, 1.10416)
@@ -58,7 +58,7 @@ damping_compression = 0.88
 
 [node name="Wheel3" type="MeshInstance3D" parent="Body/Wheel3"]
 gi_mode = 2
-mesh = ExtResource("2_fnklw")
+mesh = ExtResource("2_2mkj4")
 
 [node name="Wheel4" type="VehicleWheel3D" parent="Body"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.573678, 0.000773743, -0.783403)
@@ -71,11 +71,11 @@ damping_compression = 0.88
 
 [node name="Wheel4" type="MeshInstance3D" parent="Body/Wheel4"]
 gi_mode = 2
-mesh = ExtResource("2_fnklw")
+mesh = ExtResource("2_2mkj4")
 
 [node name="Body" type="MeshInstance3D" parent="Body"]
 gi_mode = 2
-mesh = ExtResource("3_30otl")
+mesh = ExtResource("3_8j276")
 
 [node name="CollisionShape3D" type="CollisionShape3D" parent="Body"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.571059, 0.132248)
@@ -89,7 +89,7 @@ transform = Transform3D(-0.709652, -0.170177, 0.683691, -2.11161e-08, 0.970391,
 current = true
 fov = 74.0
 near = 0.1
-script = ExtResource("5")
+script = ExtResource("4_4yhuf")
 min_distance = 5.0
 max_distance = 7.0
 height = 2.5
@@ -108,7 +108,7 @@ damping_compression = 0.88
 
 [node name="TWheel1" type="MeshInstance3D" parent="Trailer/TWheel1"]
 gi_mode = 2
-mesh = ExtResource("2_fnklw")
+mesh = ExtResource("2_2mkj4")
 
 [node name="TWheel2" type="VehicleWheel3D" parent="Trailer"]
 transform = Transform3D(1, 0, 0, 0, 1, -1.49012e-08, 0, 0, 1, 0.573678, -0.402732, -0.600809)
@@ -120,7 +120,7 @@ damping_compression = 0.88
 
 [node name="TWheel2" type="MeshInstance3D" parent="Trailer/TWheel2"]
 gi_mode = 2
-mesh = ExtResource("2_fnklw")
+mesh = ExtResource("2_2mkj4")
 
 [node name="TWheel3" type="VehicleWheel3D" parent="Trailer"]
 transform = Transform3D(1, 0, 0, 0, 1, -1.49012e-08, 0, 0, 1, -0.573678, -0.402732, -1.53277)
@@ -132,7 +132,7 @@ damping_compression = 0.88
 
 [node name="TWheel3" type="MeshInstance3D" parent="Trailer/TWheel3"]
 gi_mode = 2
-mesh = ExtResource("2_fnklw")
+mesh = ExtResource("2_2mkj4")
 
 [node name="TWheel4" type="VehicleWheel3D" parent="Trailer"]
 transform = Transform3D(1, 0, 0, 0, 1, -1.49012e-08, 0, 0, 1, -0.573678, -0.402732, -0.600809)
@@ -144,11 +144,11 @@ damping_compression = 0.88
 
 [node name="TWheel4" type="MeshInstance3D" parent="Trailer/TWheel4"]
 gi_mode = 2
-mesh = ExtResource("2_fnklw")
+mesh = ExtResource("2_2mkj4")
 
 [node name="Trailer" type="MeshInstance3D" parent="Trailer"]
 gi_mode = 2
-mesh = ExtResource("5_8pblj")
+mesh = ExtResource("5_cgx5y")
 
 [node name="CollisionShape3D" type="CollisionShape3D" parent="Trailer"]
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.383046, -0.0335202)

+ 0 - 0
3d/truck_town/textures/truck_trailer.png → 3d/truck_town/vehicles/truck_trailer.png


+ 4 - 4
3d/truck_town/textures/truck_trailer.png.import → 3d/truck_town/vehicles/truck_trailer.png.import

@@ -3,8 +3,8 @@
 importer="texture"
 type="CompressedTexture2D"
 uid="uid://q7uvsiqefkwr"
-path.s3tc="res://.godot/imported/truck_trailer.png-1c486d64b51a1c6bf88af1f04ce48ecf.s3tc.ctex"
-path.etc2="res://.godot/imported/truck_trailer.png-1c486d64b51a1c6bf88af1f04ce48ecf.etc2.ctex"
+path.s3tc="res://.godot/imported/truck_trailer.png-37383ff0a7e2053e450f6ec8ff2bdcae.s3tc.ctex"
+path.etc2="res://.godot/imported/truck_trailer.png-37383ff0a7e2053e450f6ec8ff2bdcae.etc2.ctex"
 metadata={
 "imported_formats": ["s3tc", "etc2"],
 "vram_texture": true
@@ -12,8 +12,8 @@ metadata={
 
 [deps]
 
-source_file="res://textures/truck_trailer.png"
-dest_files=["res://.godot/imported/truck_trailer.png-1c486d64b51a1c6bf88af1f04ce48ecf.s3tc.ctex", "res://.godot/imported/truck_trailer.png-1c486d64b51a1c6bf88af1f04ce48ecf.etc2.ctex"]
+source_file="res://vehicles/truck_trailer.png"
+dest_files=["res://.godot/imported/truck_trailer.png-37383ff0a7e2053e450f6ec8ff2bdcae.s3tc.ctex", "res://.godot/imported/truck_trailer.png-37383ff0a7e2053e450f6ec8ff2bdcae.etc2.ctex"]
 
 [params]
 

+ 7 - 0
3d/truck_town/vehicles/truck_trailer.tres

@@ -0,0 +1,7 @@
+[gd_resource type="StandardMaterial3D" load_steps=2 format=3]
+
+[ext_resource type="Texture2D" path="res://vehicles/truck_trailer.png" id="1_jkh55"]
+
+[resource]
+albedo_texture = ExtResource("1_jkh55")
+roughness = 0.6

+ 0 - 0
3d/truck_town/vehicle.gd → 3d/truck_town/vehicles/vehicle.gd