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@@ -1,335 +1,330 @@
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-[gd_resource type="TileSet" load_steps=14 format=2]
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+[gd_resource type="TileSet" load_steps=6 format=3 uid="uid://dlu6wo1aknvai"]
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-[ext_resource path="res://level/tileset/tiles_demo.png" type="Texture2D" id=1]
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+[ext_resource type="Texture2D" uid="uid://b54eod3j4xx34" path="res://level/tileset/tiles_demo.png" id="1_sa5xi"]
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-[sub_resource type="ConvexPolygonShape2D" id=1]
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-points = PackedVector2Array( 0, 6, 32, 6, 32, 32, 0, 32 )
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+[sub_resource type="TileMapPattern" id="TileMapPattern_4pfkh"]
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+tile_data = PackedInt32Array(0, 393217, 65538, 1, 327681, 65538)
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-[sub_resource type="ConvexPolygonShape2D" id=2]
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-points = PackedVector2Array( 0, 6, 28, 6, 28, 32, 0, 32 )
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+[sub_resource type="TileMapPattern" id="TileMapPattern_fatpo"]
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+tile_data = PackedInt32Array(0, 327681, 2, 1, 393217, 2)
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-[sub_resource type="ConvexPolygonShape2D" id=3]
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-points = PackedVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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+[sub_resource type="TileMapPattern" id="TileMapPattern_hwg2d"]
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+tile_data = PackedInt32Array(0, 262145, 0, 65536, 262145, 1, 131072, 262145, 2, 196608, 262145, 3)
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-[sub_resource type="ConvexPolygonShape2D" id=4]
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-points = PackedVector2Array( 0, 6, 32, 6, 32, 32, 0, 32 )
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-
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-[sub_resource type="ConvexPolygonShape2D" id=5]
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-points = PackedVector2Array( 32, 38, 32, 64, 0, 64, 0, 6 )
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-
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-[sub_resource type="ConvexPolygonShape2D" id=6]
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-points = PackedVector2Array( 0, 0, 28, 0, 28, 32, 0, 32 )
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-
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-[sub_resource type="ConvexPolygonShape2D" id=7]
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-points = PackedVector2Array( 28, 6, 32, 6, 32, 32, 0, 32, 0, 0, 28, 0 )
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-
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-[sub_resource type="ConvexPolygonShape2D" id=8]
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-points = PackedVector2Array( 0, 6, 32, 6, 32, 32, 0, 32 )
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-
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-[sub_resource type="ConvexPolygonShape2D" id=9]
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-points = PackedVector2Array( 0, 6, 28, 6, 28, 32, 0, 32 )
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-
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-[sub_resource type="ConvexPolygonShape2D" id=10]
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-points = PackedVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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-
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-[sub_resource type="ConvexPolygonShape2D" id=11]
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-points = PackedVector2Array( 0, 0, 32, 0, 32, 24, 0, 24 )
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-
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-[sub_resource type="ConvexPolygonShape2D" id=12]
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-points = PackedVector2Array( 0, 0, 28, 0, 28, 24, 0, 24 )
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+[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_v5kxh"]
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+texture = ExtResource("1_sa5xi")
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+texture_region_size = Vector2i(32, 32)
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+0:0/0 = 0
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+0:0/0/terrain_set = 0
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+0:0/0/terrain = 0
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+0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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+0:0/0/physics_layer_0/angular_velocity = 0.0
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+0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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+0:0/0/terrains_peering_bit/right_side = 0
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+0:0/0/terrains_peering_bit/bottom_right_corner = 0
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+0:0/0/terrains_peering_bit/bottom_side = 0
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+0:0/0/terrains_peering_bit/bottom_left_corner = 0
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+0:0/0/terrains_peering_bit/left_side = 0
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+1:0/next_alternative_id = 2
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+1:0/0 = 0
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+1:0/0/terrain_set = 0
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+1:0/0/terrain = 0
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+1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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+1:0/0/physics_layer_0/angular_velocity = 0.0
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+1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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+1:0/0/terrains_peering_bit/bottom_side = 0
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+1:0/0/terrains_peering_bit/bottom_left_corner = 0
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+1:0/0/terrains_peering_bit/left_side = 0
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+1:0/1 = 1
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+1:0/1/flip_h = true
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+1:0/1/terrain_set = 0
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+1:0/1/terrain = 0
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+1:0/1/physics_layer_0/linear_velocity = Vector2(0, 0)
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+1:0/1/physics_layer_0/angular_velocity = 0.0
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+1:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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+1:0/1/terrains_peering_bit/right_side = 0
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+1:0/1/terrains_peering_bit/bottom_right_corner = 0
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+1:0/1/terrains_peering_bit/bottom_side = 0
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+2:0/0 = 0
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+2:0/0/terrain_set = 0
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+2:0/0/terrain = 0
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+2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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+2:0/0/physics_layer_0/angular_velocity = 0.0
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+2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8, -16, 8)
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+2:0/0/terrains_peering_bit/right_side = 0
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+2:0/0/terrains_peering_bit/left_side = 0
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+3:0/next_alternative_id = 2
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+3:0/0 = 0
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+3:0/0/terrain_set = 0
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+3:0/0/terrain = 0
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+3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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+3:0/0/physics_layer_0/angular_velocity = 0.0
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+3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8, -16, 8)
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+3:0/0/terrains_peering_bit/left_side = 0
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+3:0/1 = 1
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+3:0/1/flip_h = true
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+3:0/1/terrain_set = 0
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+3:0/1/terrain = 0
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+3:0/1/physics_layer_0/linear_velocity = Vector2(0, 0)
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+3:0/1/physics_layer_0/angular_velocity = 0.0
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+3:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8, -16, 8)
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+3:0/1/terrains_peering_bit/right_side = 0
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+4:0/0 = 0
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+4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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+4:0/0/physics_layer_0/angular_velocity = 0.0
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+6:0/0 = 0
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+6:0/0/terrain_set = 0
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+6:0/0/terrain = 0
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+6:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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+6:0/0/physics_layer_0/angular_velocity = 0.0
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+6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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+6:0/0/terrains_peering_bit/right_side = 0
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+6:0/0/terrains_peering_bit/left_side = 0
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+6:0/0/terrains_peering_bit/top_left_corner = 0
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+6:0/0/terrains_peering_bit/top_side = 0
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+6:0/0/terrains_peering_bit/top_right_corner = 0
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+0:1/0 = 0
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+0:1/0/terrain_set = 0
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+0:1/0/terrain = 0
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+0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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+0:1/0/physics_layer_0/angular_velocity = 0.0
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+0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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+0:1/0/terrains_peering_bit/right_side = 0
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+0:1/0/terrains_peering_bit/bottom_right_corner = 0
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+0:1/0/terrains_peering_bit/bottom_side = 0
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+0:1/0/terrains_peering_bit/bottom_left_corner = 0
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+0:1/0/terrains_peering_bit/left_side = 0
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+0:1/0/terrains_peering_bit/top_left_corner = 0
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+0:1/0/terrains_peering_bit/top_side = 0
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+0:1/0/terrains_peering_bit/top_right_corner = 0
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+1:1/next_alternative_id = 2
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+1:1/0 = 0
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+1:1/0/terrain_set = 0
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+1:1/0/terrain = 0
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+1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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+1:1/0/physics_layer_0/angular_velocity = 0.0
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+1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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+1:1/0/terrains_peering_bit/bottom_side = 0
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+1:1/0/terrains_peering_bit/bottom_left_corner = 0
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+1:1/0/terrains_peering_bit/left_side = 0
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+1:1/0/terrains_peering_bit/top_left_corner = 0
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+1:1/0/terrains_peering_bit/top_side = 0
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+1:1/1 = 1
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+1:1/1/flip_h = true
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+1:1/1/terrain_set = 0
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+1:1/1/terrain = 0
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+1:1/1/physics_layer_0/linear_velocity = Vector2(0, 0)
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+1:1/1/physics_layer_0/angular_velocity = 0.0
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+1:1/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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+1:1/1/terrains_peering_bit/right_side = 0
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+1:1/1/terrains_peering_bit/bottom_right_corner = 0
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+1:1/1/terrains_peering_bit/bottom_side = 0
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+1:1/1/terrains_peering_bit/top_side = 0
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+1:1/1/terrains_peering_bit/top_right_corner = 0
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+4:1/0 = 0
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+4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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+4:1/0/physics_layer_0/angular_velocity = 0.0
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+5:1/0 = 0
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+5:1/0/terrain_set = 0
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+5:1/0/terrain = 0
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+5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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+5:1/0/physics_layer_0/angular_velocity = 0.0
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+5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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+5:1/0/terrains_peering_bit/right_side = 0
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+5:1/0/terrains_peering_bit/bottom_side = 0
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+5:1/0/terrains_peering_bit/bottom_left_corner = 0
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+5:1/0/terrains_peering_bit/left_side = 0
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+5:1/0/terrains_peering_bit/top_left_corner = 0
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+5:1/0/terrains_peering_bit/top_side = 0
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+5:1/0/terrains_peering_bit/top_right_corner = 0
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+6:1/0 = 0
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+6:1/0/terrain_set = 0
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+6:1/0/terrain = 0
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+6:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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+6:1/0/physics_layer_0/angular_velocity = 0.0
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+6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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+6:1/0/terrains_peering_bit/right_side = 0
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+6:1/0/terrains_peering_bit/left_side = 0
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+6:1/0/terrains_peering_bit/top_left_corner = 0
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+6:1/0/terrains_peering_bit/top_side = 0
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+6:1/0/terrains_peering_bit/top_right_corner = 0
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+7:1/next_alternative_id = 2
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+7:1/0 = 0
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+7:1/0/terrain_set = 0
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+7:1/0/terrain = 0
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+7:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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+7:1/0/physics_layer_0/angular_velocity = 0.0
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+7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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+7:1/0/terrains_peering_bit/left_side = 0
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+7:1/0/terrains_peering_bit/top_left_corner = 0
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+7:1/0/terrains_peering_bit/top_side = 0
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+7:1/1 = 1
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+7:1/1/flip_h = true
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+7:1/1/terrain_set = 0
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+7:1/1/terrain = 0
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+7:1/1/physics_layer_0/linear_velocity = Vector2(0, 0)
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+7:1/1/physics_layer_0/angular_velocity = 0.0
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+7:1/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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+7:1/1/terrains_peering_bit/right_side = 0
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+7:1/1/terrains_peering_bit/top_side = 0
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+7:1/1/terrains_peering_bit/top_right_corner = 0
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+1:2/next_alternative_id = 2
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+1:2/0 = 0
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+1:2/0/terrain_set = 0
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+1:2/0/terrain = 0
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+1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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+1:2/0/physics_layer_0/angular_velocity = 0.0
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+1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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+1:2/0/terrains_peering_bit/right_side = 0
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+1:2/0/terrains_peering_bit/bottom_right_corner = 0
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+1:2/0/terrains_peering_bit/bottom_side = 0
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+1:2/0/terrains_peering_bit/bottom_left_corner = 0
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+1:2/0/terrains_peering_bit/left_side = 0
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+1:2/0/terrains_peering_bit/top_left_corner = 0
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+1:2/0/terrains_peering_bit/top_side = 0
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+1:2/1 = 1
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+1:2/1/flip_h = true
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+1:2/1/terrain_set = 0
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+1:2/1/terrain = 0
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+1:2/1/physics_layer_0/linear_velocity = Vector2(0, 0)
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+1:2/1/physics_layer_0/angular_velocity = 0.0
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+1:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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+1:2/1/terrains_peering_bit/right_side = 0
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+1:2/1/terrains_peering_bit/bottom_right_corner = 0
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+1:2/1/terrains_peering_bit/bottom_side = 0
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+1:2/1/terrains_peering_bit/bottom_left_corner = 0
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+1:2/1/terrains_peering_bit/left_side = 0
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+1:2/1/terrains_peering_bit/top_side = 0
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+1:2/1/terrains_peering_bit/top_right_corner = 0
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+2:2/next_alternative_id = 2
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+2:2/0 = 0
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+2:2/0/terrain_set = 0
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+2:2/0/terrain = 0
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+2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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+2:2/0/physics_layer_0/angular_velocity = 0.0
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+2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, 16, -16, 16)
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+2:2/0/terrains_peering_bit/bottom_side = 0
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+2:2/0/terrains_peering_bit/bottom_left_corner = 0
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+2:2/0/terrains_peering_bit/left_side = 0
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+2:2/1 = 1
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+2:2/1/flip_h = true
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+2:2/1/terrain_set = 0
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+2:2/1/terrain = 0
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+2:2/1/physics_layer_0/linear_velocity = Vector2(0, 0)
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+2:2/1/physics_layer_0/angular_velocity = 0.0
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+2:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 16, 16, -16, 16)
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+2:2/1/terrains_peering_bit/right_side = 0
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+2:2/1/terrains_peering_bit/bottom_right_corner = 0
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+2:2/1/terrains_peering_bit/bottom_side = 0
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+4:2/0 = 0
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+4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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+4:2/0/physics_layer_0/angular_velocity = 0.0
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+5:2/next_alternative_id = 2
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+5:2/0 = 0
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+5:2/0/terrain_set = 0
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+5:2/0/terrain = 0
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+5:2/0/probability = 0.0
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+5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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+5:2/0/physics_layer_0/angular_velocity = 0.0
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+5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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+5:2/0/terrains_peering_bit/bottom_side = 0
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+5:2/0/terrains_peering_bit/bottom_left_corner = 0
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+5:2/0/terrains_peering_bit/left_side = 0
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+5:2/0/terrains_peering_bit/top_left_corner = 0
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+5:2/0/terrains_peering_bit/top_side = 0
|
|
|
+5:2/1 = 1
|
|
|
+5:2/1/flip_h = true
|
|
|
+5:2/1/terrain_set = 0
|
|
|
+5:2/1/terrain = 0
|
|
|
+5:2/1/probability = 0.0
|
|
|
+5:2/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
|
+5:2/1/physics_layer_0/angular_velocity = 0.0
|
|
|
+5:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
|
+5:2/1/terrains_peering_bit/right_side = 0
|
|
|
+5:2/1/terrains_peering_bit/bottom_right_corner = 0
|
|
|
+5:2/1/terrains_peering_bit/bottom_side = 0
|
|
|
+5:2/1/terrains_peering_bit/top_side = 0
|
|
|
+5:2/1/terrains_peering_bit/top_right_corner = 0
|
|
|
+6:2/next_alternative_id = 2
|
|
|
+6:2/0 = 0
|
|
|
+6:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
|
+6:2/0/physics_layer_0/angular_velocity = 0.0
|
|
|
+6:2/1 = 1
|
|
|
+6:2/1/flip_h = true
|
|
|
+6:2/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
|
+6:2/1/physics_layer_0/angular_velocity = 0.0
|
|
|
+2:3/next_alternative_id = 3
|
|
|
+2:3/0 = 0
|
|
|
+2:3/0/terrain_set = 0
|
|
|
+2:3/0/terrain = 0
|
|
|
+2:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
|
+2:3/0/physics_layer_0/angular_velocity = 0.0
|
|
|
+2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
|
+2:3/0/terrains_peering_bit/right_side = 0
|
|
|
+2:3/0/terrains_peering_bit/bottom_right_corner = 0
|
|
|
+2:3/0/terrains_peering_bit/bottom_side = 0
|
|
|
+2:3/0/terrains_peering_bit/bottom_left_corner = 0
|
|
|
+2:3/0/terrains_peering_bit/left_side = 0
|
|
|
+2:3/0/terrains_peering_bit/top_left_corner = 0
|
|
|
+2:3/0/terrains_peering_bit/top_side = 0
|
|
|
+2:3/1 = 1
|
|
|
+2:3/1/flip_h = true
|
|
|
+2:3/1/terrain_set = 0
|
|
|
+2:3/1/terrain = 0
|
|
|
+2:3/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
|
+2:3/1/physics_layer_0/angular_velocity = 0.0
|
|
|
+2:3/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
|
+2:3/1/terrains_peering_bit/right_side = 0
|
|
|
+2:3/1/terrains_peering_bit/bottom_right_corner = 0
|
|
|
+2:3/1/terrains_peering_bit/bottom_side = 0
|
|
|
+2:3/1/terrains_peering_bit/bottom_left_corner = 0
|
|
|
+2:3/1/terrains_peering_bit/left_side = 0
|
|
|
+2:3/1/terrains_peering_bit/top_side = 0
|
|
|
+2:3/1/terrains_peering_bit/top_right_corner = 0
|
|
|
+3:3/0 = 0
|
|
|
+3:3/0/terrain_set = 0
|
|
|
+3:3/0/terrain = 0
|
|
|
+3:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
|
+3:3/0/physics_layer_0/angular_velocity = 0.0
|
|
|
+3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
|
+3:3/0/terrains_peering_bit/right_side = 0
|
|
|
+3:3/0/terrains_peering_bit/bottom_right_corner = 0
|
|
|
+3:3/0/terrains_peering_bit/bottom_side = 0
|
|
|
+3:3/0/terrains_peering_bit/bottom_left_corner = 0
|
|
|
+3:3/0/terrains_peering_bit/left_side = 0
|
|
|
+4:3/0 = 0
|
|
|
+4:3/0/terrain_set = 0
|
|
|
+4:3/0/terrain = 0
|
|
|
+4:3/0/probability = 0.0
|
|
|
+4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
|
+4:3/0/physics_layer_0/angular_velocity = 0.0
|
|
|
+4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
|
+4:3/0/terrains_peering_bit/right_side = 0
|
|
|
+4:3/0/terrains_peering_bit/bottom_right_corner = 0
|
|
|
+4:3/0/terrains_peering_bit/bottom_side = 0
|
|
|
+4:3/0/terrains_peering_bit/bottom_left_corner = 0
|
|
|
+4:3/0/terrains_peering_bit/left_side = 0
|
|
|
+5:3/0 = 0
|
|
|
+5:3/0/terrain_set = 0
|
|
|
+5:3/0/terrain = 0
|
|
|
+5:3/0/probability = 0.25
|
|
|
+5:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
|
+5:3/0/physics_layer_0/angular_velocity = 0.0
|
|
|
+5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
|
+5:3/0/terrains_peering_bit/right_side = 0
|
|
|
+5:3/0/terrains_peering_bit/bottom_right_corner = 0
|
|
|
+5:3/0/terrains_peering_bit/bottom_side = 0
|
|
|
+5:3/0/terrains_peering_bit/bottom_left_corner = 0
|
|
|
+5:3/0/terrains_peering_bit/left_side = 0
|
|
|
|
|
|
[resource]
|
|
|
-0/name = "ground"
|
|
|
-0/texture = ExtResource( 1 )
|
|
|
-0/tex_offset = Vector2( 0, 0 )
|
|
|
-0/modulate = Color( 1, 1, 1, 1 )
|
|
|
-0/region = Rect2( 0, 0, 32, 32 )
|
|
|
-0/tile_mode = 0
|
|
|
-0/occluder_offset = Vector2( 0, 0 )
|
|
|
-0/navigation_offset = Vector2( 0, 0 )
|
|
|
-0/shape_offset = Vector2( 0, 0 )
|
|
|
-0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-0/shape = SubResource( 1 )
|
|
|
-0/shape_one_way = false
|
|
|
-0/shape_one_way_margin = 1.0
|
|
|
-0/shapes = [ {
|
|
|
-"autotile_coord": Vector2( 0, 0 ),
|
|
|
-"one_way": false,
|
|
|
-"one_way_margin": 1.0,
|
|
|
-"shape": SubResource( 1 ),
|
|
|
-"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-} ]
|
|
|
-0/z_index = 0
|
|
|
-1/name = "ground_end"
|
|
|
-1/texture = ExtResource( 1 )
|
|
|
-1/tex_offset = Vector2( 0, 0 )
|
|
|
-1/modulate = Color( 1, 1, 1, 1 )
|
|
|
-1/region = Rect2( 32, 0, 32, 32 )
|
|
|
-1/tile_mode = 0
|
|
|
-1/occluder_offset = Vector2( 0, 0 )
|
|
|
-1/navigation_offset = Vector2( 0, 0 )
|
|
|
-1/shape_offset = Vector2( 0, 0 )
|
|
|
-1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-1/shape = SubResource( 2 )
|
|
|
-1/shape_one_way = false
|
|
|
-1/shape_one_way_margin = 1.0
|
|
|
-1/shapes = [ {
|
|
|
-"autotile_coord": Vector2( 0, 0 ),
|
|
|
-"one_way": false,
|
|
|
-"one_way_margin": 1.0,
|
|
|
-"shape": SubResource( 2 ),
|
|
|
-"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-} ]
|
|
|
-1/z_index = 0
|
|
|
-2/name = "slope"
|
|
|
-2/texture = ExtResource( 1 )
|
|
|
-2/tex_offset = Vector2( 0, 0 )
|
|
|
-2/modulate = Color( 1, 1, 1, 1 )
|
|
|
-2/region = Rect2( 64, 64, 32, 64 )
|
|
|
-2/tile_mode = 0
|
|
|
-2/occluder_offset = Vector2( 0, 0 )
|
|
|
-2/navigation_offset = Vector2( 0, 0 )
|
|
|
-2/shape_offset = Vector2( 0, 0 )
|
|
|
-2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-2/shape = SubResource( 5 )
|
|
|
-2/shape_one_way = false
|
|
|
-2/shape_one_way_margin = 1.0
|
|
|
-2/shapes = [ {
|
|
|
-"autotile_coord": Vector2( 0, 0 ),
|
|
|
-"one_way": false,
|
|
|
-"one_way_margin": 1.0,
|
|
|
-"shape": SubResource( 5 ),
|
|
|
-"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-} ]
|
|
|
-2/z_index = 0
|
|
|
-3/name = "wall"
|
|
|
-3/texture = ExtResource( 1 )
|
|
|
-3/tex_offset = Vector2( 0, 0 )
|
|
|
-3/modulate = Color( 1, 1, 1, 1 )
|
|
|
-3/region = Rect2( 32, 32, 32, 32 )
|
|
|
-3/tile_mode = 0
|
|
|
-3/occluder_offset = Vector2( 0, 0 )
|
|
|
-3/navigation_offset = Vector2( 0, 0 )
|
|
|
-3/shape_offset = Vector2( 0, 0 )
|
|
|
-3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-3/shape = SubResource( 6 )
|
|
|
-3/shape_one_way = false
|
|
|
-3/shape_one_way_margin = 1.0
|
|
|
-3/shapes = [ {
|
|
|
-"autotile_coord": Vector2( 0, 0 ),
|
|
|
-"one_way": false,
|
|
|
-"one_way_margin": 1.0,
|
|
|
-"shape": SubResource( 6 ),
|
|
|
-"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-} ]
|
|
|
-3/z_index = 0
|
|
|
-4/name = "slope_top"
|
|
|
-4/texture = ExtResource( 1 )
|
|
|
-4/tex_offset = Vector2( 0, 0 )
|
|
|
-4/modulate = Color( 1, 1, 1, 1 )
|
|
|
-4/region = Rect2( 32, 64, 32, 32 )
|
|
|
-4/tile_mode = 0
|
|
|
-4/occluder_offset = Vector2( 0, 0 )
|
|
|
-4/navigation_offset = Vector2( 0, 0 )
|
|
|
-4/shape_offset = Vector2( 0, 0 )
|
|
|
-4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-4/shape = SubResource( 7 )
|
|
|
-4/shape_one_way = false
|
|
|
-4/shape_one_way_margin = 1.0
|
|
|
-4/shapes = [ {
|
|
|
-"autotile_coord": Vector2( 0, 0 ),
|
|
|
-"one_way": false,
|
|
|
-"one_way_margin": 1.0,
|
|
|
-"shape": SubResource( 7 ),
|
|
|
-"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-} ]
|
|
|
-4/z_index = 0
|
|
|
-5/name = "one_way"
|
|
|
-5/texture = ExtResource( 1 )
|
|
|
-5/tex_offset = Vector2( 0, 0 )
|
|
|
-5/modulate = Color( 1, 1, 1, 1 )
|
|
|
-5/region = Rect2( 64, 0, 32, 32 )
|
|
|
-5/tile_mode = 0
|
|
|
-5/occluder_offset = Vector2( 0, 0 )
|
|
|
-5/navigation_offset = Vector2( 0, 0 )
|
|
|
-5/shape_offset = Vector2( 0, 0 )
|
|
|
-5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-5/shape = SubResource( 8 )
|
|
|
-5/shape_one_way = true
|
|
|
-5/shape_one_way_margin = 1.0
|
|
|
-5/shapes = [ {
|
|
|
-"autotile_coord": Vector2( 0, 0 ),
|
|
|
-"one_way": true,
|
|
|
-"one_way_margin": 1.0,
|
|
|
-"shape": SubResource( 8 ),
|
|
|
-"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-} ]
|
|
|
-5/z_index = 0
|
|
|
-6/name = "one_way_end"
|
|
|
-6/texture = ExtResource( 1 )
|
|
|
-6/tex_offset = Vector2( 0, 0 )
|
|
|
-6/modulate = Color( 1, 1, 1, 1 )
|
|
|
-6/region = Rect2( 96, 0, 32, 32 )
|
|
|
-6/tile_mode = 0
|
|
|
-6/occluder_offset = Vector2( 0, 0 )
|
|
|
-6/navigation_offset = Vector2( 0, 0 )
|
|
|
-6/shape_offset = Vector2( 0, 0 )
|
|
|
-6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-6/shape = SubResource( 9 )
|
|
|
-6/shape_one_way = true
|
|
|
-6/shape_one_way_margin = 1.0
|
|
|
-6/shapes = [ {
|
|
|
-"autotile_coord": Vector2( 0, 0 ),
|
|
|
-"one_way": true,
|
|
|
-"one_way_margin": 1.0,
|
|
|
-"shape": SubResource( 9 ),
|
|
|
-"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-} ]
|
|
|
-6/z_index = 0
|
|
|
-7/name = "rock"
|
|
|
-7/texture = ExtResource( 1 )
|
|
|
-7/tex_offset = Vector2( 0, 0 )
|
|
|
-7/modulate = Color( 1, 1, 1, 1 )
|
|
|
-7/region = Rect2( 0, 32, 32, 32 )
|
|
|
-7/tile_mode = 0
|
|
|
-7/occluder_offset = Vector2( 0, 0 )
|
|
|
-7/navigation_offset = Vector2( 0, 0 )
|
|
|
-7/shape_offset = Vector2( 0, 0 )
|
|
|
-7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-7/shape = SubResource( 10 )
|
|
|
-7/shape_one_way = false
|
|
|
-7/shape_one_way_margin = 1.0
|
|
|
-7/shapes = [ {
|
|
|
-"autotile_coord": Vector2( 0, 0 ),
|
|
|
-"one_way": false,
|
|
|
-"one_way_margin": 1.0,
|
|
|
-"shape": SubResource( 10 ),
|
|
|
-"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-} ]
|
|
|
-7/z_index = 0
|
|
|
-8/name = "bottom"
|
|
|
-8/texture = ExtResource( 1 )
|
|
|
-8/tex_offset = Vector2( 0, 0 )
|
|
|
-8/modulate = Color( 1, 1, 1, 1 )
|
|
|
-8/region = Rect2( 192, 32, 32, 32 )
|
|
|
-8/tile_mode = 0
|
|
|
-8/occluder_offset = Vector2( 0, 0 )
|
|
|
-8/navigation_offset = Vector2( 0, 0 )
|
|
|
-8/shape_offset = Vector2( 0, 0 )
|
|
|
-8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-8/shape = SubResource( 11 )
|
|
|
-8/shape_one_way = false
|
|
|
-8/shape_one_way_margin = 1.0
|
|
|
-8/shapes = [ {
|
|
|
-"autotile_coord": Vector2( 0, 0 ),
|
|
|
-"one_way": false,
|
|
|
-"one_way_margin": 1.0,
|
|
|
-"shape": SubResource( 11 ),
|
|
|
-"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-} ]
|
|
|
-8/z_index = 0
|
|
|
-9/name = "bottom_end"
|
|
|
-9/texture = ExtResource( 1 )
|
|
|
-9/tex_offset = Vector2( 0, 0 )
|
|
|
-9/modulate = Color( 1, 1, 1, 1 )
|
|
|
-9/region = Rect2( 224, 32, 32, 32 )
|
|
|
-9/tile_mode = 0
|
|
|
-9/occluder_offset = Vector2( 0, 0 )
|
|
|
-9/navigation_offset = Vector2( 0, 0 )
|
|
|
-9/shape_offset = Vector2( 0, 0 )
|
|
|
-9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-9/shape = SubResource( 12 )
|
|
|
-9/shape_one_way = false
|
|
|
-9/shape_one_way_margin = 1.0
|
|
|
-9/shapes = [ {
|
|
|
-"autotile_coord": Vector2( 0, 0 ),
|
|
|
-"one_way": false,
|
|
|
-"one_way_margin": 1.0,
|
|
|
-"shape": SubResource( 12 ),
|
|
|
-"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-} ]
|
|
|
-9/z_index = 0
|
|
|
-10/name = "bottom_corner"
|
|
|
-10/texture = ExtResource( 1 )
|
|
|
-10/tex_offset = Vector2( 0, 0 )
|
|
|
-10/modulate = Color( 1, 1, 1, 1 )
|
|
|
-10/region = Rect2( 160, 32, 32, 32 )
|
|
|
-10/tile_mode = 0
|
|
|
-10/occluder_offset = Vector2( 0, 0 )
|
|
|
-10/navigation_offset = Vector2( 0, 0 )
|
|
|
-10/shape_offset = Vector2( 0, 0 )
|
|
|
-10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-10/shape = SubResource( 3 )
|
|
|
-10/shape_one_way = false
|
|
|
-10/shape_one_way_margin = 1.0
|
|
|
-10/shapes = [ {
|
|
|
-"autotile_coord": Vector2( 0, 0 ),
|
|
|
-"one_way": false,
|
|
|
-"one_way_margin": 1.0,
|
|
|
-"shape": SubResource( 3 ),
|
|
|
-"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-} ]
|
|
|
-10/z_index = 0
|
|
|
-11/name = "tree_trunk_0"
|
|
|
-11/texture = ExtResource( 1 )
|
|
|
-11/tex_offset = Vector2( 0, 0 )
|
|
|
-11/modulate = Color( 1, 1, 1, 1 )
|
|
|
-11/region = Rect2( 128, 64, 32, 32 )
|
|
|
-11/tile_mode = 0
|
|
|
-11/occluder_offset = Vector2( 0, 0 )
|
|
|
-11/navigation_offset = Vector2( 0, 0 )
|
|
|
-11/shape_offset = Vector2( 0, 0 )
|
|
|
-11/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-11/shape_one_way = false
|
|
|
-11/shape_one_way_margin = 0.0
|
|
|
-11/shapes = [ ]
|
|
|
-11/z_index = 0
|
|
|
-12/name = "tree_trunk_1"
|
|
|
-12/texture = ExtResource( 1 )
|
|
|
-12/tex_offset = Vector2( 0, 0 )
|
|
|
-12/modulate = Color( 1, 1, 1, 1 )
|
|
|
-12/region = Rect2( 128, 32, 32, 32 )
|
|
|
-12/tile_mode = 0
|
|
|
-12/occluder_offset = Vector2( 0, 0 )
|
|
|
-12/navigation_offset = Vector2( 0, 0 )
|
|
|
-12/shape_offset = Vector2( 0, 0 )
|
|
|
-12/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-12/shape_one_way = false
|
|
|
-12/shape_one_way_margin = 0.0
|
|
|
-12/shapes = [ ]
|
|
|
-12/z_index = 0
|
|
|
-13/name = "tree_base"
|
|
|
-13/texture = ExtResource( 1 )
|
|
|
-13/tex_offset = Vector2( 0, 0 )
|
|
|
-13/modulate = Color( 1, 1, 1, 1 )
|
|
|
-13/region = Rect2( 128, 96, 32, 32 )
|
|
|
-13/tile_mode = 0
|
|
|
-13/occluder_offset = Vector2( 0, 0 )
|
|
|
-13/navigation_offset = Vector2( 0, 0 )
|
|
|
-13/shape_offset = Vector2( 0, 0 )
|
|
|
-13/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-13/shape = SubResource( 4 )
|
|
|
-13/shape_one_way = false
|
|
|
-13/shape_one_way_margin = 1.0
|
|
|
-13/shapes = [ {
|
|
|
-"autotile_coord": Vector2( 0, 0 ),
|
|
|
-"one_way": false,
|
|
|
-"one_way_margin": 1.0,
|
|
|
-"shape": SubResource( 4 ),
|
|
|
-"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-} ]
|
|
|
-13/z_index = 0
|
|
|
-14/name = "tree_top"
|
|
|
-14/texture = ExtResource( 1 )
|
|
|
-14/tex_offset = Vector2( 0, 0 )
|
|
|
-14/modulate = Color( 1, 1, 1, 1 )
|
|
|
-14/region = Rect2( 128, 0, 32, 32 )
|
|
|
-14/tile_mode = 0
|
|
|
-14/occluder_offset = Vector2( 0, 0 )
|
|
|
-14/navigation_offset = Vector2( 0, 0 )
|
|
|
-14/shape_offset = Vector2( 0, 0 )
|
|
|
-14/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
|
|
-14/shape_one_way = false
|
|
|
-14/shape_one_way_margin = 0.0
|
|
|
-14/shapes = [ ]
|
|
|
-14/z_index = 0
|
|
|
+tile_size = Vector2i(32, 32)
|
|
|
+physics_layer_0/collision_layer = 16
|
|
|
+physics_layer_0/collision_mask = 0
|
|
|
+terrain_set_0/mode = 0
|
|
|
+terrain_set_0/terrain_0/name = "Terrain 0"
|
|
|
+terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
|
|
+sources/1 = SubResource("TileSetAtlasSource_v5kxh")
|
|
|
+pattern_0 = SubResource("TileMapPattern_4pfkh")
|
|
|
+pattern_1 = SubResource("TileMapPattern_fatpo")
|
|
|
+pattern_2 = SubResource("TileMapPattern_hwg2d")
|