@@ -9,3 +9,9 @@ func _on_coin_body_enter(body):
if (not taken and body extends preload("res://player.gd")):
get_node("anim").play("take")
taken = true
+
+func _on_anim_finished():
+ if get_node("anim").get_current_animation() == "take":
+ queue_free()