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InverseKinematics node, basic features

I don't already know how the fuck it works, but it is.
A bit slow currently, but hope to improve it soon.

The current limitations:

1. No constraints. At all.
2. Used simplest CCD algorithm, I just can't believe
in jacobian construction from code.
3. Slow to get to target.
Sergey Lapin 9 years ago
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      3d/inverse_kinematics/engine.cfg
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      3d/inverse_kinematics/main.scn

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3d/inverse_kinematics/engine.cfg


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3d/inverse_kinematics/main.scn