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@@ -1,66 +1,21 @@
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[gd_scene load_steps=2 format=2]
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[gd_scene load_steps=2 format=2]
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-[ext_resource path="res://trucktown.tscn" type="PackedScene" id=1]
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+[ext_resource path="res://town_mesh.tscn" type="PackedScene" id=1]
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-[node name="town_scene" type="Spatial" index="0"]
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+[node name="TownScene" type="Spatial"]
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-[node name="Truck_Town" parent="." index="0" instance=ExtResource( 1 )]
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-
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-[node name="instance_pos" type="Position3D" parent="." index="1"]
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+[node name="TownMesh" parent="." instance=ExtResource( 1 )]
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+[node name="instance_pos" type="Position3D" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 13.2039, 6.67095, -37.6042 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 13.2039, 6.67095, -37.6042 )
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-_sections_unfolded = [ "Transform" ]
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-
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-[node name="back" type="Button" parent="." index="2"]
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-anchor_left = 0.0
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-anchor_top = 0.0
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-anchor_right = 0.0
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-anchor_bottom = 0.0
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+[node name="back" type="Button" parent="."]
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margin_left = 17.0
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margin_left = 17.0
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margin_top = 9.0
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margin_top = 9.0
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margin_right = 85.0
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margin_right = 85.0
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margin_bottom = 41.0
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margin_bottom = 41.0
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-rect_pivot_offset = Vector2( 0, 0 )
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-focus_mode = 2
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-mouse_filter = 0
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-mouse_default_cursor_shape = 0
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-size_flags_horizontal = 1
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-size_flags_vertical = 1
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-toggle_mode = false
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-enabled_focus_mode = 2
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-shortcut = null
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-group = null
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text = "<- Back!"
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text = "<- Back!"
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-flat = false
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-align = 1
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-
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-[node name="DirectionalLight" type="DirectionalLight" parent="." index="3"]
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+[node name="DirectionalLight" type="DirectionalLight" parent="."]
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transform = Transform( 1, 0, 0, 0, -0.629475, 0.777021, 0, -0.777021, -0.629475, 0, 24.4076, 0 )
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transform = Transform( 1, 0, 0, 0, -0.629475, 0.777021, 0, -0.777021, -0.629475, 0, 24.4076, 0 )
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-layers = 1
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-light_color = Color( 1, 1, 1, 1 )
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-light_energy = 1.0
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-light_indirect_energy = 1.0
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-light_negative = false
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-light_specular = 0.5
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-light_bake_mode = 1
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-light_cull_mask = -1
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shadow_enabled = true
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shadow_enabled = true
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-shadow_color = Color( 0, 0, 0, 1 )
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-shadow_bias = 0.1
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-shadow_contact = 0.0
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-shadow_reverse_cull_face = false
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-editor_only = false
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-directional_shadow_mode = 2
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-directional_shadow_split_1 = 0.1
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-directional_shadow_split_2 = 0.2
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-directional_shadow_split_3 = 0.5
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-directional_shadow_blend_splits = false
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-directional_shadow_normal_bias = 0.8
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-directional_shadow_bias_split_scale = 0.25
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-directional_shadow_depth_range = 0
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-directional_shadow_max_distance = 200.0
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-_sections_unfolded = [ "Shadow" ]
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-
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-
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