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@@ -9,12 +9,7 @@
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[sub_resource type="PlaneMesh" id=1]
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[sub_resource type="PlaneMesh" id=1]
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-size = Vector2( 2, 2 )
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-subdivide_width = 0
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-subdivide_depth = 0
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-
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[sub_resource type="GDScript" id=2]
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[sub_resource type="GDScript" id=2]
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-
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script/source = "tool
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script/source = "tool
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extends Object
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extends Object
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func e():
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func e():
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@@ -22,80 +17,18 @@ func e():
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"
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"
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[sub_resource type="SpatialMaterial" id=3]
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[sub_resource type="SpatialMaterial" id=3]
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-
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-render_priority = 0
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-flags_transparent = false
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-flags_unshaded = false
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-flags_vertex_lighting = false
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-flags_no_depth_test = false
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-flags_use_point_size = false
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-flags_world_triplanar = false
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-flags_fixed_size = false
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-flags_albedo_tex_force_srgb = false
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-vertex_color_use_as_albedo = false
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-vertex_color_is_srgb = false
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-params_diffuse_mode = 0
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-params_specular_mode = 0
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-params_blend_mode = 0
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-params_cull_mode = 0
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-params_depth_draw_mode = 0
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-params_line_width = 1.0
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-params_point_size = 1.0
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-params_billboard_mode = 0
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-params_grow = false
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-params_use_alpha_scissor = false
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-albedo_color = Color( 1, 1, 1, 1 )
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-metallic = 0.0
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-metallic_specular = 0.5
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-metallic_texture_channel = 0
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roughness = 0.7
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roughness = 0.7
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-roughness_texture_channel = 0
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-emission_enabled = false
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-normal_enabled = false
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-rim_enabled = false
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-clearcoat_enabled = false
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-anisotropy_enabled = false
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-ao_enabled = false
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-depth_enabled = false
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-subsurf_scatter_enabled = false
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-transmission_enabled = false
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-refraction_enabled = false
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-detail_enabled = false
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-uv1_scale = Vector3( 1, 1, 1 )
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-uv1_offset = Vector3( 0, 0, 0 )
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-uv1_triplanar = false
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-uv1_triplanar_sharpness = 1.0
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-uv2_scale = Vector3( 1, 1, 1 )
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-uv2_offset = Vector3( 0, 0, 0 )
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-uv2_triplanar = false
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-uv2_triplanar_sharpness = 1.0
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-proximity_fade_enable = false
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-distance_fade_enable = false
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script = SubResource( 2 )
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script = SubResource( 2 )
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-_sections_unfolded = [ "Roughness" ]
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[sub_resource type="ProceduralSky" id=4]
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[sub_resource type="ProceduralSky" id=4]
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-
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-radiance_size = 4
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sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
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sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
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sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
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sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
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sky_curve = 0.25
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sky_curve = 0.25
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-sky_energy = 1.0
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ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
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ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
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ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
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ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
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ground_curve = 0.01
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ground_curve = 0.01
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-ground_energy = 1.0
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-sun_color = Color( 1, 1, 1, 1 )
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-sun_latitude = 35.0
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-sun_longitude = 0.0
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-sun_angle_min = 1.0
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-sun_angle_max = 100.0
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-sun_curve = 0.05
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-sun_energy = 16.0
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-texture_size = 2
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[sub_resource type="GDScript" id=5]
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[sub_resource type="GDScript" id=5]
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-
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script/source = "tool
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script/source = "tool
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extends Object
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extends Object
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func e():
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func e():
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@@ -103,147 +36,21 @@ func e():
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"
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"
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[sub_resource type="Environment" id=6]
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[sub_resource type="Environment" id=6]
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-
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background_mode = 2
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background_mode = 2
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background_sky = SubResource( 4 )
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background_sky = SubResource( 4 )
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-background_sky_custom_fov = 0.0
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background_color = Color( 0.445312, 0.445312, 0.445312, 1 )
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background_color = Color( 0.445312, 0.445312, 0.445312, 1 )
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-background_energy = 1.0
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-background_canvas_max_layer = 0
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ambient_light_color = Color( 0.511719, 0.511719, 0.511719, 1 )
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ambient_light_color = Color( 0.511719, 0.511719, 0.511719, 1 )
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-ambient_light_energy = 1.0
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ambient_light_sky_contribution = 0.4
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ambient_light_sky_contribution = 0.4
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-fog_enabled = false
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-fog_color = Color( 0.5, 0.6, 0.7, 1 )
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-fog_sun_color = Color( 1, 0.9, 0.7, 1 )
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-fog_sun_amount = 0.0
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-fog_depth_enabled = true
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-fog_depth_begin = 10.0
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-fog_depth_curve = 1.0
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-fog_transmit_enabled = false
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-fog_transmit_curve = 1.0
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-fog_height_enabled = false
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-fog_height_min = 0.0
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-fog_height_max = 100.0
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-fog_height_curve = 1.0
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-tonemap_mode = 0
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-tonemap_exposure = 1.0
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-tonemap_white = 1.0
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-auto_exposure_enabled = false
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-auto_exposure_scale = 0.4
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-auto_exposure_min_luma = 0.05
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-auto_exposure_max_luma = 8.0
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-auto_exposure_speed = 0.5
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-ss_reflections_enabled = false
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-ss_reflections_max_steps = 64
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-ss_reflections_fade_in = 0.15
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-ss_reflections_fade_out = 2.0
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-ss_reflections_depth_tolerance = 0.2
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-ss_reflections_roughness = true
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-ssao_enabled = false
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-ssao_radius = 1.0
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-ssao_intensity = 1.0
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-ssao_radius2 = 0.0
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-ssao_intensity2 = 1.0
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-ssao_bias = 0.01
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-ssao_light_affect = 0.0
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-ssao_color = Color( 0, 0, 0, 1 )
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-ssao_quality = 0
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ssao_blur = 1
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ssao_blur = 1
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-ssao_edge_sharpness = 4.0
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-dof_blur_far_enabled = false
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-dof_blur_far_distance = 10.0
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-dof_blur_far_transition = 5.0
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-dof_blur_far_amount = 0.1
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-dof_blur_far_quality = 1
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-dof_blur_near_enabled = false
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-dof_blur_near_distance = 2.0
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-dof_blur_near_transition = 1.0
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-dof_blur_near_amount = 0.1
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-dof_blur_near_quality = 1
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-glow_enabled = false
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-glow_levels/1 = false
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-glow_levels/2 = false
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-glow_levels/3 = true
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-glow_levels/4 = false
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-glow_levels/5 = true
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-glow_levels/6 = false
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-glow_levels/7 = false
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-glow_intensity = 0.8
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-glow_strength = 1.0
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-glow_bloom = 0.0
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-glow_blend_mode = 2
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-glow_hdr_threshold = 1.0
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-glow_hdr_scale = 2.0
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-glow_bicubic_upscale = false
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-adjustment_enabled = false
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-adjustment_brightness = 1.0
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-adjustment_contrast = 1.0
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-adjustment_saturation = 1.0
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script = SubResource( 5 )
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script = SubResource( 5 )
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-_sections_unfolded = [ "Ambient Light", "Background" ]
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[sub_resource type="CubeMesh" id=7]
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[sub_resource type="CubeMesh" id=7]
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-size = Vector3( 2, 2, 2 )
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-subdivide_width = 0
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-subdivide_height = 0
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-subdivide_depth = 0
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-
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[sub_resource type="SpatialMaterial" id=8]
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[sub_resource type="SpatialMaterial" id=8]
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-
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-render_priority = 0
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-flags_transparent = false
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-flags_unshaded = false
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-flags_vertex_lighting = false
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-flags_no_depth_test = false
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-flags_use_point_size = false
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-flags_world_triplanar = false
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-flags_fixed_size = false
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-flags_albedo_tex_force_srgb = false
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-vertex_color_use_as_albedo = false
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-vertex_color_is_srgb = false
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-params_diffuse_mode = 0
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-params_specular_mode = 0
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-params_blend_mode = 0
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-params_cull_mode = 0
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-params_depth_draw_mode = 0
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-params_line_width = 1.0
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-params_point_size = 1.0
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-params_billboard_mode = 0
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-params_grow = false
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-params_use_alpha_scissor = false
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albedo_color = Color( 0.652344, 0.652344, 0.652344, 1 )
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albedo_color = Color( 0.652344, 0.652344, 0.652344, 1 )
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-metallic = 0.0
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-metallic_specular = 0.5
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-metallic_texture_channel = 0
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roughness = 0.0
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roughness = 0.0
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-roughness_texture_channel = 0
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-emission_enabled = false
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-normal_enabled = false
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-rim_enabled = false
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-clearcoat_enabled = false
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-anisotropy_enabled = false
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-ao_enabled = false
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-depth_enabled = false
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-subsurf_scatter_enabled = false
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-transmission_enabled = false
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-refraction_enabled = false
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-detail_enabled = false
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-uv1_scale = Vector3( 1, 1, 1 )
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-uv1_offset = Vector3( 0, 0, 0 )
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-uv1_triplanar = false
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-uv1_triplanar_sharpness = 1.0
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-uv2_scale = Vector3( 1, 1, 1 )
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-uv2_offset = Vector3( 0, 0, 0 )
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-uv2_triplanar = false
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-uv2_triplanar_sharpness = 1.0
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-proximity_fade_enable = false
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-distance_fade_enable = false
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-_sections_unfolded = [ "Albedo" ]
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[sub_resource type="GDScript" id=9]
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[sub_resource type="GDScript" id=9]
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-
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script/source = "tool
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script/source = "tool
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extends Object
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extends Object
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func e():
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func e():
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@@ -251,7 +58,6 @@ func e():
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"
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"
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[sub_resource type="GDScript" id=10]
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[sub_resource type="GDScript" id=10]
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-
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script/source = "tool
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script/source = "tool
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extends Object
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extends Object
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func e():
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func e():
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@@ -259,7 +65,6 @@ func e():
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"
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"
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[sub_resource type="GDScript" id=11]
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[sub_resource type="GDScript" id=11]
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-
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script/source = "tool
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script/source = "tool
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extends Object
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extends Object
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func e():
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func e():
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@@ -267,353 +72,115 @@ func e():
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"
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"
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[sub_resource type="CubeMesh" id=12]
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[sub_resource type="CubeMesh" id=12]
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-
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size = Vector3( 1.1, 0.8, 0.1 )
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size = Vector3( 1.1, 0.8, 0.1 )
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-subdivide_width = 0
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-subdivide_height = 0
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-subdivide_depth = 0
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script = SubResource( 11 )
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script = SubResource( 11 )
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[sub_resource type="SpatialMaterial" id=13]
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[sub_resource type="SpatialMaterial" id=13]
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-render_priority = 0
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-flags_transparent = false
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-flags_unshaded = false
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-flags_vertex_lighting = false
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-flags_no_depth_test = false
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-flags_use_point_size = false
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-flags_world_triplanar = false
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-flags_fixed_size = false
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-flags_albedo_tex_force_srgb = false
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-vertex_color_use_as_albedo = false
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-vertex_color_is_srgb = false
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-params_diffuse_mode = 0
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-params_specular_mode = 0
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-params_blend_mode = 0
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-params_cull_mode = 0
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-params_depth_draw_mode = 0
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-params_line_width = 1.0
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-params_point_size = 1.0
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-params_billboard_mode = 0
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-params_grow = false
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-params_use_alpha_scissor = false
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-albedo_color = Color( 1, 1, 1, 1 )
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-metallic = 0.0
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-metallic_specular = 0.5
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-metallic_texture_channel = 0
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-roughness = 1.0
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-roughness_texture_channel = 0
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-emission_enabled = false
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-normal_enabled = false
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-rim_enabled = false
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-clearcoat_enabled = false
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-anisotropy_enabled = false
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-ao_enabled = false
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-depth_enabled = false
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-subsurf_scatter_enabled = false
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-transmission_enabled = false
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-refraction_enabled = false
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-detail_enabled = false
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-uv1_scale = Vector3( 1, 1, 1 )
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-uv1_offset = Vector3( 0, 0, 0 )
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-uv1_triplanar = false
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-uv1_triplanar_sharpness = 1.0
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-uv2_scale = Vector3( 1, 1, 1 )
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-uv2_offset = Vector3( 0, 0, 0 )
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-uv2_triplanar = false
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-uv2_triplanar_sharpness = 1.0
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-proximity_fade_enable = false
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-distance_fade_enable = false
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-
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-[node name="2D_in_3D" type="Spatial" index="0"]
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-
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+[node name="2D_in_3D" type="Spatial"]
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script = ExtResource( 1 )
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script = ExtResource( 1 )
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-[node name="Camera" type="Camera" parent="." index="0"]
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-
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|
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|
|
+[node name="Camera" type="Camera" parent="."]
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.26906, -1.2526 )
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.26906, -1.2526 )
|
|
-keep_aspect = 1
|
|
|
|
-cull_mask = 1048575
|
|
|
|
-environment = null
|
|
|
|
-h_offset = 0.0
|
|
|
|
-v_offset = 0.0
|
|
|
|
-doppler_tracking = 0
|
|
|
|
-projection = 0
|
|
|
|
-current = false
|
|
|
|
fov = 74.0
|
|
fov = 74.0
|
|
-size = 1.0
|
|
|
|
near = 0.1
|
|
near = 0.1
|
|
-far = 100.0
|
|
|
|
-
|
|
|
|
-[node name="Floor" type="MeshInstance" parent="." index="1"]
|
|
|
|
|
|
|
|
|
|
+[node name="Floor" type="MeshInstance" parent="."]
|
|
transform = Transform( 4, 0, 0, 0, 4, 0, 0, 0, 4, 0, -1, -4 )
|
|
transform = Transform( 4, 0, 0, 0, 4, 0, 0, 0, 4, 0, -1, -4 )
|
|
-layers = 1
|
|
|
|
-material_override = null
|
|
|
|
-cast_shadow = 1
|
|
|
|
-extra_cull_margin = 0.0
|
|
|
|
-use_in_baked_light = false
|
|
|
|
-lod_min_distance = 0.0
|
|
|
|
-lod_min_hysteresis = 0.0
|
|
|
|
-lod_max_distance = 0.0
|
|
|
|
-lod_max_hysteresis = 0.0
|
|
|
|
mesh = SubResource( 1 )
|
|
mesh = SubResource( 1 )
|
|
-skeleton = NodePath("..")
|
|
|
|
material/0 = SubResource( 3 )
|
|
material/0 = SubResource( 3 )
|
|
-_sections_unfolded = [ "Geometry", "Transform", "material" ]
|
|
|
|
-
|
|
|
|
-[node name="WorldEnvironment" type="WorldEnvironment" parent="." index="2"]
|
|
|
|
|
|
|
|
|
|
+[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
|
environment = SubResource( 6 )
|
|
environment = SubResource( 6 )
|
|
|
|
|
|
-[node name="Pillar" type="Spatial" parent="." index="3"]
|
|
|
|
-
|
|
|
|
|
|
+[node name="Pillar" type="Spatial" parent="."]
|
|
editor/display_folded = true
|
|
editor/display_folded = true
|
|
transform = Transform( 0.6, 0, 0, 0, 0.6, 0, 0, 0, 0.6, -3, -0.255171, -5 )
|
|
transform = Transform( 0.6, 0, 0, 0, 0.6, 0, 0, 0, 0.6, -3, -0.255171, -5 )
|
|
-_sections_unfolded = [ "Transform" ]
|
|
|
|
-
|
|
|
|
-[node name="Pillar_bottom" type="MeshInstance" parent="Pillar" index="0"]
|
|
|
|
|
|
|
|
|
|
+[node name="Pillar_bottom" type="MeshInstance" parent="Pillar"]
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.242229, 0 )
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.242229, 0 )
|
|
-layers = 1
|
|
|
|
-material_override = null
|
|
|
|
-cast_shadow = 1
|
|
|
|
-extra_cull_margin = 0.0
|
|
|
|
-use_in_baked_light = false
|
|
|
|
-lod_min_distance = 0.0
|
|
|
|
-lod_min_hysteresis = 0.0
|
|
|
|
-lod_max_distance = 0.0
|
|
|
|
-lod_max_hysteresis = 0.0
|
|
|
|
mesh = SubResource( 7 )
|
|
mesh = SubResource( 7 )
|
|
-skeleton = NodePath("..")
|
|
|
|
material/0 = SubResource( 8 )
|
|
material/0 = SubResource( 8 )
|
|
script = SubResource( 9 )
|
|
script = SubResource( 9 )
|
|
-_sections_unfolded = [ "Transform", "material" ]
|
|
|
|
-
|
|
|
|
-[node name="Pillar_top" type="MeshInstance" parent="Pillar" index="1"]
|
|
|
|
|
|
|
|
|
|
+[node name="Pillar_top" type="MeshInstance" parent="Pillar"]
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5.48747, 0 )
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5.48747, 0 )
|
|
-layers = 1
|
|
|
|
-material_override = null
|
|
|
|
-cast_shadow = 1
|
|
|
|
-extra_cull_margin = 0.0
|
|
|
|
-use_in_baked_light = false
|
|
|
|
-lod_min_distance = 0.0
|
|
|
|
-lod_min_hysteresis = 0.0
|
|
|
|
-lod_max_distance = 0.0
|
|
|
|
-lod_max_hysteresis = 0.0
|
|
|
|
mesh = SubResource( 7 )
|
|
mesh = SubResource( 7 )
|
|
-skeleton = NodePath("..")
|
|
|
|
material/0 = SubResource( 8 )
|
|
material/0 = SubResource( 8 )
|
|
script = SubResource( 9 )
|
|
script = SubResource( 9 )
|
|
-_sections_unfolded = [ "Transform", "material" ]
|
|
|
|
-
|
|
|
|
-[node name="Pillar_middle" type="MeshInstance" parent="Pillar" index="2"]
|
|
|
|
|
|
|
|
|
|
+[node name="Pillar_middle" type="MeshInstance" parent="Pillar"]
|
|
transform = Transform( 0.7, 0, 0, 0, 2, 0, 0, 0, 0.7, 0, 2.65279, 0 )
|
|
transform = Transform( 0.7, 0, 0, 0, 2, 0, 0, 0, 0.7, 0, 2.65279, 0 )
|
|
-layers = 1
|
|
|
|
-material_override = null
|
|
|
|
-cast_shadow = 1
|
|
|
|
-extra_cull_margin = 0.0
|
|
|
|
-use_in_baked_light = false
|
|
|
|
-lod_min_distance = 0.0
|
|
|
|
-lod_min_hysteresis = 0.0
|
|
|
|
-lod_max_distance = 0.0
|
|
|
|
-lod_max_hysteresis = 0.0
|
|
|
|
mesh = SubResource( 7 )
|
|
mesh = SubResource( 7 )
|
|
-skeleton = NodePath("..")
|
|
|
|
material/0 = SubResource( 8 )
|
|
material/0 = SubResource( 8 )
|
|
script = SubResource( 10 )
|
|
script = SubResource( 10 )
|
|
-_sections_unfolded = [ "Transform", "material" ]
|
|
|
|
-
|
|
|
|
-[node name="Pillar2" type="Spatial" parent="." index="4"]
|
|
|
|
|
|
|
|
|
|
+[node name="Pillar2" type="Spatial" parent="."]
|
|
editor/display_folded = true
|
|
editor/display_folded = true
|
|
transform = Transform( 0.6, 0, 0, 0, 0.6, 0, 0, 0, 0.6, 3, -0.255171, -5 )
|
|
transform = Transform( 0.6, 0, 0, 0, 0.6, 0, 0, 0, 0.6, 3, -0.255171, -5 )
|
|
-_sections_unfolded = [ "Transform" ]
|
|
|
|
-
|
|
|
|
-[node name="Pillar_bottom" type="MeshInstance" parent="Pillar2" index="0"]
|
|
|
|
|
|
|
|
|
|
+[node name="Pillar_bottom" type="MeshInstance" parent="Pillar2"]
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.242229, 0 )
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.242229, 0 )
|
|
-layers = 1
|
|
|
|
-material_override = null
|
|
|
|
-cast_shadow = 1
|
|
|
|
-extra_cull_margin = 0.0
|
|
|
|
-use_in_baked_light = false
|
|
|
|
-lod_min_distance = 0.0
|
|
|
|
-lod_min_hysteresis = 0.0
|
|
|
|
-lod_max_distance = 0.0
|
|
|
|
-lod_max_hysteresis = 0.0
|
|
|
|
mesh = SubResource( 7 )
|
|
mesh = SubResource( 7 )
|
|
-skeleton = NodePath("..")
|
|
|
|
material/0 = SubResource( 8 )
|
|
material/0 = SubResource( 8 )
|
|
script = SubResource( 9 )
|
|
script = SubResource( 9 )
|
|
-_sections_unfolded = [ "Transform", "material" ]
|
|
|
|
-
|
|
|
|
-[node name="Pillar_top" type="MeshInstance" parent="Pillar2" index="1"]
|
|
|
|
|
|
|
|
|
|
+[node name="Pillar_top" type="MeshInstance" parent="Pillar2"]
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5.48747, 0 )
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5.48747, 0 )
|
|
-layers = 1
|
|
|
|
-material_override = null
|
|
|
|
-cast_shadow = 1
|
|
|
|
-extra_cull_margin = 0.0
|
|
|
|
-use_in_baked_light = false
|
|
|
|
-lod_min_distance = 0.0
|
|
|
|
-lod_min_hysteresis = 0.0
|
|
|
|
-lod_max_distance = 0.0
|
|
|
|
-lod_max_hysteresis = 0.0
|
|
|
|
mesh = SubResource( 7 )
|
|
mesh = SubResource( 7 )
|
|
-skeleton = NodePath("..")
|
|
|
|
material/0 = SubResource( 8 )
|
|
material/0 = SubResource( 8 )
|
|
script = SubResource( 9 )
|
|
script = SubResource( 9 )
|
|
-_sections_unfolded = [ "Transform", "material" ]
|
|
|
|
-
|
|
|
|
-[node name="Pillar_middle" type="MeshInstance" parent="Pillar2" index="2"]
|
|
|
|
|
|
|
|
|
|
+[node name="Pillar_middle" type="MeshInstance" parent="Pillar2"]
|
|
transform = Transform( 0.7, 0, 0, 0, 2, 0, 0, 0, 0.7, 0, 2.65279, 0 )
|
|
transform = Transform( 0.7, 0, 0, 0, 2, 0, 0, 0, 0.7, 0, 2.65279, 0 )
|
|
-layers = 1
|
|
|
|
-material_override = null
|
|
|
|
-cast_shadow = 1
|
|
|
|
-extra_cull_margin = 0.0
|
|
|
|
-use_in_baked_light = false
|
|
|
|
-lod_min_distance = 0.0
|
|
|
|
-lod_min_hysteresis = 0.0
|
|
|
|
-lod_max_distance = 0.0
|
|
|
|
-lod_max_hysteresis = 0.0
|
|
|
|
mesh = SubResource( 7 )
|
|
mesh = SubResource( 7 )
|
|
-skeleton = NodePath("..")
|
|
|
|
material/0 = SubResource( 8 )
|
|
material/0 = SubResource( 8 )
|
|
script = SubResource( 10 )
|
|
script = SubResource( 10 )
|
|
-_sections_unfolded = [ "Transform", "material" ]
|
|
|
|
-
|
|
|
|
-[node name="Pillar_back" type="MeshInstance" parent="." index="5"]
|
|
|
|
|
|
|
|
|
|
+[node name="Pillar_back" type="MeshInstance" parent="."]
|
|
transform = Transform( 4, 0, 0, 0, 4, 0, 0, 0, 4, 0, 1.22418, -5.48399 )
|
|
transform = Transform( 4, 0, 0, 0, 4, 0, 0, 0, 4, 0, 1.22418, -5.48399 )
|
|
-layers = 1
|
|
|
|
-material_override = null
|
|
|
|
-cast_shadow = 1
|
|
|
|
-extra_cull_margin = 0.0
|
|
|
|
-use_in_baked_light = false
|
|
|
|
-lod_min_distance = 0.0
|
|
|
|
-lod_min_hysteresis = 0.0
|
|
|
|
-lod_max_distance = 0.0
|
|
|
|
-lod_max_hysteresis = 0.0
|
|
|
|
mesh = SubResource( 12 )
|
|
mesh = SubResource( 12 )
|
|
-skeleton = NodePath("..")
|
|
|
|
material/0 = SubResource( 8 )
|
|
material/0 = SubResource( 8 )
|
|
-_sections_unfolded = [ "Transform", "material" ]
|
|
|
|
-
|
|
|
|
-[node name="DirectionalLight" type="DirectionalLight" parent="." index="6"]
|
|
|
|
|
|
|
|
|
|
+[node name="DirectionalLight" type="DirectionalLight" parent="."]
|
|
transform = Transform( 0.623013, -0.733525, 0.271654, 0.321394, 0.55667, 0.766044, -0.713134, -0.389948, 0.582563, 9.02684, 0, 1.28613 )
|
|
transform = Transform( 0.623013, -0.733525, 0.271654, 0.321394, 0.55667, 0.766044, -0.713134, -0.389948, 0.582563, 9.02684, 0, 1.28613 )
|
|
-layers = 1
|
|
|
|
-light_color = Color( 1, 1, 1, 1 )
|
|
|
|
-light_energy = 1.0
|
|
|
|
-light_indirect_energy = 1.0
|
|
|
|
-light_negative = false
|
|
|
|
-light_specular = 0.5
|
|
|
|
-light_bake_mode = 1
|
|
|
|
-light_cull_mask = -1
|
|
|
|
shadow_enabled = true
|
|
shadow_enabled = true
|
|
-shadow_color = Color( 0, 0, 0, 1 )
|
|
|
|
-shadow_bias = 0.1
|
|
|
|
-shadow_contact = 0.0
|
|
|
|
-shadow_reverse_cull_face = false
|
|
|
|
-editor_only = false
|
|
|
|
-directional_shadow_mode = 2
|
|
|
|
-directional_shadow_split_1 = 0.1
|
|
|
|
-directional_shadow_split_2 = 0.2
|
|
|
|
-directional_shadow_split_3 = 0.5
|
|
|
|
directional_shadow_blend_splits = true
|
|
directional_shadow_blend_splits = true
|
|
directional_shadow_normal_bias = 0.2
|
|
directional_shadow_normal_bias = 0.2
|
|
-directional_shadow_bias_split_scale = 0.25
|
|
|
|
-directional_shadow_depth_range = 0
|
|
|
|
-directional_shadow_max_distance = 200.0
|
|
|
|
-_sections_unfolded = [ "Directional Shadow" ]
|
|
|
|
-
|
|
|
|
-[node name="Viewport_quad" type="MeshInstance" parent="." index="7"]
|
|
|
|
|
|
|
|
|
|
+[node name="Viewport_quad" type="MeshInstance" parent="."]
|
|
transform = Transform( -2, 8.74228e-08, 0, 7.64274e-15, 4.37114e-08, 1.333, 1.74846e-07, 1, -5.82673e-08, 0, 1.20996, -5.25875 )
|
|
transform = Transform( -2, 8.74228e-08, 0, 7.64274e-15, 4.37114e-08, 1.333, 1.74846e-07, 1, -5.82673e-08, 0, 1.20996, -5.25875 )
|
|
-layers = 1
|
|
|
|
material_override = SubResource( 13 )
|
|
material_override = SubResource( 13 )
|
|
-cast_shadow = 1
|
|
|
|
-extra_cull_margin = 0.0
|
|
|
|
-use_in_baked_light = false
|
|
|
|
-lod_min_distance = 0.0
|
|
|
|
-lod_min_hysteresis = 0.0
|
|
|
|
-lod_max_distance = 0.0
|
|
|
|
-lod_max_hysteresis = 0.0
|
|
|
|
mesh = SubResource( 1 )
|
|
mesh = SubResource( 1 )
|
|
-skeleton = NodePath("..")
|
|
|
|
material/0 = null
|
|
material/0 = null
|
|
-_sections_unfolded = [ "Geometry", "Transform", "material" ]
|
|
|
|
-
|
|
|
|
-[node name="Viewport" type="Viewport" parent="." index="8"]
|
|
|
|
|
|
|
|
-arvr = false
|
|
|
|
|
|
+[node name="Viewport" type="Viewport" parent="."]
|
|
size = Vector2( 600, 400 )
|
|
size = Vector2( 600, 400 )
|
|
-own_world = false
|
|
|
|
-world = null
|
|
|
|
-transparent_bg = false
|
|
|
|
-msaa = 0
|
|
|
|
hdr = false
|
|
hdr = false
|
|
-disable_3d = false
|
|
|
|
usage = 0
|
|
usage = 0
|
|
-debug_draw = 0
|
|
|
|
render_target_v_flip = true
|
|
render_target_v_flip = true
|
|
-render_target_clear_mode = 0
|
|
|
|
-render_target_update_mode = 2
|
|
|
|
-audio_listener_enable_2d = false
|
|
|
|
-audio_listener_enable_3d = false
|
|
|
|
-physics_object_picking = false
|
|
|
|
-gui_disable_input = false
|
|
|
|
-gui_snap_controls_to_pixels = true
|
|
|
|
-shadow_atlas_size = 0
|
|
|
|
-shadow_atlas_quad_0 = 2
|
|
|
|
-shadow_atlas_quad_1 = 2
|
|
|
|
-shadow_atlas_quad_2 = 3
|
|
|
|
-shadow_atlas_quad_3 = 4
|
|
|
|
-_sections_unfolded = [ "Render Target" ]
|
|
|
|
-
|
|
|
|
-[node name="2D_World" type="Node2D" parent="Viewport" index="0"]
|
|
|
|
|
|
|
|
|
|
+[node name="2D_World" type="Node2D" parent="Viewport"]
|
|
editor/display_folded = true
|
|
editor/display_folded = true
|
|
script = ExtResource( 2 )
|
|
script = ExtResource( 2 )
|
|
|
|
|
|
-[node name="BG" type="Panel" parent="Viewport/2D_World" index="0"]
|
|
|
|
-
|
|
|
|
-anchor_left = 0.0
|
|
|
|
-anchor_top = 0.0
|
|
|
|
-anchor_right = 0.0
|
|
|
|
-anchor_bottom = 0.0
|
|
|
|
|
|
+[node name="BG" type="Panel" parent="Viewport/2D_World"]
|
|
margin_right = 600.0
|
|
margin_right = 600.0
|
|
margin_bottom = 400.0
|
|
margin_bottom = 400.0
|
|
-rect_pivot_offset = Vector2( 0, 0 )
|
|
|
|
-mouse_filter = 0
|
|
|
|
-mouse_default_cursor_shape = 0
|
|
|
|
-size_flags_horizontal = 1
|
|
|
|
-size_flags_vertical = 1
|
|
|
|
-
|
|
|
|
-[node name="ball" type="Sprite" parent="Viewport/2D_World" index="1"]
|
|
|
|
|
|
|
|
|
|
+[node name="ball" type="Sprite" parent="Viewport/2D_World"]
|
|
position = Vector2( 300, 200 )
|
|
position = Vector2( 300, 200 )
|
|
texture = ExtResource( 3 )
|
|
texture = ExtResource( 3 )
|
|
-_sections_unfolded = [ "Transform" ]
|
|
|
|
-
|
|
|
|
-[node name="left" type="Sprite" parent="Viewport/2D_World" index="2"]
|
|
|
|
|
|
|
|
|
|
+[node name="left" type="Sprite" parent="Viewport/2D_World"]
|
|
position = Vector2( 20, 200 )
|
|
position = Vector2( 20, 200 )
|
|
texture = ExtResource( 4 )
|
|
texture = ExtResource( 4 )
|
|
-_sections_unfolded = [ "Transform" ]
|
|
|
|
-
|
|
|
|
-[node name="right" type="Sprite" parent="Viewport/2D_World" index="3"]
|
|
|
|
|
|
|
|
|
|
+[node name="right" type="Sprite" parent="Viewport/2D_World"]
|
|
position = Vector2( 580, 200 )
|
|
position = Vector2( 580, 200 )
|
|
texture = ExtResource( 5 )
|
|
texture = ExtResource( 5 )
|
|
-_sections_unfolded = [ "Transform" ]
|
|
|
|
-
|
|
|
|
-[node name="separator" type="Sprite" parent="Viewport/2D_World" index="4"]
|
|
|
|
|
|
|
|
|
|
+[node name="separator" type="Sprite" parent="Viewport/2D_World"]
|
|
position = Vector2( 298, 200 )
|
|
position = Vector2( 298, 200 )
|
|
texture = ExtResource( 6 )
|
|
texture = ExtResource( 6 )
|
|
-_sections_unfolded = [ "Transform" ]
|
|
|
|
|
|
+
|