Browse Source

Fix for sdf_font:
Added a default enviroment

TwistedTwigleg 7 years ago
parent
commit
b09fd3382f
2 changed files with 82 additions and 1 deletions
  1. 81 0
      2d/sdf_font/default_environment.tres
  2. 1 1
      2d/sdf_font/project.godot

+ 81 - 0
2d/sdf_font/default_environment.tres

@@ -0,0 +1,81 @@
+[gd_resource type="Environment" format=2]
+
+[resource]
+
+background_mode = 0
+background_sky_custom_fov = 0.0
+background_color = Color( 0, 0, 0, 1 )
+background_energy = 1.0
+background_canvas_max_layer = 0
+ambient_light_color = Color( 0, 0, 0, 1 )
+ambient_light_energy = 1.0
+ambient_light_sky_contribution = 1.0
+fog_enabled = false
+fog_color = Color( 0.5, 0.6, 0.7, 1 )
+fog_sun_color = Color( 1, 0.9, 0.7, 1 )
+fog_sun_amount = 0.0
+fog_depth_enabled = true
+fog_depth_begin = 10.0
+fog_depth_curve = 1.0
+fog_transmit_enabled = false
+fog_transmit_curve = 1.0
+fog_height_enabled = false
+fog_height_min = 0.0
+fog_height_max = 100.0
+fog_height_curve = 1.0
+tonemap_mode = 0
+tonemap_exposure = 1.0
+tonemap_white = 1.0
+auto_exposure_enabled = false
+auto_exposure_scale = 0.4
+auto_exposure_min_luma = 0.05
+auto_exposure_max_luma = 8.0
+auto_exposure_speed = 0.5
+ss_reflections_enabled = false
+ss_reflections_max_steps = 64
+ss_reflections_fade_in = 0.15
+ss_reflections_fade_out = 2.0
+ss_reflections_depth_tolerance = 0.2
+ss_reflections_roughness = true
+ssao_enabled = false
+ssao_radius = 1.0
+ssao_intensity = 1.0
+ssao_radius2 = 0.0
+ssao_intensity2 = 1.0
+ssao_bias = 0.01
+ssao_light_affect = 0.0
+ssao_color = Color( 0, 0, 0, 1 )
+ssao_quality = 0
+ssao_blur = 3
+ssao_edge_sharpness = 4.0
+dof_blur_far_enabled = false
+dof_blur_far_distance = 10.0
+dof_blur_far_transition = 5.0
+dof_blur_far_amount = 0.1
+dof_blur_far_quality = 1
+dof_blur_near_enabled = false
+dof_blur_near_distance = 2.0
+dof_blur_near_transition = 1.0
+dof_blur_near_amount = 0.1
+dof_blur_near_quality = 1
+glow_enabled = false
+glow_levels/1 = false
+glow_levels/2 = false
+glow_levels/3 = true
+glow_levels/4 = false
+glow_levels/5 = true
+glow_levels/6 = false
+glow_levels/7 = false
+glow_intensity = 0.8
+glow_strength = 1.0
+glow_bloom = 0.0
+glow_blend_mode = 2
+glow_hdr_threshold = 1.0
+glow_hdr_scale = 2.0
+glow_bicubic_upscale = false
+adjustment_enabled = false
+adjustment_brightness = 1.0
+adjustment_contrast = 1.0
+adjustment_saturation = 1.0
+_sections_unfolded = [ "Background" ]
+

+ 1 - 1
2d/sdf_font/project.godot

@@ -20,4 +20,4 @@ singletons=[  ]
 
 [rendering]
 
-environment/default_environment="res://default_env.tres"
+environment/default_environment="res://default_environment.tres"