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@@ -6,14 +6,19 @@
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<ext_resource path="res://player.xml" type="PackedScene"></ext_resource>
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<ext_resource path="res://enemy.scn" type="PackedScene"></ext_resource>
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<resource type="Environment" path="local://1">
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+ <bool name="fxaa/enabled"> False </bool>
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<int name="background/mode"> 4 </int>
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<color name="background/color"> 0, 0, 0, 1 </color>
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<nil name="background/texture"> </nil>
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<resource name="background/cubemap" resource_type="CubeMap" path="res://sb.cube"> </resource>
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<real name="background/energy"> 1 </real>
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<real name="background/scale"> 1 </real>
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+ <real name="background/glow"> 0.6 </real>
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<bool name="glow/enabled"> True </bool>
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<int name="glow/blur_passes"> 2 </int>
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+ <real name="glow/blur_scale"> 1.3 </real>
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+ <real name="glow/blur_strength"> 1.2 </real>
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+ <int name="glow/blur_blend_mode"> 1 </int>
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<real name="glow/bloom"> 0 </real>
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<real name="glow/bloom_treshold"> 0.5 </real>
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<bool name="dof_blur/enabled"> False </bool>
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@@ -150,8 +155,12 @@
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<bool> False </bool>
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<string> "zoom" </string>
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<real> 1 </real>
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+ <string> "use_snap" </string>
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+ <bool> False </bool>
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<string> "ofs" </string>
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<vector2> 1, 1 </vector2>
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+ <string> "snap" </string>
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+ <int> 10 </int>
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</dictionary>
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<string> "3D" </string>
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<dictionary shared="false">
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@@ -165,15 +174,15 @@
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<string> "distance" </string>
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<real> 6.622579 </real>
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<string> "x_rot" </string>
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- <real> 1.570796 </real>
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+ <real> 0.358295 </real>
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<string> "y_rot" </string>
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- <real> 0 </real>
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+ <real> 0.45 </real>
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<string> "use_orthogonal" </string>
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<bool> False </bool>
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<string> "use_environment" </string>
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<bool> False </bool>
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<string> "pos" </string>
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- <vector3> 8.30511, 0.427271, 15.7846 </vector3>
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+ <vector3> 9.41795, 2.98588, 13.6496 </vector3>
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</dictionary>
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<dictionary shared="false">
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<string> "distance" </string>
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