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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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- <Configuration Condition=" '$(Configuration)' == '' ">Tools</Configuration>
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+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{75CB0382-CCCC-4A4D-ABF0-C6CD04D9F832}</ProjectGuid>
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<OutputType>Library</OutputType>
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@@ -12,10 +12,10 @@
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<GodotProjectGeneratorVersion>1.0.7374.16792</GodotProjectGeneratorVersion>
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<BaseIntermediateOutputPath>.mono\temp\obj</BaseIntermediateOutputPath>
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<IntermediateOutputPath>$(BaseIntermediateOutputPath)\$(Configuration)</IntermediateOutputPath>
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- <ApiConfiguration Condition=" '$(Configuration)' != 'Release' ">Debug</ApiConfiguration>
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- <ApiConfiguration Condition=" '$(Configuration)' == 'Release' ">Release</ApiConfiguration>
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+ <ApiConfiguration Condition=" '$(Configuration)' != 'ExportRelease' ">Debug</ApiConfiguration>
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+ <ApiConfiguration Condition=" '$(Configuration)' == 'ExportRelease' ">Release</ApiConfiguration>
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</PropertyGroup>
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- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ExportDebug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>portable</DebugType>
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<Optimize>false</Optimize>
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@@ -24,7 +24,7 @@
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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</PropertyGroup>
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- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ExportRelease|AnyCPU' ">
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<DebugType>portable</DebugType>
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<Optimize>true</Optimize>
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<DefineConstants>$(GodotDefineConstants);GODOT;</DefineConstants>
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@@ -32,7 +32,7 @@
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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</PropertyGroup>
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- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Tools|AnyCPU' ">
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>portable</DebugType>
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<Optimize>false</Optimize>
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@@ -43,12 +43,12 @@
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="GodotSharp">
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- <HintPath>$(ProjectDir)\.mono\assemblies\$(ApiConfiguration)\GodotSharp.dll</HintPath>
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<Private>False</Private>
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+ <HintPath>$(ProjectDir)/.mono/assemblies/$(ApiConfiguration)/GodotSharp.dll</HintPath>
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</Reference>
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- <Reference Include="GodotSharpEditor" Condition=" '$(Configuration)' == 'Tools' ">
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- <HintPath>$(ProjectDir)\.mono\assemblies\$(ApiConfiguration)\GodotSharpEditor.dll</HintPath>
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+ <Reference Include="GodotSharpEditor" Condition=" '$(Configuration)' == 'Debug' ">
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<Private>False</Private>
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+ <HintPath>$(ProjectDir)/.mono/assemblies/$(ApiConfiguration)/GodotSharpEditor.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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</ItemGroup>
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@@ -59,5 +59,11 @@
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<Compile Include="Player.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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+ <ItemGroup>
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+ <PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies">
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+ <Version>1.0.0</Version>
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+ <PrivateAssets>All</PrivateAssets>
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+ </PackageReference>
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+ </ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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</Project>
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