The demo uses the Compatibility rendering method, which currently doesn't support 2D MSAA.
@@ -64,4 +64,3 @@ common/physics_ticks_per_second=120
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
environment/defaults/default_clear_color=Color(0.156863, 0.133333, 0.25098, 1)
-anti_aliasing/quality/msaa_2d=2