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@@ -23,6 +23,7 @@ process_mode = 3
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script = ExtResource("1")
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[node name="SubViewport" type="SubViewport" parent="."]
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+editor_description = "SubViewport contents can be displayed using a ViewportTexture."
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gui_embed_subwindows = true
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size = Vector2i(560, 360)
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render_target_update_mode = 4
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@@ -51,9 +52,11 @@ grow_vertical = 2
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theme_override_constants/separation = 13
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[node name="Label" type="Label" parent="SubViewport/GUI/Panel/VBoxContainer"]
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+custom_minimum_size = Vector2(200, 0)
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layout_mode = 2
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-text = "Hello world!"
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+text = "SubViewport is rendered on Quad"
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horizontal_alignment = 1
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+autowrap_mode = 2
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[node name="Button" type="Button" parent="SubViewport/GUI/Panel/VBoxContainer"]
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layout_mode = 2
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@@ -129,6 +132,12 @@ popup/item_2/text = "Item 2"
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popup/item_2/id = 2
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[node name="Quad" type="MeshInstance3D" parent="."]
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+editor_description = "To setup this MeshInstance3D:
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+* Set Surface Material Override to a new StandardMaterial3D.
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+* At the bottom of the StandardMaterial3D's properties, set \"Local to Scene\" to true.
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+* Set the Albedo Texture of StandardMaterial3D to new ViewportTexture and set the Viewport Path.
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+* Transparency to Alpha.
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+* Shading to Unshaded."
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mesh = SubResource("1")
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surface_material_override/0 = SubResource("3")
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