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Merge pull request #482 from timoschwarzer/android-iap-3.2.2-godotgoogleplaybilling

Update Android IAP demo to reflect recent changes
Rémi Verschelde 5 年之前
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d4a2a57834
共有 1 个文件被更改,包括 4 次插入4 次删除
  1. 4 4
      misc/android_iap/iap_demo.gd

+ 4 - 4
misc/android_iap/iap_demo.gd

@@ -9,10 +9,10 @@ var payment = null
 var test_item_purchase_token = null
 
 func _ready():
-	if Engine.has_singleton("GodotPayment"):
+	if Engine.has_singleton("GodotGooglePlayBilling"):
 		label.text += "\n\n\nTest item SKU: %s" % TEST_ITEM_SKU
 
-		payment = Engine.get_singleton("GodotPayment")
+		payment = Engine.get_singleton("GodotGooglePlayBilling")
 		payment.connect("connected", self, "_on_connected") # No params
 		payment.connect("disconnected", self, "_on_disconnected") # No params
 		payment.connect("connect_error", self, "_on_connect_error") # Response ID (int), Debug message (string)
@@ -26,7 +26,7 @@ func _ready():
 		payment.connect("purchase_consumption_error", self, "_on_purchase_consumption_error") # Response ID (int), Debug message (string), Purchase token (string)
 		payment.startConnection()
 	else:
-		show_alert("Android IAP support is not enabled. Make sure you have enabled 'Custom Build' and the GodotPayment plugin in your Android export settings! This application will not work.")
+		show_alert("Android IAP support is not enabled. Make sure you have enabled 'Custom Build' and installed and enabled the GodotGooglePlayBilling plugin in your Android export settings! This application will not work.")
 
 
 func show_alert(text):
@@ -93,7 +93,7 @@ func _on_sku_details_query_error(code, message):
 
 
 func _on_disconnected():
-	show_alert("GodotPayment disconnected. Will try to reconnect in 10s...")
+	show_alert("GodotGooglePlayBilling disconnected. Will try to reconnect in 10s...")
 	yield(get_tree().create_timer(10), "timeout")
 	payment.startConnection()