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@@ -0,0 +1,42 @@
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+
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+extends Panel
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+
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+# member variables here, example:
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+# var a=2
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+# var b="textvar"
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+
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+func _ready():
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+ # Initialization here
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+ pass
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+
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+
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+
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+func _goto_scene():
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+ var s = load("res://controls.scn")
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+ var si = s.instance()
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+ get_parent().add_child(si)
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+ queue_free()
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+ pass
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+
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+
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+func _on_system_pressed():
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+ #will autodetect based on system, then fall back
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+ #to english if not found
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+ _goto_scene()
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+
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+#NOTE: Changling locale will not change the text in the controls,
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+# The scene must be reloaded for changes to take effect.
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+
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+func _on_english_pressed():
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+ TranslationServer.set_locale("en")
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+ _goto_scene()
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+
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+
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+func _on_spanish_pressed():
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+ TranslationServer.set_locale("es")
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+ _goto_scene()
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+
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+
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+func _on_japanese_pressed():
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+ TranslationServer.set_locale("ja")
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+ _goto_scene()
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