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-; Engine configuration file.
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-; It's best edited using the editor UI and not directly,
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-; since the parameters that go here are not all obvious.
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-;
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-; Format:
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-; [section] ; section goes between []
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-; param=value ; assign values to parameters
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-
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-config_version=4
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-
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-[application]
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-
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-config/name="Pong with VisualScript"
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-config/description="A simple Pong game. This demo shows best practices
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-for game development in Godot, including signals."
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-run/main_scene="pong.tscn"
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-config/icon="res://icon.png"
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-
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-[display]
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-
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-window/size/width=640
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-window/size/height=400
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-window/dpi/allow_hidpi=true
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-window/stretch/mode="2d"
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-window/stretch/aspect="expand"
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-stretch_2d=true
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-
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-[gdnative]
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-
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-singletons=[]
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-
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-[input]
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-
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-left_move_down={
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-"deadzone": 0.5,
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-"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":90,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
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-, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
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-, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
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-, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
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-]
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-}
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-left_move_up={
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-"deadzone": 0.5,
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-"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
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-, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
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-, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
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-, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
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-]
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-}
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-right_move_down={
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-"deadzone": 0.5,
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-"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777234,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
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-, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
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-, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":1,"axis":1,"axis_value":1.0,"script":null)
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-]
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-}
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-right_move_up={
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-"deadzone": 0.5,
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-"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777232,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
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-, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
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-, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":1,"axis":1,"axis_value":-1.0,"script":null)
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-]
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-}
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-
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-[rendering]
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-
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-quality/driver/driver_name="GLES2"
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-2d/snapping/use_gpu_pixel_snap=true
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-vram_compression/import_etc=true
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-vram_compression/import_etc2=false
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-quality/2d/use_pixel_snap=true
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-viewport/default_clear_color=Color(0, 0, 0, 1)
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