bullet.tscn 2.9 KB

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  1. [gd_scene load_steps=6 format=1]
  2. [ext_resource path="res://bullet.gd" type="Script" id=1]
  3. [ext_resource path="res://bullet.png" type="Texture" id=2]
  4. [sub_resource type="CircleShape2D" id=1]
  5. custom_solver_bias = 0.0
  6. radius = 10.0
  7. [sub_resource type="ColorRamp" id=2]
  8. offsets = FloatArray( 0, 1 )
  9. colors = ColorArray( 1, 1, 1, 1, 1, 0, 0, 0 )
  10. [sub_resource type="Animation" id=3]
  11. length = 1.5
  12. loop = false
  13. step = 0.0
  14. tracks/0/type = "value"
  15. tracks/0/path = NodePath("particles:config/emitting")
  16. tracks/0/interp = 1
  17. tracks/0/keys = { "cont":false, "times":FloatArray( 0 ), "transitions":FloatArray( 1 ), "values":[ false ] }
  18. tracks/1/type = "value"
  19. tracks/1/path = NodePath("sprite:visibility/self_opacity")
  20. tracks/1/interp = 1
  21. tracks/1/keys = { "cont":true, "times":FloatArray( 0, 1.00394 ), "transitions":FloatArray( 1, 1 ), "values":[ 1.0, 0.0 ] }
  22. tracks/2/type = "method"
  23. tracks/2/path = NodePath(".")
  24. tracks/2/interp = 1
  25. tracks/2/keys = { "times":FloatArray( 1.31 ), "transitions":FloatArray( 1 ), "values":[ { "args":[ ], "method":"queue_free" } ] }
  26. [node name="bullet" type="RigidBody2D"]
  27. input/pickable = false
  28. shapes/0/shape = SubResource( 1 )
  29. shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
  30. shapes/0/trigger = false
  31. collision/layers = 1
  32. collision/mask = 1
  33. mode = 0
  34. mass = 1.0
  35. friction = 1.0
  36. bounce = 0.0
  37. gravity_scale = 1.0
  38. custom_integrator = false
  39. continuous_cd = 2
  40. contacts_reported = 0
  41. contact_monitor = false
  42. sleeping = false
  43. can_sleep = true
  44. velocity/linear = Vector2( 0, 0 )
  45. velocity/angular = 0.0
  46. damp_override/linear = -1.0
  47. damp_override/angular = -1.0
  48. script/script = ExtResource( 1 )
  49. [node name="particles" type="Particles2D" parent="."]
  50. visibility/opacity = 0.559322
  51. visibility/blend_mode = 1
  52. config/amount = 24
  53. config/lifetime = 0.1
  54. config/local_space = false
  55. config/texture = ExtResource( 2 )
  56. params/direction = 0.0
  57. params/spread = 10.0
  58. params/linear_velocity = 0.0
  59. params/spin_velocity = 0.0
  60. params/orbit_velocity = 0.0
  61. params/gravity_direction = 0.0
  62. params/gravity_strength = 0.0
  63. params/radial_accel = 0.0
  64. params/tangential_accel = 0.0
  65. params/damping = 0.0
  66. params/initial_angle = 0.0
  67. params/initial_size = 1.0
  68. params/final_size = 0.0
  69. params/hue_variation = 0.0
  70. params/anim_speed_scale = 1.0
  71. params/anim_initial_pos = 0.0
  72. color/color_ramp = SubResource( 2 )
  73. [node name="sprite" type="Sprite" parent="."]
  74. texture = ExtResource( 2 )
  75. [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
  76. shape = SubResource( 1 )
  77. trigger = false
  78. _update_shape_index = -1
  79. [node name="Timer" type="Timer" parent="."]
  80. process_mode = 1
  81. wait_time = 1.0
  82. one_shot = true
  83. autostart = false
  84. [node name="anim" type="AnimationPlayer" parent="."]
  85. playback/process_mode = 1
  86. playback/default_blend_time = 0.0
  87. root/root = NodePath("..")
  88. anims/shutdown = SubResource( 3 )
  89. playback/active = true
  90. playback/speed = 1.0
  91. blend_times = [ ]
  92. autoplay = ""
  93. [connection signal="timeout" from="Timer" to="." method="disable"]