ball.tscn 914 B

1234567891011121314151617181920212223242526272829303132333435363738394041424344
  1. [gd_scene load_steps=3 format=1]
  2. [ext_resource path="res://art/bowling_ball.png" type="Texture" id=1]
  3. [sub_resource type="CircleShape2D" id=1]
  4. custom_solver_bias = 0.0
  5. radius = 32.0
  6. [node name="Ball" type="RigidBody2D"]
  7. input/pickable = false
  8. shapes/0/shape = SubResource( 1 )
  9. shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
  10. shapes/0/trigger = false
  11. collision/layers = 1
  12. collision/mask = 1
  13. mode = 0
  14. mass = 3.0
  15. friction = 1.0
  16. bounce = 0.0
  17. gravity_scale = 1.0
  18. custom_integrator = false
  19. continuous_cd = 0
  20. contacts_reported = 0
  21. contact_monitor = false
  22. sleeping = false
  23. can_sleep = true
  24. velocity/linear = Vector2( 0, 0 )
  25. velocity/angular = 0.0
  26. damp_override/linear = -1.0
  27. damp_override/angular = -1.0
  28. [node name="Sprite" type="Sprite" parent="."]
  29. texture = ExtResource( 1 )
  30. [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
  31. shape = SubResource( 1 )
  32. trigger = false
  33. _update_shape_index = -1