123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123 |
- [gd_scene load_steps=4 format=2]
- [ext_resource path="res://default_env.tres" type="Environment" id=1]
- [sub_resource type="SpatialMaterial" id=1]
- render_priority = 0
- flags_transparent = false
- flags_unshaded = false
- flags_vertex_lighting = false
- flags_no_depth_test = false
- flags_use_point_size = false
- flags_world_triplanar = false
- flags_fixed_size = false
- vertex_color_use_as_albedo = false
- vertex_color_is_srgb = false
- params_diffuse_mode = 1
- params_specular_mode = 0
- params_blend_mode = 0
- params_cull_mode = 0
- params_depth_draw_mode = 0
- params_line_width = 1.0
- params_point_size = 1.0
- params_billboard_mode = 0
- params_grow = false
- params_use_alpha_scissor = false
- albedo_color = Color( 0.149414, 0.796875, 0.569252, 1 )
- metallic = 0.0
- metallic_specular = 0.5
- metallic_texture_channel = 0
- roughness = 0.0
- roughness_texture_channel = 0
- emission_enabled = false
- normal_enabled = false
- rim_enabled = false
- clearcoat_enabled = false
- anisotropy_enabled = false
- ao_enabled = false
- depth_enabled = false
- subsurf_scatter_enabled = false
- transmission_enabled = false
- refraction_enabled = false
- detail_enabled = false
- uv1_scale = Vector3( 1, 1, 1 )
- uv1_offset = Vector3( 0, 0, 0 )
- uv1_triplanar = false
- uv1_triplanar_sharpness = 1.0
- uv2_scale = Vector3( 1, 1, 1 )
- uv2_offset = Vector3( 0, 0, 0 )
- uv2_triplanar = false
- uv2_triplanar_sharpness = 1.0
- proximity_fade_enable = false
- distance_fade_enable = false
- [sub_resource type="CubeMesh" id=2]
- size = Vector3( 2, 2, 2 )
- subdivide_width = 0
- subdivide_height = 0
- subdivide_depth = 0
- [node name="Spatial" type="Spatial"]
- [node name="MeshInstance" type="MeshInstance" parent="."]
- transform = Transform( 0.707107, 0, -0.707107, -0.353553, 0.866025, -0.353553, 0.612372, 0.5, 0.612372, 0, 0, 0 )
- layers = 1
- material_override = SubResource( 1 )
- cast_shadow = 1
- extra_cull_margin = 0.0
- use_in_baked_light = false
- lod_min_distance = 0.0
- lod_min_hysteresis = 0.0
- lod_max_distance = 0.0
- lod_max_hysteresis = 0.0
- mesh = SubResource( 2 )
- skeleton = NodePath("..")
- material/0 = null
- [node name="DirectionalLight" type="DirectionalLight" parent="."]
- transform = Transform( 0.926535, 0.11439, -0.358396, 0.199614, 0.658013, 0.726067, 0.318884, -0.744267, 0.586839, 0, 4.14991, 0 )
- layers = 1
- light_color = Color( 1, 1, 1, 1 )
- light_energy = 1.0
- light_indirect_energy = 1.0
- light_negative = false
- light_specular = 0.5
- light_cull_mask = -1
- shadow_enabled = false
- shadow_color = Color( 0, 0, 0, 1 )
- shadow_bias = 0.1
- shadow_contact = 0.0
- shadow_reverse_cull_face = false
- editor_only = false
- directional_shadow_mode = 2
- directional_shadow_split_1 = 0.1
- directional_shadow_split_2 = 0.2
- directional_shadow_split_3 = 0.5
- directional_shadow_blend_splits = false
- directional_shadow_normal_bias = 0.8
- directional_shadow_bias_split_scale = 0.25
- directional_shadow_depth_range = 0
- directional_shadow_max_distance = 200.0
- [node name="Camera" type="Camera" parent="."]
- transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 7.09558 )
- projection = 0
- fov = 74.0
- near = 0.1
- far = 100.0
- keep_aspect = 1
- current = false
- cull_mask = 1048575
- environment = null
- h_offset = 0.0
- v_offset = 0.0
- doppler/tracking = 0
- [node name="WorldEnvironment" type="WorldEnvironment" parent="."]
- environment = ExtResource( 1 )
|