Pong with C#.csproj 2.6 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  6. <ProjectGuid>{4F9320CC-07E9-4CEA-AA42-A32C83303312}</ProjectGuid>
  7. <OutputType>Library</OutputType>
  8. <OutputPath>.mono/temp/bin/$(Configuration)</OutputPath>
  9. <RootNamespace>Pong with C#</RootNamespace>
  10. <AssemblyName>Pong with C#</AssemblyName>
  11. <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
  12. <BaseIntermediateOutputPath>.mono/temp/obj</BaseIntermediateOutputPath>
  13. <IntermediateOutputPath>$(BaseIntermediateOutputPath)/$(Configuration)</IntermediateOutputPath>
  14. </PropertyGroup>
  15. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  16. <DebugSymbols>true</DebugSymbols>
  17. <DebugType>full</DebugType>
  18. <Optimize>false</Optimize>
  19. <DefineConstants>DEBUG;</DefineConstants>
  20. <ErrorReport>prompt</ErrorReport>
  21. <WarningLevel>4</WarningLevel>
  22. <ConsolePause>false</ConsolePause>
  23. </PropertyGroup>
  24. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  25. <DebugType>full</DebugType>
  26. <Optimize>true</Optimize>
  27. <ErrorReport>prompt</ErrorReport>
  28. <WarningLevel>4</WarningLevel>
  29. <ConsolePause>false</ConsolePause>
  30. </PropertyGroup>
  31. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Tools|AnyCPU' ">
  32. <DebugSymbols>true</DebugSymbols>
  33. <DebugType>full</DebugType>
  34. <Optimize>false</Optimize>
  35. <DefineConstants>DEBUG;TOOLS;</DefineConstants>
  36. <ErrorReport>prompt</ErrorReport>
  37. <WarningLevel>4</WarningLevel>
  38. <ConsolePause>false</ConsolePause>
  39. </PropertyGroup>
  40. <ItemGroup>
  41. <Reference Include="GodotSharp">
  42. <HintPath>$(ProjectDir)/.mono/assemblies/GodotSharp.dll</HintPath>
  43. <Private>False</Private>
  44. </Reference>
  45. <Reference Include="GodotSharpEditor" Condition=" '$(Configuration)' == 'Tools' ">
  46. <HintPath>$(ProjectDir)/.mono/assemblies/GodotSharpEditor.dll</HintPath>
  47. <Private>False</Private>
  48. </Reference>
  49. <Reference Include="System" />
  50. </ItemGroup>
  51. <ItemGroup>
  52. <Compile Include="Ball.cs" />
  53. <Compile Include="CeilingFloor.cs" />
  54. <Compile Include="Paddle.cs" />
  55. <Compile Include="Properties\AssemblyInfo.cs" />
  56. <Compile Include="Wall.cs" />
  57. </ItemGroup>
  58. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  59. </Project>