project.godot 699 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. _global_script_classes=[ ]
  10. _global_script_class_icons={
  11. }
  12. [application]
  13. config/name="HDR for 2D"
  14. run/main_scene="res://beach_cave.tscn"
  15. config/icon="res://icon.png"
  16. run/name=""
  17. [display]
  18. window/size/width=1080
  19. window/size/height=720
  20. window/stretch/mode="2d"
  21. window/stretch/aspect="expand"
  22. [gdnative]
  23. singletons=[ ]
  24. [rasterizer]
  25. blur_buffer_size=128
  26. [rendering]
  27. environment/default_clear_color=Color( 0.05, 0.0453, 0.0265, 1 )