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- ; Engine configuration file.
- ; It's best edited using the editor UI and not directly,
- ; since the parameters that go here are not all obvious.
- ;
- ; Format:
- ; [section] ; section goes between []
- ; param=value ; assign values to parameters
- config_version=4
- _global_script_classes=[ {
- "base": "RigidBody2D",
- "class": "Bullet",
- "language": "GDScript",
- "path": "res://player/bullet.gd"
- }, {
- "base": "Area2D",
- "class": "Coin",
- "language": "GDScript",
- "path": "res://coin/coin.gd"
- }, {
- "base": "KinematicBody2D",
- "class": "Enemy",
- "language": "GDScript",
- "path": "res://enemy/enemy.gd"
- }, {
- "base": "Node2D",
- "class": "MovingPlatform",
- "language": "GDScript",
- "path": "res://platform/moving_platform.gd"
- }, {
- "base": "KinematicBody2D",
- "class": "Player",
- "language": "GDScript",
- "path": "res://player/player.gd"
- } ]
- _global_script_class_icons={
- "Bullet": "",
- "Coin": "",
- "Enemy": "",
- "MovingPlatform": "",
- "Player": ""
- }
- [application]
- config/name="Platformer 2D"
- run/main_scene="res://Stage.tscn"
- config/icon="res://icon.png"
- target_fps="60"
- [debug]
- gdscript/completion/autocomplete_setters_and_getters=true
- gdscript/warnings/unsafe_property_access=true
- gdscript/warnings/unsafe_method_access=true
- gdscript/warnings/unsafe_cast=true
- gdscript/warnings/unsafe_call_argument=true
- [display]
- window/size/width=800
- window/size/height=480
- window/stretch/mode="2d"
- window/stretch/aspect="keep_height"
- stretch/aspect="keep_height"
- stretch/mode="2d"
- [gdnative]
- singletons=[ ]
- [image_loader]
- repeat=false
- [input]
- jump={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
- , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
- ]
- }
- move_left={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
- , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
- ]
- }
- move_right={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
- , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
- ]
- }
- shoot={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
- , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":2,"pressure":0.0,"pressed":false,"script":null)
- , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":90,"unicode":0,"echo":false,"script":null)
- ]
- }
- spawn={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777244,"unicode":0,"echo":false,"script":null)
- , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
- ]
- }
- [physics]
- 2d/default_gravity=700
- [rasterizer]
- use_pixel_snap=true
- [render]
- mipmap_policy=1
- [rendering]
- quality/intended_usage/framebuffer_allocation=0
- quality/intended_usage/framebuffer_allocation.mobile=1
- quality/filters/anisotropic_filter_level=2
- quality/filters/use_nearest_mipmap_filter=true
- quality/voxel_cone_tracing/high_quality=false
- quality/depth/hdr=false
- [texture_import]
- filter=false
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